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-rw-r--r--protocols/http_client.c382
1 files changed, 382 insertions, 0 deletions
diff --git a/protocols/http_client.c b/protocols/http_client.c
new file mode 100644
index 00000000..9417e200
--- /dev/null
+++ b/protocols/http_client.c
@@ -0,0 +1,382 @@
+ /********************************************************************\
+ * BitlBee -- An IRC to other IM-networks gateway *
+ * *
+ * Copyright 2002-2005 Wilmer van der Gaast and others *
+ \********************************************************************/
+
+/* HTTP(S) module */
+
+/*
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License with
+ the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
+ if not, write to the Free Software Foundation, Inc., 59 Temple Place,
+ Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#include <string.h>
+#include <stdio.h>
+
+#include "http_client.h"
+#include "url.h"
+#include "sock.h"
+
+
+static void http_connected( gpointer data, int source, GaimInputCondition cond );
+static void http_ssl_connected( gpointer data, void *source, GaimInputCondition cond );
+static void http_incoming_data( gpointer data, int source, GaimInputCondition cond );
+
+
+void *http_dorequest( char *host, int port, int ssl, char *request, http_input_function func, gpointer data )
+{
+ struct http_request *req;
+ int error = 0;
+
+ req = g_new0( struct http_request, 1 );
+
+ if( ssl )
+ {
+ req->ssl = ssl_connect( host, port, http_ssl_connected, req );
+ if( req->ssl == NULL )
+ error = 1;
+ }
+ else
+ {
+ req->fd = proxy_connect( host, port, http_connected, req );
+ if( req->fd < 0 )
+ error = 1;
+ }
+
+ if( error )
+ {
+ g_free( req );
+ return( NULL );
+ }
+
+ req->func = func;
+ req->data = data;
+ req->request = g_strdup( request );
+ req->request_length = strlen( request );
+
+ return( req );
+}
+
+/* This one is actually pretty simple... Might get more calls if we can't write
+ the whole request at once. */
+static void http_connected( gpointer data, int source, GaimInputCondition cond )
+{
+ struct http_request *req = data;
+ int st;
+
+ if( source < 0 )
+ goto error;
+
+ if( req->inpa > 0 )
+ gaim_input_remove( req->inpa );
+
+ sock_make_nonblocking( req->fd );
+
+ if( req->ssl )
+ {
+ st = ssl_write( req->ssl, req->request + req->bytes_written,
+ req->request_length - req->bytes_written );
+ if( st < 0 )
+ {
+ if( ssl_errno != SSL_AGAIN )
+ {
+ ssl_disconnect( req->ssl );
+ goto error;
+ }
+ }
+ }
+ else
+ {
+ st = write( source, req->request + req->bytes_written,
+ req->request_length - req->bytes_written );
+ if( st < 0 )
+ {
+ if( !sockerr_again() )
+ {
+ closesocket( req->fd );
+ goto error;
+ }
+ }
+ }
+
+ if( st > 0 )
+ req->bytes_written += st;
+
+ if( req->bytes_written < req->request_length )
+ req->inpa = gaim_input_add( source,
+ req->ssl ? ssl_getdirection( req->ssl ) : GAIM_INPUT_WRITE,
+ http_connected, req );
+ else
+ req->inpa = gaim_input_add( source, GAIM_INPUT_READ, http_incoming_data, req );
+
+ return;
+
+error:
+ req->func( req );
+
+ g_free( req->request );
+ g_free( req );
+
+ return;
+}
+
+static void http_ssl_connected( gpointer data, void *source, GaimInputCondition cond )
+{
+ struct http_request *req = data;
+
+ if( source == NULL )
+ return http_connected( data, -1, cond );
+
+ req->fd = ssl_getfd( source );
+
+ return http_connected( data, req->fd, cond );
+}
+
+static void http_incoming_data( gpointer data, int source, GaimInputCondition cond )
+{
+ struct http_request *req = data;
+ int evil_server = 0;
+ char buffer[2048];
+ char *end1, *end2;
+ int st;
+
+ if( req->inpa > 0 )
+ gaim_input_remove( req->inpa );
+
+ if( req->ssl )
+ {
+ st = ssl_read( req->ssl, buffer, sizeof( buffer ) );
+ if( st < 0 )
+ {
+ if( ssl_errno != SSL_AGAIN )
+ {
+ /* goto cleanup; */
+
+ /* YAY! We have to deal with crappy Microsoft
+ servers that LOVE to send invalid TLS
+ packets that abort connections! \o/ */
+
+ goto got_reply;
+ }
+ }
+ else if( st == 0 )
+ {
+ goto got_reply;
+ }
+ }
+ else
+ {
+ st = read( req->fd, buffer, sizeof( buffer ) );
+ if( st < 0 )
+ {
+ if( !sockerr_again() )
+ {
+ goto cleanup;
+ }
+ }
+ else if( st == 0 )
+ {
+ goto got_reply;
+ }
+ }
+
+ if( st > 0 )
+ {
+ req->reply_headers = g_realloc( req->reply_headers, req->bytes_read + st + 1 );
+ memcpy( req->reply_headers + req->bytes_read, buffer, st );
+ req->bytes_read += st;
+ }
+
+ /* There will be more! */
+ req->inpa = gaim_input_add( req->fd,
+ req->ssl ? ssl_getdirection( req->ssl ) : GAIM_INPUT_READ,
+ http_incoming_data, req );
+
+ return;
+
+got_reply:
+ /* Zero termination is very convenient. */
+ req->reply_headers[req->bytes_read] = 0;
+
+ /* Find the separation between headers and body, and keep stupid
+ webservers in mind. */
+ end1 = strstr( req->reply_headers, "\r\n\r\n" );
+ end2 = strstr( req->reply_headers, "\n\n" );
+
+ if( end2 && end2 < end1 )
+ {
+ end1 = end2 + 1;
+ evil_server = 1;
+ }
+ else
+ {
+ end1 += 2;
+ }
+
+ if( end1 )
+ {
+ *end1 = 0;
+
+ if( evil_server )
+ req->reply_body = end1 + 1;
+ else
+ req->reply_body = end1 + 2;
+ }
+
+ if( ( end1 = strchr( req->reply_headers, ' ' ) ) != NULL )
+ {
+ if( sscanf( end1 + 1, "%d", &req->status_code ) != 1 )
+ req->status_code = -1;
+ }
+ else
+ {
+ req->status_code = -1;
+ }
+
+ if( req->status_code == 301 || req->status_code == 302 )
+ {
+ char *loc, *new_request, *new_host;
+ int error = 0, new_port, new_proto;
+
+ loc = strstr( req->reply_headers, "\nLocation: " );
+ if( loc == NULL ) /* We can't handle this redirect... */
+ goto cleanup;
+
+ loc += 11;
+ while( *loc == ' ' )
+ loc ++;
+
+ /* TODO/FIXME: Possibly have to handle relative redirections,
+ and rewrite Host: headers. Not necessary for now, it's
+ enough for passport authentication like this. */
+
+ if( *loc == '/' )
+ {
+ /* Just a different pathname... */
+
+ /* Since we don't cache the servername, and since we
+ don't need this yet anyway, I won't implement it. */
+
+ goto cleanup;
+ }
+ else
+ {
+ /* A whole URL */
+ url_t *url;
+ char *s;
+
+ s = strstr( loc, "\r\n" );
+ if( s == NULL )
+ goto cleanup;
+
+ url = g_new0( url_t, 1 );
+ *s = 0;
+
+ if( !url_set( url, loc ) )
+ {
+ g_free( url );
+ goto cleanup;
+ }
+
+ /* Okay, this isn't fun! We have to rebuild the request... :-( */
+ new_request = g_malloc( req->request_length + strlen( url->file ) );
+
+ /* So, now I just allocated enough memory, so I'm
+ going to use strcat(), whether you like it or not. :-) */
+
+ /* First, find the GET/POST/whatever from the original request. */
+ s = strchr( req->request, ' ' );
+ if( s == NULL )
+ {
+ g_free( new_request );
+ g_free( url );
+ goto cleanup;
+ }
+
+ *s = 0;
+ sprintf( new_request, "%s %s HTTP/1.0\r\n", req->request, url->file );
+ *s = ' ';
+
+ s = strstr( req->request, "\r\n" );
+ if( s == NULL )
+ {
+ g_free( new_request );
+ g_free( url );
+ goto cleanup;
+ }
+
+ strcat( new_request, s + 2 );
+ new_host = g_strdup( url->host );
+ new_port = url->port;
+ new_proto = url->proto;
+
+ g_free( url );
+ }
+
+ if( req->ssl )
+ ssl_disconnect( req->ssl );
+ else
+ closesocket( req->fd );
+
+ req->fd = -1;
+ req->ssl = 0;
+
+ if( new_proto == PROTO_HTTPS )
+ {
+ req->ssl = ssl_connect( new_host, new_port, http_ssl_connected, req );
+ if( req->ssl == NULL )
+ error = 1;
+ }
+ else
+ {
+ req->fd = proxy_connect( new_host, new_port, http_connected, req );
+ if( req->fd < 0 )
+ error = 1;
+ }
+ g_free( new_host );
+
+ if( error )
+ {
+ g_free( new_request );
+ goto cleanup;
+ }
+
+ g_free( req->request );
+ g_free( req->reply_headers );
+ req->request = new_request;
+ req->request_length = strlen( new_request );
+ req->bytes_read = req->bytes_written = req->inpa = 0;
+ req->reply_headers = req->reply_body = NULL;
+
+ return;
+ }
+
+ /* Assume that a closed connection means we're finished, this indeed
+ breaks with keep-alive connections and faulty connections. */
+ req->finished = 1;
+
+cleanup:
+ if( req->ssl )
+ ssl_disconnect( req->ssl );
+ else
+ closesocket( req->fd );
+
+ req->func( req );
+
+ g_free( req->request );
+ g_free( req->reply_headers );
+ g_free( req );
+}