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+ /********************************************************************\
+ * BitlBee -- An IRC to other IM-networks gateway *
+ * *
+ * Copyright 2002-2010 Wilmer van der Gaast and others *
+ \********************************************************************/
+
+/*
+ * nogaim, soon to be known as im_api. Not a separate product (unless
+ * someone would be interested in such a thing), just a new name.
+ *
+ * Gaim without gaim - for BitlBee
+ *
+ * This file contains functions called by the Gaim IM-modules. It contains
+ * some struct and type definitions from Gaim.
+ *
+ * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
+ * (and possibly other members of the Gaim team)
+ * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net>
+ */
+
+/*
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License with
+ the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
+ if not, write to the Free Software Foundation, Inc., 59 Temple Place,
+ Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef _NOGAIM_H
+#define _NOGAIM_H
+
+#if(__sun)
+#include <inttypes.h>
+#else
+#include <stdint.h>
+#endif
+
+#include "bitlbee.h"
+#include "account.h"
+#include "proxy.h"
+#include "query.h"
+#include "md5.h"
+#include "ft.h"
+
+#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
+
+#define WEBSITE "http://www.bitlbee.org/"
+
+/* Sharing flags between all kinds of things. I just hope I won't hit any
+ limits before 32-bit machines become extinct. ;-) */
+#define OPT_LOGGED_IN 0x00000001
+#define OPT_LOGGING_OUT 0x00000002
+#define OPT_AWAY 0x00000004
+#define OPT_MOBILE 0x00000008
+#define OPT_DOES_HTML 0x00000010
+#define OPT_LOCALBUDDY 0x00000020 /* For nicks local to one groupchat */
+#define OPT_SLOW_LOGIN 0x00000040 /* I.e. Twitter Oauth @ login time */
+#define OPT_TYPING 0x00000100 /* Some pieces of code make assumptions */
+#define OPT_THINKING 0x00000200 /* about these values... Stupid me! */
+#define OPT_NOOTR 0x00001000 /* protocol not suitable for OTR */
+
+/* ok. now the fun begins. first we create a connection structure */
+struct im_connection
+{
+ account_t *acc;
+ uint32_t flags;
+
+ /* each connection then can have its own protocol-specific data */
+ void *proto_data;
+
+ /* all connections need an input watcher */
+ int inpa;
+ guint keepalive;
+
+ /* buddy list stuff. there is still a global groups for the buddy list, but
+ * we need to maintain our own set of buddies, and our own permit/deny lists */
+ GSList *permit;
+ GSList *deny;
+ int permdeny;
+
+ char displayname[128];
+ char *away;
+
+ int evil;
+
+ /* BitlBee */
+ bee_t *bee;
+
+ GSList *groupchats;
+};
+
+struct groupchat {
+ struct im_connection *ic;
+
+ /* stuff used just for chat */
+ /* The in_room variable is a list of handles (not nicks!), kind of
+ * "nick list". This is how you can check who is in the group chat
+ * already, for example to avoid adding somebody two times. */
+ GList *in_room;
+ //GList *ignored;
+
+ //struct groupchat *next;
+ /* The title variable contains the ID you gave when you created the
+ * chat using imcb_chat_new(). */
+ char *title;
+ /* Use imcb_chat_topic() to change this variable otherwise the user
+ * won't notice the topic change. */
+ char *topic;
+ char joined;
+ /* This is for you, you can add your own structure here to extend this
+ * structure for your protocol's needs. */
+ void *data;
+ void *ui_data;
+};
+
+struct buddy {
+ char name[80];
+ char show[BUDDY_ALIAS_MAXLEN];
+ int present;
+ int evil;
+ time_t signon;
+ time_t idle;
+ int uc;
+ guint caps; /* woohoo! */
+ void *proto_data; /* what a hack */
+ struct im_connection *ic; /* the connection it belongs to */
+};
+
+struct buddy_action {
+ char *name;
+ char *description;
+};
+
+struct prpl {
+ int options;
+ /* You should set this to the name of your protocol.
+ * - The user sees this name ie. when imcb_log() is used. */
+ const char *name;
+ void *data;
+ /* Maximum Message Size of this protocol.
+ * - Introduced for OTR, in order to fragment large protocol messages.
+ * - 0 means "unlimited". */
+ unsigned int mms;
+
+ /* Added this one to be able to add per-account settings, don't think
+ * it should be used for anything else. You are supposed to use the
+ * set_add() function to add new settings. */
+ void (* init) (account_t *);
+ /* The typical usage of the login() function:
+ * - Create an im_connection using imcb_new() from the account_t parameter.
+ * - Initialize your myproto_data struct - you should store all your protocol-specific data there.
+ * - Save your custom structure to im_connection->proto_data.
+ * - Use proxy_connect() to connect to the server.
+ */
+ void (* login) (account_t *);
+ /* Implementing this function is optional. */
+ void (* keepalive) (struct im_connection *);
+ /* In this function you should:
+ * - Tell the server about you are logging out.
+ * - g_free() your myproto_data struct as BitlBee does not know how to
+ * properly do so.
+ */
+ void (* logout) (struct im_connection *);
+
+ /* This function is called when the user wants to send a message to a handle.
+ * - 'to' is a handle, not a nick
+ * - 'flags' may be ignored
+ */
+ int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags);
+ /* This function is called then the user uses the /away IRC command.
+ * - 'state' contains the away reason.
+ * - 'message' may be ignored if your protocol does not support it.
+ */
+ void (* set_away) (struct im_connection *, char *state, char *message);
+ /* Implementing this function is optional. */
+ void (* get_away) (struct im_connection *, char *who);
+ /* Implementing this function is optional. */
+ int (* send_typing) (struct im_connection *, char *who, int flags);
+
+ /* 'name' is a handle to add/remove. For now BitlBee doesn't really
+ * handle groups, just set it to NULL, so you can ignore that
+ * parameter. */
+ void (* add_buddy) (struct im_connection *, char *name, char *group);
+ void (* remove_buddy) (struct im_connection *, char *name, char *group);
+
+ /* Block list stuff. Implementing these are optional. */
+ void (* add_permit) (struct im_connection *, char *who);
+ void (* add_deny) (struct im_connection *, char *who);
+ void (* rem_permit) (struct im_connection *, char *who);
+ void (* rem_deny) (struct im_connection *, char *who);
+ /* Doesn't actually have UI hooks. */
+ void (* set_permit_deny)(struct im_connection *);
+
+ /* Request profile info. Free-formatted stuff, the IM module gives back
+ this info via imcb_log(). Implementing these are optional. */
+ void (* get_info) (struct im_connection *, char *who);
+ /* set_my_name is *DEPRECATED*, not used by the UI anymore. Use the
+ display_name setting instead. */
+ void (* set_my_name) (struct im_connection *, char *name);
+ void (* set_name) (struct im_connection *, char *who, char *name);
+
+ /* Group chat stuff. */
+ /* This is called when the user uses the /invite IRC command.
+ * - 'who' may be ignored
+ * - 'message' is a handle to invite
+ */
+ void (* chat_invite) (struct groupchat *, char *who, char *message);
+ /* This is called when the user uses the /part IRC command in a group
+ * chat. You just should tell the user about it, nothing more. */
+ void (* chat_leave) (struct groupchat *);
+ /* This is called when the user sends a message to the groupchat.
+ * 'flags' may be ignored. */
+ void (* chat_msg) (struct groupchat *, char *message, int flags);
+ /* This is called when the user uses the /join #nick IRC command.
+ * - 'who' is the handle of the nick
+ */
+ struct groupchat *
+ (* chat_with) (struct im_connection *, char *who);
+ /* This is used when the user uses the /join #channel IRC command. If
+ * your protocol does not support publicly named group chats, then do
+ * not implement this. */
+ struct groupchat *
+ (* chat_join) (struct im_connection *, const char *room,
+ const char *nick, const char *password, set_t **sets);
+ /* Change the topic, if supported. Note that BitlBee expects the IM
+ server to confirm the topic change with a regular topic change
+ event. If it doesn't do that, you have to fake it to make it
+ visible to the user. */
+ void (* chat_topic) (struct groupchat *, char *topic);
+
+ /* If your protocol module needs any special info for joining chatrooms
+ other than a roomname + nickname, add them here. */
+ void (* chat_add_settings) (account_t *acc, set_t **head);
+ void (* chat_free_settings) (account_t *acc, set_t **head);
+
+ /* You can tell what away states your protocol supports, so that
+ * BitlBee will try to map the IRC away reasons to them. If your
+ * protocol doesn't have any, just return one generic "Away". */
+ GList *(* away_states)(struct im_connection *ic);
+
+ /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh*
+ * - Most protocols will just want to set this to g_strcasecmp().*/
+ int (* handle_cmp) (const char *who1, const char *who2);
+
+ /* Implement these callbacks if you want to use imcb_ask_auth() */
+ void (* auth_allow) (struct im_connection *, const char *who);
+ void (* auth_deny) (struct im_connection *, const char *who);
+
+ /* Incoming transfer request */
+ void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle );
+
+ void (* buddy_data_add) (struct bee_user *bu);
+ void (* buddy_data_free) (struct bee_user *bu);
+
+ GList *(* buddy_action_list) (struct bee_user *bu);
+ void *(* buddy_action) (struct bee_user *bu, const char *action, char * const args[], void *data);
+
+ /* Some placeholders so eventually older plugins may cooperate with newer BitlBees. */
+ void *resv1;
+ void *resv2;
+ void *resv3;
+ void *resv4;
+ void *resv5;
+};
+
+/* im_api core stuff. */
+void nogaim_init();
+G_MODULE_EXPORT GSList *get_connections();
+G_MODULE_EXPORT struct prpl *find_protocol( const char *name );
+/* When registering a new protocol, you should allocate space for a new prpl
+ * struct, initialize it (set the function pointers to point to your
+ * functions), finally call this function. */
+G_MODULE_EXPORT void register_protocol( struct prpl * );
+
+/* Connection management. */
+/* You will need this function in prpl->login() to get an im_connection from
+ * the account_t parameter. */
+G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc );
+G_MODULE_EXPORT void imc_free( struct im_connection *ic );
+/* Once you're connected, you should call this function, so that the user will
+ * see the success. */
+G_MODULE_EXPORT void imcb_connected( struct im_connection *ic );
+/* This can be used to disconnect when something went wrong (ie. read error
+ * from the server). You probably want to set the second parameter to TRUE. */
+G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect );
+
+/* Communicating with the user. */
+/* A printf()-like function to tell the user anything you want. */
+G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
+/* To tell the user an error, ie. before logging out when an error occurs. */
+G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
+
+/* To ask a your about something.
+ * - 'msg' is the question.
+ * - 'data' can be your custom struct - it will be passed to the callbacks.
+ * - 'doit' or 'dont' will be called depending of the answer of the user.
+ */
+G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont );
+G_MODULE_EXPORT void imcb_ask_with_free( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont, query_callback myfree );
+
+/* Two common questions you may want to ask:
+ * - X added you to his contact list, allow?
+ * - X is not in your contact list, want to add?
+ */
+G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname );
+G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname );
+
+/* Buddy management */
+/* This function should be called for each handle which are visible to the
+ * user, usually after a login, or if the user added a buddy and the IM
+ * server confirms that the add was successful. Don't forget to do this! */
+G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, const char *handle, const char *group );
+G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, const char *handle, char *group );
+G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle );
+G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, const char *handle, const char *realname );
+G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, const char *handle, const char *nick );
+G_MODULE_EXPORT void imcb_buddy_action_response( bee_user_t *bu, const char *action, char * const args[], void *data );
+
+G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, const char *handle, uint32_t flags );
+G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle( struct im_connection *ic, const char *handle );
+G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle );
+
+/* Actions, or whatever. */
+int imc_away_send_update( struct im_connection *ic );
+int imc_chat_msg( struct groupchat *c, char *msg, int flags );
+
+void imc_add_allow( struct im_connection *ic, char *handle );
+void imc_rem_allow( struct im_connection *ic, char *handle );
+void imc_add_block( struct im_connection *ic, char *handle );
+void imc_rem_block( struct im_connection *ic, char *handle );
+
+/* Misc. stuff */
+char *set_eval_timezone( set_t *set, char *value );
+gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
+void cancel_auto_reconnect( struct account *a );
+
+#endif