diff options
Diffstat (limited to 'protocols/nogaim.h')
-rw-r--r-- | protocols/nogaim.h | 163 |
1 files changed, 82 insertions, 81 deletions
diff --git a/protocols/nogaim.h b/protocols/nogaim.h index a726b174..96bddb66 100644 --- a/protocols/nogaim.h +++ b/protocols/nogaim.h @@ -1,4 +1,4 @@ - /********************************************************************\ +/********************************************************************\ * BitlBee -- An IRC to other IM-networks gateway * * * * Copyright 2002-2012 Wilmer van der Gaast and others * @@ -38,7 +38,7 @@ #ifndef _NOGAIM_H #define _NOGAIM_H -#if(__sun) +#if (__sun) #include <inttypes.h> #else #include <stdint.h> @@ -71,29 +71,28 @@ #define OPT_PONGED 0x00020000 /* Received a keep-alive during last interval */ /* ok. now the fun begins. first we create a connection structure */ -struct im_connection -{ +struct im_connection { account_t *acc; uint32_t flags; - + /* each connection then can have its own protocol-specific data */ void *proto_data; - + /* all connections need an input watcher */ int inpa; guint keepalive; - + /* buddy list stuff. there is still a global groups for the buddy list, but * we need to maintain our own set of buddies, and our own permit/deny lists */ GSList *permit; GSList *deny; int permdeny; - + char *away; - + /* BitlBee */ bee_t *bee; - + GSList *groupchats; }; @@ -106,7 +105,7 @@ struct groupchat { * already, for example to avoid adding somebody two times. */ GList *in_room; //GList *ignored; - + //struct groupchat *next; /* The title variable contains the ID you gave when you created the * chat using imcb_chat_new(). */ @@ -152,121 +151,121 @@ struct prpl { /* Added this one to be able to add per-account settings, don't think * it should be used for anything else. You are supposed to use the * set_add() function to add new settings. */ - void (* init) (account_t *); + void (* init) (account_t *); /* The typical usage of the login() function: * - Create an im_connection using imcb_new() from the account_t parameter. * - Initialize your myproto_data struct - you should store all your protocol-specific data there. * - Save your custom structure to im_connection->proto_data. * - Use proxy_connect() to connect to the server. */ - void (* login) (account_t *); + void (* login) (account_t *); /* Implementing this function is optional. */ - void (* keepalive) (struct im_connection *); + void (* keepalive) (struct im_connection *); /* In this function you should: * - Tell the server about you are logging out. * - g_free() your myproto_data struct as BitlBee does not know how to * properly do so. */ - void (* logout) (struct im_connection *); - + void (* logout) (struct im_connection *); + /* This function is called when the user wants to send a message to a handle. * - 'to' is a handle, not a nick * - 'flags' may be ignored */ - int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags); + int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags); /* This function is called then the user uses the /away IRC command. * - 'state' contains the away reason. * - 'message' may be ignored if your protocol does not support it. */ - void (* set_away) (struct im_connection *, char *state, char *message); + void (* set_away) (struct im_connection *, char *state, char *message); /* Implementing this function is optional. */ void (* get_away) (struct im_connection *, char *who); /* Implementing this function is optional. */ - int (* send_typing) (struct im_connection *, char *who, int flags); - + int (* send_typing) (struct im_connection *, char *who, int flags); + /* 'name' is a handle to add/remove. For now BitlBee doesn't really * handle groups, just set it to NULL, so you can ignore that * parameter. */ - void (* add_buddy) (struct im_connection *, char *name, char *group); - void (* remove_buddy) (struct im_connection *, char *name, char *group); - + void (* add_buddy) (struct im_connection *, char *name, char *group); + void (* remove_buddy) (struct im_connection *, char *name, char *group); + /* Block list stuff. Implementing these are optional. */ - void (* add_permit) (struct im_connection *, char *who); - void (* add_deny) (struct im_connection *, char *who); - void (* rem_permit) (struct im_connection *, char *who); - void (* rem_deny) (struct im_connection *, char *who); + void (* add_permit) (struct im_connection *, char *who); + void (* add_deny) (struct im_connection *, char *who); + void (* rem_permit) (struct im_connection *, char *who); + void (* rem_deny) (struct im_connection *, char *who); /* Doesn't actually have UI hooks. Not used at all, can be removed. */ void (* set_permit_deny)(struct im_connection *); - + /* Request profile info. Free-formatted stuff, the IM module gives back this info via imcb_log(). Implementing these are optional. */ - void (* get_info) (struct im_connection *, char *who); + void (* get_info) (struct im_connection *, char *who); /* set_my_name is *DEPRECATED*, not used by the UI anymore. Use the display_name setting instead. */ - void (* set_my_name) (struct im_connection *, char *name); - void (* set_name) (struct im_connection *, char *who, char *name); - + void (* set_my_name) (struct im_connection *, char *name); + void (* set_name) (struct im_connection *, char *who, char *name); + /* Group chat stuff. */ /* This is called when the user uses the /invite IRC command. * - 'who' may be ignored * - 'message' is a handle to invite */ - void (* chat_invite) (struct groupchat *, char *who, char *message); + void (* chat_invite) (struct groupchat *, char *who, char *message); /* This is called when the user uses the /kick IRC command. * - 'who' is a handle to kick * - 'message' is a kick message or NULL */ - void (* chat_kick) (struct groupchat *, char *who, const char *message); + void (* chat_kick) (struct groupchat *, char *who, const char *message); /* This is called when the user uses the /part IRC command in a group * chat. You just should tell the user about it, nothing more. */ - void (* chat_leave) (struct groupchat *); + void (* chat_leave) (struct groupchat *); /* This is called when the user sends a message to the groupchat. * 'flags' may be ignored. */ - void (* chat_msg) (struct groupchat *, char *message, int flags); + void (* chat_msg) (struct groupchat *, char *message, int flags); /* This is called when the user uses the /join #nick IRC command. * - 'who' is the handle of the nick */ struct groupchat * - (* chat_with) (struct im_connection *, char *who); + (* chat_with) (struct im_connection *, char *who); /* This is used when the user uses the /join #channel IRC command. If * your protocol does not support publicly named group chats, then do * not implement this. */ struct groupchat * - (* chat_join) (struct im_connection *, const char *room, - const char *nick, const char *password, set_t **sets); + (* chat_join) (struct im_connection *, const char *room, + const char *nick, const char *password, set_t **sets); /* Change the topic, if supported. Note that BitlBee expects the IM server to confirm the topic change with a regular topic change event. If it doesn't do that, you have to fake it to make it visible to the user. */ - void (* chat_topic) (struct groupchat *, char *topic); - + void (* chat_topic) (struct groupchat *, char *topic); + /* If your protocol module needs any special info for joining chatrooms other than a roomname + nickname, add them here. */ - void (* chat_add_settings) (account_t *acc, set_t **head); - void (* chat_free_settings) (account_t *acc, set_t **head); - + void (* chat_add_settings) (account_t *acc, set_t **head); + void (* chat_free_settings) (account_t *acc, set_t **head); + /* You can tell what away states your protocol supports, so that * BitlBee will try to map the IRC away reasons to them. If your * protocol doesn't have any, just return one generic "Away". */ GList *(* away_states)(struct im_connection *ic); - + /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* * - Most protocols will just want to set this to g_strcasecmp().*/ int (* handle_cmp) (const char *who1, const char *who2); /* Implement these callbacks if you want to use imcb_ask_auth() */ - void (* auth_allow) (struct im_connection *, const char *who); - void (* auth_deny) (struct im_connection *, const char *who); + void (* auth_allow) (struct im_connection *, const char *who); + void (* auth_deny) (struct im_connection *, const char *who); /* Incoming transfer request */ - void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle ); - + void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle); + void (* buddy_data_add) (struct bee_user *bu); void (* buddy_data_free) (struct bee_user *bu); - + GList *(* buddy_action_list) (struct bee_user *bu); void *(* buddy_action) (struct bee_user *bu, const char *action, char * const args[], void *data); - + /* If null, equivalent to handle_cmp( ic->acc->user, who ) */ gboolean (* handle_is_self) (struct im_connection *, const char *who); @@ -281,72 +280,74 @@ struct prpl { /* im_api core stuff. */ void nogaim_init(); G_MODULE_EXPORT GSList *get_connections(); -G_MODULE_EXPORT struct prpl *find_protocol( const char *name ); +G_MODULE_EXPORT struct prpl *find_protocol(const char *name); /* When registering a new protocol, you should allocate space for a new prpl * struct, initialize it (set the function pointers to point to your * functions), finally call this function. */ -G_MODULE_EXPORT void register_protocol( struct prpl * ); +G_MODULE_EXPORT void register_protocol(struct prpl *); /* Connection management. */ /* You will need this function in prpl->login() to get an im_connection from * the account_t parameter. */ -G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc ); -G_MODULE_EXPORT void imc_free( struct im_connection *ic ); +G_MODULE_EXPORT struct im_connection *imcb_new(account_t *acc); +G_MODULE_EXPORT void imc_free(struct im_connection *ic); /* Once you're connected, you should call this function, so that the user will * see the success. */ -G_MODULE_EXPORT void imcb_connected( struct im_connection *ic ); +G_MODULE_EXPORT void imcb_connected(struct im_connection *ic); /* This can be used to disconnect when something went wrong (ie. read error * from the server). You probably want to set the second parameter to TRUE. */ -G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect ); +G_MODULE_EXPORT void imc_logout(struct im_connection *ic, int allow_reconnect); /* Communicating with the user. */ /* A printf()-like function to tell the user anything you want. */ -G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +G_MODULE_EXPORT void imcb_log(struct im_connection *ic, char *format, ...) G_GNUC_PRINTF(2, 3); /* To tell the user an error, ie. before logging out when an error occurs. */ -G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +G_MODULE_EXPORT void imcb_error(struct im_connection *ic, char *format, ...) G_GNUC_PRINTF(2, 3); /* To ask a your about something. * - 'msg' is the question. * - 'data' can be your custom struct - it will be passed to the callbacks. * - 'doit' or 'dont' will be called depending of the answer of the user. */ -G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont ); -G_MODULE_EXPORT void imcb_ask_with_free( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont, query_callback myfree ); +G_MODULE_EXPORT void imcb_ask(struct im_connection *ic, char *msg, void *data, query_callback doit, + query_callback dont); +G_MODULE_EXPORT void imcb_ask_with_free(struct im_connection *ic, char *msg, void *data, query_callback doit, + query_callback dont, query_callback myfree); /* Two common questions you may want to ask: * - X added you to his contact list, allow? * - X is not in your contact list, want to add? */ -G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname ); -G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname ); +G_MODULE_EXPORT void imcb_ask_auth(struct im_connection *ic, const char *handle, const char *realname); +G_MODULE_EXPORT void imcb_ask_add(struct im_connection *ic, const char *handle, const char *realname); /* Buddy management */ /* This function should be called for each handle which are visible to the * user, usually after a login, or if the user added a buddy and the IM * server confirms that the add was successful. Don't forget to do this! */ -G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, const char *handle, const char *group ); -G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, const char *handle, char *group ); -G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle ); -G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, const char *handle, const char *realname ); -G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, const char *handle, const char *nick ); -G_MODULE_EXPORT void imcb_buddy_action_response( bee_user_t *bu, const char *action, char * const args[], void *data ); +G_MODULE_EXPORT void imcb_add_buddy(struct im_connection *ic, const char *handle, const char *group); +G_MODULE_EXPORT void imcb_remove_buddy(struct im_connection *ic, const char *handle, char *group); +G_MODULE_EXPORT struct buddy *imcb_find_buddy(struct im_connection *ic, char *handle); +G_MODULE_EXPORT void imcb_rename_buddy(struct im_connection *ic, const char *handle, const char *realname); +G_MODULE_EXPORT void imcb_buddy_nick_hint(struct im_connection *ic, const char *handle, const char *nick); +G_MODULE_EXPORT void imcb_buddy_action_response(bee_user_t *bu, const char *action, char * const args[], void *data); -G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, const char *handle, uint32_t flags ); -G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle( struct im_connection *ic, const char *handle ); -G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_buddy_typing(struct im_connection *ic, const char *handle, uint32_t flags); +G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle(struct im_connection *ic, const char *handle); +G_MODULE_EXPORT void imcb_clean_handle(struct im_connection *ic, char *handle); /* Actions, or whatever. */ -int imc_away_send_update( struct im_connection *ic ); -int imc_chat_msg( struct groupchat *c, char *msg, int flags ); +int imc_away_send_update(struct im_connection *ic); +int imc_chat_msg(struct groupchat *c, char *msg, int flags); -void imc_add_allow( struct im_connection *ic, char *handle ); -void imc_rem_allow( struct im_connection *ic, char *handle ); -void imc_add_block( struct im_connection *ic, char *handle ); -void imc_rem_block( struct im_connection *ic, char *handle ); +void imc_add_allow(struct im_connection *ic, char *handle); +void imc_rem_allow(struct im_connection *ic, char *handle); +void imc_add_block(struct im_connection *ic, char *handle); +void imc_rem_block(struct im_connection *ic, char *handle); /* Misc. stuff */ -char *set_eval_timezone( set_t *set, char *value ); -gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond ); -void cancel_auto_reconnect( struct account *a ); +char *set_eval_timezone(set_t *set, char *value); +gboolean auto_reconnect(gpointer data, gint fd, b_input_condition cond); +void cancel_auto_reconnect(struct account *a); #endif |