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-rw-r--r--protocols/msn/msn.h170
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diff --git a/protocols/msn/msn.h b/protocols/msn/msn.h
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+ /********************************************************************\
+ * BitlBee -- An IRC to other IM-networks gateway *
+ * *
+ * Copyright 2002-2004 Wilmer van der Gaast and others *
+ \********************************************************************/
+
+/* MSN module */
+
+/*
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License with
+ the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
+ if not, write to the Free Software Foundation, Inc., 59 Temple Place,
+ Suite 330, Boston, MA 02111-1307 USA
+*/
+
+/* Some hackish magicstrings to make special-purpose messages/switchboards.
+ */
+#define TYPING_NOTIFICATION_MESSAGE "\r\r\rBEWARE, ME R TYPINK MESSAGE!!!!\r\r\r"
+#define GROUPCHAT_SWITCHBOARD_MESSAGE "\r\r\rME WANT TALK TO MANY PEOPLE\r\r\r"
+
+#ifdef _WIN32
+#define debug
+#else
+#define debug( text... ) irc_usermsg( IRC, text );
+#undef debug
+#define debug( text... )
+#endif
+
+#define QRY_NAME "msmsgs@msnmsgr.com"
+#define QRY_CODE "Q1P7W2E4J9R8U3S5"
+
+#define MSN_SB_NEW -24062002
+
+#define MSN_MESSAGE_HEADERS "MIME-Version: 1.0\r\n" \
+ "Content-Type: text/plain; charset=UTF-8\r\n" \
+ "User-Agent: BitlBee " BITLBEE_VERSION "\r\n" \
+ "X-MMS-IM-Format: FN=MS%20Shell%20Dlg; EF=; CO=0; CS=0; PF=0\r\n" \
+ "\r\n"
+
+#define MSN_TYPING_HEADERS "MIME-Version: 1.0\r\n" \
+ "Content-Type: text/x-msmsgscontrol\r\n" \
+ "TypingUser: %s\r\n" \
+ "\r\n\r\n"
+
+#define PROFILE_URL "http://members.msn.com/"
+
+struct msn_data
+{
+ struct gaim_connection *gc;
+
+ int fd;
+ struct msn_handler_data *handler;
+
+ int trId;
+
+ GSList *msgq;
+ GSList *switchboards;
+ int buddycount;
+ struct msn_away_state *away_state;
+};
+
+struct msn_switchboard
+{
+ struct gaim_connection *gc;
+
+ int fd;
+ gint inp;
+ struct msn_handler_data *handler;
+
+ int trId;
+ int ready;
+
+ int session;
+ char *key;
+
+ GSList *msgq;
+ char *who;
+ struct conversation *chat;
+};
+
+struct msn_away_state
+{
+ int number;
+ char code[4];
+ char name[16];
+};
+
+struct msn_status_code
+{
+ int number;
+ char *text;
+ int flags;
+};
+
+struct msn_message
+{
+ char *who;
+ char *text;
+};
+
+struct msn_handler_data
+{
+ int fd;
+ int rxlen;
+ char *rxq;
+
+ int msglen;
+ char *cmd_text;
+
+ gpointer data;
+
+ int (*exec_command) ( gpointer data, char **cmd, int count );
+ int (*exec_message) ( gpointer data, char *msg, int msglen, char **cmd, int count );
+};
+
+/* Bitfield values for msn_status_code.flags */
+#define STATUS_FATAL 1
+#define STATUS_SB_FATAL 2
+
+int msn_chat_id;
+extern struct msn_away_state msn_away_state_list[];
+extern struct msn_status_code msn_status_code_list[];
+
+/* Keep a list of all the active connections. We need these lists because
+ "connected" callbacks might be called when the connection they belong too
+ is down already (for example, when an impatient user disabled the
+ connection), the callback should check whether it's still listed here
+ before doing *anything* else. */
+GSList *msn_connections;
+GSList *msn_switchboards;
+
+/* ns.c */
+void msn_ns_connected( gpointer data, gint source, GaimInputCondition cond );
+
+/* msn_util.c */
+int msn_write( struct gaim_connection *gc, char *s, int len );
+int msn_logged_in( struct gaim_connection *gc );
+int msn_buddy_list_add( struct gaim_connection *gc, char *list, char *who, char *realname );
+int msn_buddy_list_remove( struct gaim_connection *gc, char *list, char *who );
+void msn_buddy_ask( struct gaim_connection *gc, char *handle, char *realname );
+char *msn_findheader( char *text, char *header, int len );
+char **msn_linesplit( char *line );
+int msn_handler( struct msn_handler_data *h );
+
+/* tables.c */
+struct msn_away_state *msn_away_state_by_number( int number );
+struct msn_away_state *msn_away_state_by_code( char *code );
+struct msn_away_state *msn_away_state_by_name( char *name );
+struct msn_status_code *msn_status_by_number( int number );
+
+/* sb.c */
+int msn_sb_write( struct msn_switchboard *sb, char *s, int len );
+struct msn_switchboard *msn_sb_create( struct gaim_connection *gc, char *host, int port, char *key, int session );
+struct msn_switchboard *msn_sb_by_handle( struct gaim_connection *gc, char *handle );
+struct msn_switchboard *msn_sb_by_id( struct gaim_connection *gc, int id );
+struct msn_switchboard *msn_sb_spare( struct gaim_connection *gc );
+int msn_sb_sendmessage( struct msn_switchboard *sb, char *text );
+void msn_sb_to_chat( struct msn_switchboard *sb );
+void msn_sb_destroy( struct msn_switchboard *sb );
+void msn_sb_connected( gpointer data, gint source, GaimInputCondition cond );