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-rw-r--r--protocols/jabber/xmltree.c589
1 files changed, 0 insertions, 589 deletions
diff --git a/protocols/jabber/xmltree.c b/protocols/jabber/xmltree.c
deleted file mode 100644
index 62549eb5..00000000
--- a/protocols/jabber/xmltree.c
+++ /dev/null
@@ -1,589 +0,0 @@
-/***************************************************************************\
-* *
-* BitlBee - An IRC to IM gateway *
-* Simple XML (stream) parse tree handling code (Jabber/XMPP, mainly) *
-* *
-* Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net> *
-* *
-* This library is free software; you can redistribute it and/or *
-* modify it under the terms of the GNU Lesser General Public *
-* License as published by the Free Software Foundation, version *
-* 2.1. *
-* *
-* This library is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
-* Lesser General Public License for more details. *
-* *
-* You should have received a copy of the GNU Lesser General Public License *
-* along with this library; if not, write to the Free Software Foundation, *
-* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *
-* *
-****************************************************************************/
-
-#include <glib.h>
-#include <string.h>
-#include <unistd.h>
-#include <ctype.h>
-#include <stdio.h>
-
-#include "xmltree.h"
-
-static void xt_start_element( GMarkupParseContext *ctx, const gchar *element_name, const gchar **attr_names, const gchar **attr_values, gpointer data, GError **error )
-{
- struct xt_parser *xt = data;
- struct xt_node *node = g_new0( struct xt_node, 1 ), *nt;
- int i;
-
- node->parent = xt->cur;
- node->name = g_strdup( element_name );
-
- /* First count the number of attributes */
- for( i = 0; attr_names[i]; i ++ );
-
- /* Then allocate a NULL-terminated array. */
- node->attr = g_new0( struct xt_attr, i + 1 );
-
- /* And fill it, saving one variable by starting at the end. */
- for( i --; i >= 0; i -- )
- {
- node->attr[i].key = g_strdup( attr_names[i] );
- node->attr[i].value = g_strdup( attr_values[i] );
- }
-
- /* Add it to the linked list of children nodes, if we have a current
- node yet. */
- if( xt->cur )
- {
- if( xt->cur->children )
- {
- for( nt = xt->cur->children; nt->next; nt = nt->next );
- nt->next = node;
- }
- else
- {
- xt->cur->children = node;
- }
- }
- else if( xt->root )
- {
- /* ERROR situation: A second root-element??? */
- }
-
- /* Now this node will be the new current node. */
- xt->cur = node;
- /* And maybe this is the root? */
- if( xt->root == NULL )
- xt->root = node;
-}
-
-static void xt_text( GMarkupParseContext *ctx, const gchar *text, gsize text_len, gpointer data, GError **error )
-{
- struct xt_parser *xt = data;
- struct xt_node *node = xt->cur;
-
- if( node == NULL )
- return;
-
- /* FIXME: Does g_renew also OFFICIALLY accept NULL arguments? */
- node->text = g_renew( char, node->text, node->text_len + text_len + 1 );
- memcpy( node->text + node->text_len, text, text_len );
- node->text_len += text_len;
- /* Zero termination is always nice to have. */
- node->text[node->text_len] = 0;
-}
-
-static void xt_end_element( GMarkupParseContext *ctx, const gchar *element_name, gpointer data, GError **error )
-{
- struct xt_parser *xt = data;
-
- xt->cur->flags |= XT_COMPLETE;
- xt->cur = xt->cur->parent;
-}
-
-GMarkupParser xt_parser_funcs =
-{
- xt_start_element,
- xt_end_element,
- xt_text,
- NULL,
- NULL
-};
-
-struct xt_parser *xt_new( gpointer data )
-{
- struct xt_parser *xt = g_new0( struct xt_parser, 1 );
-
- xt->data = data;
- xt_reset( xt );
-
- return xt;
-}
-
-/* Reset the parser, flush everything we have so far. For example, we need
- this for XMPP when doing TLS/SASL to restart the stream. */
-void xt_reset( struct xt_parser *xt )
-{
- if( xt->parser )
- g_markup_parse_context_free( xt->parser );
-
- xt->parser = g_markup_parse_context_new( &xt_parser_funcs, 0, xt, NULL );
-
- if( xt->root )
- {
- xt_free_node( xt->root );
- xt->root = NULL;
- xt->cur = NULL;
- }
-}
-
-/* Feed the parser, don't execute any handler. Returns -1 on errors, 0 on
- end-of-stream and 1 otherwise. */
-int xt_feed( struct xt_parser *xt, char *text, int text_len )
-{
- if( !g_markup_parse_context_parse( xt->parser, text, text_len, &xt->gerr ) )
- {
- return -1;
- }
-
- return !( xt->root && xt->root->flags & XT_COMPLETE );
-}
-
-/* Find completed nodes and see if a handler has to be called. Passing
- a node isn't necessary if you want to start at the root, just pass
- NULL. This second argument is needed for recursive calls. */
-int xt_handle( struct xt_parser *xt, struct xt_node *node, int depth )
-{
- struct xt_node *c;
- xt_status st;
- int i;
-
- /* Just in case someone likes infinite loops... */
- if( xt->root == NULL )
- return 0;
-
- if( node == NULL )
- return xt_handle( xt, xt->root, depth );
-
- if( depth != 0 )
- for( c = node->children; c; c = c->next )
- if( !xt_handle( xt, c, depth > 0 ? depth - 1 : depth ) )
- return 0;
-
- if( node->flags & XT_COMPLETE && !( node->flags & XT_SEEN ) )
- {
- for( i = 0; xt->handlers[i].func; i ++ )
- {
- /* This one is fun! \o/ */
-
- /* If handler.name == NULL it means it should always match. */
- if( ( xt->handlers[i].name == NULL ||
- /* If it's not, compare. There should always be a name. */
- g_strcasecmp( xt->handlers[i].name, node->name ) == 0 ) &&
- /* If handler.parent == NULL, it's a match. */
- ( xt->handlers[i].parent == NULL ||
- /* If there's a parent node, see if the name matches. */
- ( node->parent ? g_strcasecmp( xt->handlers[i].parent, node->parent->name ) == 0 :
- /* If there's no parent, the handler should mention <root> as a parent. */
- g_strcasecmp( xt->handlers[i].parent, "<root>" ) == 0 ) ) )
- {
- st = xt->handlers[i].func( node, xt->data );
-
- if( st == XT_ABORT )
- return 0;
- else if( st != XT_NEXT )
- break;
- }
- }
-
- node->flags |= XT_SEEN;
- }
-
- return 1;
-}
-
-/* Garbage collection: Cleans up all nodes that are handled. Useful for
- streams because there's no reason to keep a complete packet history
- in memory. */
-void xt_cleanup( struct xt_parser *xt, struct xt_node *node, int depth )
-{
- struct xt_node *c, *prev;
-
- if( !xt || !xt->root )
- return;
-
- if( node == NULL )
- return xt_cleanup( xt, xt->root, depth );
-
- if( node->flags & XT_SEEN && node == xt->root )
- {
- xt_free_node( xt->root );
- xt->root = xt->cur = NULL;
- /* xt->cur should be NULL already, BTW... */
-
- return;
- }
-
- /* c contains the current node, prev the previous node (or NULL).
- I admit, this one's pretty horrible. */
- for( c = node->children, prev = NULL; c; prev = c, c = c ? c->next : node->children )
- {
- if( c->flags & XT_SEEN )
- {
- /* Remove the node from the linked list. */
- if( prev )
- prev->next = c->next;
- else
- node->children = c->next;
-
- xt_free_node( c );
-
- /* Since the for loop wants to get c->next, make sure
- c points at something that exists (and that c->next
- will actually be the next item we should check). c
- can be NULL now, if we just removed the first item.
- That explains the ? thing in for(). */
- c = prev;
- }
- else
- {
- /* This node can't be cleaned up yet, but maybe a
- subnode can. */
- if( depth != 0 )
- xt_cleanup( xt, c, depth > 0 ? depth - 1 : depth );
- }
- }
-}
-
-static void xt_to_string_real( struct xt_node *node, GString *str )
-{
- char *buf;
- struct xt_node *c;
- int i;
-
- g_string_append_printf( str, "<%s", node->name );
-
- for( i = 0; node->attr[i].key; i ++ )
- {
- buf = g_markup_printf_escaped( " %s=\"%s\"", node->attr[i].key, node->attr[i].value );
- g_string_append( str, buf );
- g_free( buf );
- }
-
- if( node->text == NULL && node->children == NULL )
- {
- g_string_append( str, "/>" );
- return;
- }
-
- g_string_append( str, ">" );
- if( node->text_len > 0 )
- {
- buf = g_markup_escape_text( node->text, node->text_len );
- g_string_append( str, buf );
- g_free( buf );
- }
-
- for( c = node->children; c; c = c->next )
- xt_to_string_real( c, str );
-
- g_string_append_printf( str, "</%s>", node->name );
-}
-
-char *xt_to_string( struct xt_node *node )
-{
- GString *ret;
- char *real;
-
- ret = g_string_new( "" );
- xt_to_string_real( node, ret );
-
- real = ret->str;
- g_string_free( ret, FALSE );
-
- return real;
-}
-
-#ifdef DEBUG
-void xt_print( struct xt_node *node )
-{
- int i;
- struct xt_node *c;
-
- /* Indentation */
- for( c = node; c->parent; c = c->parent )
- printf( "\t" );
-
- /* Start the tag */
- printf( "<%s", node->name );
-
- /* Print the attributes */
- for( i = 0; node->attr[i].key; i ++ )
- printf( " %s=\"%s\"", node->attr[i].key, g_markup_escape_text( node->attr[i].value, -1 ) );
-
- /* /> in case there's really *nothing* inside this tag, otherwise
- just >. */
- /* If this tag doesn't have any content at all... */
- if( node->text == NULL && node->children == NULL )
- {
- printf( "/>\n" );
- return;
- /* Then we're finished! */
- }
-
- /* Otherwise... */
- printf( ">" );
-
- /* Only print the text if it contains more than whitespace (TEST). */
- if( node->text_len > 0 )
- {
- for( i = 0; node->text[i] && isspace( node->text[i] ); i ++ );
- if( node->text[i] )
- printf( "%s", g_markup_escape_text( node->text, -1 ) );
- }
-
- if( node->children )
- printf( "\n" );
-
- for( c = node->children; c; c = c->next )
- xt_print( c );
-
- if( node->children )
- for( c = node; c->parent; c = c->parent )
- printf( "\t" );
-
- /* Non-empty tag is now finished. */
- printf( "</%s>\n", node->name );
-}
-#endif
-
-struct xt_node *xt_dup( struct xt_node *node )
-{
- struct xt_node *dup = g_new0( struct xt_node, 1 );
- struct xt_node *c, *dc = NULL;
- int i;
-
- /* Let's NOT copy the parent element here BTW! Only do it for children. */
-
- dup->name = g_strdup( node->name );
- dup->flags = node->flags;
- if( node->text )
- {
- dup->text = g_memdup( node->text, node->text_len + 1 );
- dup->text_len = node->text_len;
- }
-
- /* Count the number of attributes and allocate the new array. */
- for( i = 0; node->attr[i].key; i ++ );
- dup->attr = g_new0( struct xt_attr, i + 1 );
-
- /* Copy them all! */
- for( i --; i >= 0; i -- )
- {
- dup->attr[i].key = g_strdup( node->attr[i].key );
- dup->attr[i].value = g_strdup( node->attr[i].value );
- }
-
- /* This nice mysterious loop takes care of the children. */
- for( c = node->children; c; c = c->next )
- {
- if( dc == NULL )
- dc = dup->children = xt_dup( c );
- else
- dc = ( dc->next = xt_dup( c ) );
-
- dc->parent = dup;
- }
-
- return dup;
-}
-
-/* Frees a node. This doesn't clean up references to itself from parents! */
-void xt_free_node( struct xt_node *node )
-{
- int i;
-
- if( !node )
- return;
-
- g_free( node->name );
- g_free( node->text );
-
- for( i = 0; node->attr[i].key; i ++ )
- {
- g_free( node->attr[i].key );
- g_free( node->attr[i].value );
- }
- g_free( node->attr );
-
- while( node->children )
- {
- struct xt_node *next = node->children->next;
-
- xt_free_node( node->children );
- node->children = next;
- }
-
- g_free( node );
-}
-
-void xt_free( struct xt_parser *xt )
-{
- if( !xt )
- return;
-
- if( xt->root )
- xt_free_node( xt->root );
-
- g_markup_parse_context_free( xt->parser );
-
- g_free( xt );
-}
-
-/* To find a node's child with a specific name, pass the node's children
- list, not the node itself! The reason you have to do this by hand: So
- that you can also use this function as a find-next. */
-struct xt_node *xt_find_node( struct xt_node *node, const char *name )
-{
- while( node )
- {
- if( g_strcasecmp( node->name, name ) == 0 )
- break;
-
- node = node->next;
- }
-
- return node;
-}
-
-char *xt_find_attr( struct xt_node *node, const char *key )
-{
- int i;
-
- if( !node )
- return NULL;
-
- for( i = 0; node->attr[i].key; i ++ )
- if( g_strcasecmp( node->attr[i].key, key ) == 0 )
- break;
-
- return node->attr[i].value;
-}
-
-struct xt_node *xt_new_node( char *name, char *text, struct xt_node *children )
-{
- struct xt_node *node, *c;
-
- node = g_new0( struct xt_node, 1 );
- node->name = g_strdup( name );
- node->children = children;
- node->attr = g_new0( struct xt_attr, 1 );
-
- if( text )
- {
- node->text_len = strlen( text );
- node->text = g_memdup( text, node->text_len + 1 );
- }
-
- for( c = children; c; c = c->next )
- {
- if( c->parent != NULL )
- {
- /* ERROR CONDITION: They seem to have a parent already??? */
- }
-
- c->parent = node;
- }
-
- return node;
-}
-
-void xt_add_child( struct xt_node *parent, struct xt_node *child )
-{
- struct xt_node *node;
-
- /* This function can actually be used to add more than one child, so
- do handle this properly. */
- for( node = child; node; node = node->next )
- {
- if( node->parent != NULL )
- {
- /* ERROR CONDITION: They seem to have a parent already??? */
- }
-
- node->parent = parent;
- }
-
- if( parent->children == NULL )
- {
- parent->children = child;
- }
- else
- {
- for( node = parent->children; node->next; node = node->next );
- node->next = child;
- }
-}
-
-void xt_add_attr( struct xt_node *node, const char *key, const char *value )
-{
- int i;
-
- /* Now actually it'd be nice if we can also change existing attributes
- (which actually means this function doesn't have the right name).
- So let's find out if we have this attribute already... */
- for( i = 0; node->attr[i].key; i ++ )
- if( strcmp( node->attr[i].key, key ) == 0 )
- break;
-
- if( node->attr[i].key == NULL )
- {
- /* If not, allocate space for a new attribute. */
- node->attr = g_renew( struct xt_attr, node->attr, i + 2 );
- node->attr[i].key = g_strdup( key );
- node->attr[i+1].key = NULL;
- }
- else
- {
- /* Otherwise, free the old value before setting the new one. */
- g_free( node->attr[i].value );
- }
-
- node->attr[i].value = g_strdup( value );
-}
-
-int xt_remove_attr( struct xt_node *node, const char *key )
-{
- int i, last;
-
- for( i = 0; node->attr[i].key; i ++ )
- if( strcmp( node->attr[i].key, key ) == 0 )
- break;
-
- /* If we didn't find the attribute... */
- if( node->attr[i].key == NULL )
- return 0;
-
- g_free( node->attr[i].key );
- g_free( node->attr[i].value );
-
- /* If it's the last, this is easy: */
- if( node->attr[i+1].key == NULL )
- {
- node->attr[i].key = node->attr[i].value = NULL;
- }
- else /* It's also pretty easy, actually. */
- {
- /* Find the last item. */
- for( last = i + 1; node->attr[last+1].key; last ++ );
-
- node->attr[i] = node->attr[last];
- node->attr[last].key = NULL;
- node->attr[last].value = NULL;
- }
-
- /* Let's not bother with reallocating memory here. It takes time and
- most packets don't stay in memory for long anyway. */
-
- return 1;
-}