diff options
Diffstat (limited to 'lib/base64.c')
-rw-r--r-- | lib/base64.c | 111 |
1 files changed, 8 insertions, 103 deletions
diff --git a/lib/base64.c b/lib/base64.c index ea0db6b9..884f00c0 100644 --- a/lib/base64.c +++ b/lib/base64.c @@ -26,8 +26,6 @@ #include <string.h> #include "base64.h" -static const char real_b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/="; - char *tobase64(const char *text) { return base64_encode((const unsigned char *)text, strlen(text)); @@ -35,48 +33,7 @@ char *tobase64(const char *text) char *base64_encode(const unsigned char *in, int len) { - char *out; - - out = g_malloc((len + 2) /* the == padding */ - / 3 /* every 3-byte block */ - * 4 /* becomes a 4-byte one */ - + 1); /* and of course, ASCIIZ! */ - - base64_encode_real((unsigned char*) in, len, (unsigned char*) out, real_b64); - - return out; -} - -int base64_encode_real(const unsigned char *in, int inlen, unsigned char *out, const char *b64digits) -{ - int outlen = 0; - - for (; inlen >= 3; inlen -= 3) - { - out[outlen++] = b64digits[in[0] >> 2]; - out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)]; - out[outlen++] = b64digits[((in[1]<<2) & 0x3c) | (in[2]>>6)]; - out[outlen++] = b64digits[in[2] & 0x3f]; - in += 3; - } - if (inlen > 0) - { - out[outlen++] = b64digits[in[0] >> 2]; - if (inlen > 1) - { - out[outlen++] = b64digits[((in[0]<<4) & 0x30) | (in[1]>>4)]; - out[outlen++] = b64digits[((in[1]<<2) & 0x3c)]; - } - else - { - out[outlen++] = b64digits[((in[0]<<4) & 0x30)]; - out[outlen++] = b64digits[64]; - } - out[outlen++] = b64digits[64]; - } - out[outlen] = 0; - - return outlen; + return g_base64_encode(in, len); } /* Just a simple wrapper, but usually not very convenient because of zero @@ -84,70 +41,18 @@ int base64_encode_real(const unsigned char *in, int inlen, unsigned char *out, c char *frombase64(const char *in) { unsigned char *out; - base64_decode(in, &out); - return (char*) out; } -/* FIXME: Lookup table stuff is not threadsafe! (But for now BitlBee is not threaded.) */ int base64_decode(const char *in, unsigned char **out) { - static char b64rev[256] = { 0 }; - int len, i; - - /* Create a reverse-lookup for the Base64 sequence. */ - if( b64rev[0] == 0 ) - { - memset( b64rev, 0xff, 256 ); - for( i = 0; i <= 64; i ++ ) - b64rev[(int)real_b64[i]] = i; - } - - len = strlen( in ); - *out = g_malloc( ( len + 6 ) / 4 * 3 ); - len = base64_decode_real( (unsigned char*) in, *out, b64rev ); - *out = g_realloc( *out, len + 1 ); - out[0][len] = 0; /* Zero termination can't hurt. */ - - return len; -} + gsize len; + *out = g_base64_decode(in, &len); -int base64_decode_real(const unsigned char *in, unsigned char *out, char *b64rev) -{ - int i, outlen = 0; - - for( i = 0; in[i] && in[i+1] && in[i+2] && in[i+3]; i += 4 ) - { - int sx; - - sx = b64rev[(int)in[i+0]]; - if( sx >= 64 ) - break; - out[outlen] = ( sx << 2 ) & 0xfc; - - sx = b64rev[(int)in[i+1]]; - if( sx >= 64 ) - break; - out[outlen] |= ( sx >> 4 ) & 0x03; - outlen ++; - out[outlen] = ( sx << 4 ) & 0xf0; - - sx = b64rev[(int)in[i+2]]; - if( sx >= 64 ) - break; - out[outlen] |= ( sx >> 2 ) & 0x0f; - outlen ++; - out[outlen] = ( sx << 6 ) & 0xc0; - - sx = b64rev[(int)in[i+3]]; - if( sx >= 64 ) - break; - out[outlen] |= sx; - outlen ++; - } - - /* If sx > 64 the base64 string was damaged. Should we ignore this? */ - - return outlen; + /* Some silly functions expect it to be zero terminated */ + *out = g_realloc(*out, len + 1); + out[0][len] = 0; + + return len; } |