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-rw-r--r--protocols/msn/msn.c4
-rw-r--r--protocols/msn/msn.h6
2 files changed, 7 insertions, 3 deletions
diff --git a/protocols/msn/msn.c b/protocols/msn/msn.c
index a2e8519a..09670dfa 100644
--- a/protocols/msn/msn.c
+++ b/protocols/msn/msn.c
@@ -26,6 +26,10 @@
#include "nogaim.h"
#include "msn.h"
+int msn_chat_id;
+GSList *msn_connections;
+GSList *msn_switchboards;
+
static char *msn_set_display_name( set_t *set, char *value );
static void msn_init( account_t *acc )
diff --git a/protocols/msn/msn.h b/protocols/msn/msn.h
index 63759303..16e5ab52 100644
--- a/protocols/msn/msn.h
+++ b/protocols/msn/msn.h
@@ -132,7 +132,7 @@ struct msn_handler_data
#define STATUS_SB_IM_SPARE 4 /* Make one-to-one conversation switchboard available again, invite failed. */
#define STATUS_SB_CHAT_SPARE 8 /* Same, but also for groupchats (not used yet). */
-int msn_chat_id;
+extern int msn_chat_id;
extern const struct msn_away_state msn_away_state_list[];
extern const struct msn_status_code msn_status_code_list[];
@@ -141,8 +141,8 @@ extern const struct msn_status_code msn_status_code_list[];
is down already (for example, when an impatient user disabled the
connection), the callback should check whether it's still listed here
before doing *anything* else. */
-GSList *msn_connections;
-GSList *msn_switchboards;
+extern GSList *msn_connections;
+extern GSList *msn_switchboards;
/* ns.c */
gboolean msn_ns_connected( gpointer data, gint source, b_input_condition cond );