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authorWilmer van der Gaast <wilmer@gaast.net>2010-05-06 01:28:56 +0100
committerWilmer van der Gaast <wilmer@gaast.net>2010-05-06 01:28:56 +0100
commitaea8b68bd0e057441d671c008200e71dd046a211 (patch)
treeba3d668eec9747c9009a50e8cdbaa842bddf446c /protocols/nogaim.h
parent94383231eddf56112cf74f2ae65d691821d70803 (diff)
Starting to restore chatroom stuff. Only enough to create and be joined
into a room. More will follow soon.
Diffstat (limited to 'protocols/nogaim.h')
-rw-r--r--protocols/nogaim.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/protocols/nogaim.h b/protocols/nogaim.h
index 6632827c..580b4001 100644
--- a/protocols/nogaim.h
+++ b/protocols/nogaim.h
@@ -88,7 +88,7 @@ struct im_connection
/* BitlBee */
bee_t *bee;
- struct groupchat *groupchats;
+ GSList *groupchats;
};
struct groupchat {
@@ -99,10 +99,9 @@ struct groupchat {
* "nick list". This is how you can check who is in the group chat
* already, for example to avoid adding somebody two times. */
GList *in_room;
- GList *ignored;
+ //GList *ignored;
- struct groupchat *next;
- char *channel;
+ //struct groupchat *next;
/* The title variable contains the ID you gave when you created the
* chat using imcb_chat_new(). */
char *title;
@@ -113,6 +112,7 @@ struct groupchat {
/* This is for you, you can add your own structure here to extend this
* structure for your protocol's needs. */
void *data;
+ void *ui_data;
};
struct buddy {