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-rw-r--r--protocols/nogaim.h12
1 files changed, 1 insertions, 11 deletions
diff --git a/protocols/nogaim.h b/protocols/nogaim.h
index 894b5b05..4699f69f 100644
--- a/protocols/nogaim.h
+++ b/protocols/nogaim.h
@@ -14,7 +14,7 @@
*
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
* (and possibly other members of the Gaim team)
- * Copyright 2002-2004 Wilmer van der Gaast <lintux@lintux.cx>
+ * Copyright 2002-2004 Wilmer van der Gaast <wilmer@gaast.net>
*/
/*
@@ -51,22 +51,12 @@
#define SELF_ALIAS_LEN 400
#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
-#define PERMIT_ALL 1
-#define PERMIT_NONE 2
-#define PERMIT_SOME 3
-#define DENY_SOME 4
-
#define WEBSITE "http://www.bitlee.org/"
#define IM_FLAG_AWAY 0x0020
#define OPT_CONN_HTML 0x00000001
#define OPT_LOGGED_IN 0x00010000
#define GAIM_AWAY_CUSTOM "Custom"
-#define GAIM_LOGO 0
-#define GAIM_ERROR 1
-#define GAIM_WARNING 2
-#define GAIM_INFO 3
-
/* ok. now the fun begins. first we create a connection structure */
struct gaim_connection
{