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+ /********************************************************************\
+ * BitlBee -- An IRC to other IM-networks gateway *
+ * *
+ * Copyright 2002-2004 Wilmer van der Gaast and others *
+ \********************************************************************/
+
+/*
+ * nogaim
+ *
+ * Gaim without gaim - for BitlBee
+ *
+ * This file contains functions called by the Gaim IM-modules. It contains
+ * some struct and type definitions from Gaim.
+ *
+ * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
+ * (and possibly other members of the Gaim team)
+ * Copyright 2002-2004 Wilmer van der Gaast <lintux@lintux.cx>
+ */
+
+/*
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License with
+ the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
+ if not, write to the Free Software Foundation, Inc., 59 Temple Place,
+ Suite 330, Boston, MA 02111-1307 USA
+*/
+
+#ifndef _NOGAIM_H
+#define _NOGAIM_H
+
+#include "bitlbee.h"
+#include "proxy.h"
+#include "md5.h"
+#include "sha.h"
+
+
+#define BUF_LEN MSG_LEN
+#define BUF_LONG ( BUF_LEN * 2 )
+#define MSG_LEN 2048
+#define BUF_LEN MSG_LEN
+
+#define SELF_ALIAS_LEN 400
+#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
+
+#define PERMIT_ALL 1
+#define PERMIT_NONE 2
+#define PERMIT_SOME 3
+#define DENY_SOME 4
+
+#define WEBSITE "http://www.bitlee.org/"
+#define IM_FLAG_AWAY 0x0020
+#define OPT_CONN_HTML 0x00000001
+#define OPT_LOGGED_IN 0x00010000
+#define GAIM_AWAY_CUSTOM "Custom"
+
+#define GAIM_LOGO 0
+#define GAIM_ERROR 1
+#define GAIM_WARNING 2
+#define GAIM_INFO 3
+
+/* ok. now the fun begins. first we create a connection structure */
+struct gaim_connection {
+ /* we need to do either oscar or TOC */
+ /* we make this as an int in case if we want to add more protocols later */
+ int protocol;
+ struct prpl *prpl;
+ guint32 flags;
+
+ /* all connections need an input watcher */
+ int inpa;
+
+ /* buddy list stuff. there is still a global groups for the buddy list, but
+ * we need to maintain our own set of buddies, and our own permit/deny lists */
+ GSList *permit;
+ GSList *deny;
+ int permdeny;
+
+ /* all connections need a list of chats, even if they don't have chat */
+ GSList *buddy_chats;
+
+ /* each connection then can have its own protocol-specific data */
+ void *proto_data;
+
+ struct aim_user *user;
+
+ char username[64];
+ char displayname[128];
+ char password[32];
+ guint keepalive;
+ /* stuff needed for per-connection idle times */
+ guint idle_timer;
+ time_t login_time;
+ time_t lastsent;
+ int is_idle;
+
+ char *away;
+ int is_auto_away;
+
+ int evil;
+ gboolean wants_to_die; /* defaults to FALSE */
+
+ /* BitlBee */
+ irc_t *irc;
+ int lstitems; /* added for msnP8 */
+
+ struct conversation *conversations;
+};
+
+/* struct buddy_chat went away and got merged with this. */
+struct conversation {
+ struct gaim_connection *gc;
+
+ /* stuff used just for chat */
+ GList *in_room;
+ GList *ignored;
+ int id;
+
+ /* BitlBee */
+ struct conversation *next;
+ char *channel;
+ char *title;
+ char joined;
+ void *data;
+};
+
+struct buddy {
+ char name[80];
+ char show[BUDDY_ALIAS_MAXLEN];
+ int present;
+ int evil;
+ time_t signon;
+ time_t idle;
+ int uc;
+ guint caps; /* woohoo! */
+ void *proto_data; /* what a hack */
+ struct gaim_connection *gc; /* the connection it belongs to */
+};
+
+struct aim_user {
+ char username[64];
+ char alias[SELF_ALIAS_LEN];
+ char password[32];
+ char user_info[2048];
+ int options;
+ int protocol;
+ /* prpls can use this to save information about the user,
+ * like which server to connect to, etc */
+ char proto_opt[7][256];
+
+ struct gaim_connection *gc;
+ irc_t *irc;
+};
+
+struct prpl {
+ int protocol;
+ int options;
+ char *(* name)();
+
+ /* for ICQ and Yahoo, who have off/on per-conversation options */
+ /* char *checkbox; this should be per-connection */
+
+ GList *(* away_states)(struct gaim_connection *gc);
+ GList *(* actions)();
+ void (* do_action)(struct gaim_connection *, char *);
+ /* user_opts returns a GList* of g_malloc'd struct proto_user_opts */
+ GList *(* user_opts)();
+ GList *(* chat_info)(struct gaim_connection *);
+
+ /* all the server-related functions */
+
+ /* a lot of these (like get_dir) are protocol-dependent and should be removed. ones like
+ * set_dir (which is also protocol-dependent) can stay though because there's a dialog
+ * (i.e. the prpl says you can set your dir info, the ui shows a dialog and needs to call
+ * set_dir in order to set it) */
+
+ void (* login) (struct aim_user *);
+ void (* close) (struct gaim_connection *);
+ int (* send_im) (struct gaim_connection *, char *who, char *message, int len, int away);
+ int (* send_typing) (struct gaim_connection *, char *who, int typing);
+ void (* set_info) (struct gaim_connection *, char *info);
+ void (* get_info) (struct gaim_connection *, char *who);
+ void (* set_away) (struct gaim_connection *, char *state, char *message);
+ void (* get_away) (struct gaim_connection *, char *who);
+ void (* set_idle) (struct gaim_connection *, int idletime);
+ void (* add_buddy) (struct gaim_connection *, char *name);
+ void (* remove_buddy) (struct gaim_connection *, char *name, char *group);
+ void (* add_permit) (struct gaim_connection *, char *name);
+ void (* add_deny) (struct gaim_connection *, char *name);
+ void (* rem_permit) (struct gaim_connection *, char *name);
+ void (* rem_deny) (struct gaim_connection *, char *name);
+ void (* set_permit_deny)(struct gaim_connection *);
+ void (* join_chat) (struct gaim_connection *, GList *data);
+ void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message);
+ void (* chat_leave) (struct gaim_connection *, int id);
+ void (* chat_whisper) (struct gaim_connection *, int id, char *who, char *message);
+ int (* chat_send) (struct gaim_connection *, int id, char *message);
+ int (* chat_open) (struct gaim_connection *, char *who);
+ void (* keepalive) (struct gaim_connection *);
+
+ /* get "chat buddy" info and away message */
+ void (* get_cb_info) (struct gaim_connection *, int, char *who);
+ void (* get_cb_away) (struct gaim_connection *, int, char *who);
+
+ /* save/store buddy's alias on server list/roster */
+ void (* alias_buddy) (struct gaim_connection *, char *who);
+
+ /* change a buddy's group on a server list/roster */
+ void (* group_buddy) (struct gaim_connection *, char *who, char *old_group, char *new_group);
+
+ void (* buddy_free) (struct buddy *);
+
+ char *(* get_status_string) (struct gaim_connection *gc, int stat);
+};
+
+#define PROTO_TOC 0
+#define PROTO_OSCAR 1
+#define PROTO_YAHOO 2
+#define PROTO_ICQ 3
+#define PROTO_MSN 4
+#define PROTO_IRC 5
+#define PROTO_FTP 6
+#define PROTO_VGATE 7
+#define PROTO_JABBER 8
+#define PROTO_NAPSTER 9
+#define PROTO_ZEPHYR 10
+#define PROTO_GADUGADU 11
+#define PROTO_MAX 16
+
+extern char proto_name[PROTO_MAX][8];
+
+#define UC_UNAVAILABLE 1
+
+/* JABBER */
+#define UC_AWAY (0x02 | UC_UNAVAILABLE)
+#define UC_CHAT 0x04
+#define UC_XA (0x08 | UC_UNAVAILABLE)
+#define UC_DND (0x10 | UC_UNAVAILABLE)
+
+G_MODULE_EXPORT GSList *get_connections();
+extern struct prpl *proto_prpl[16];
+
+/* nogaim.c */
+int serv_send_im(irc_t *irc, user_t *u, char *msg, int flags);
+int serv_send_chat(irc_t *irc, struct gaim_connection *gc, int id, char *msg );
+
+G_MODULE_EXPORT signed int do_iconv( char *from_cs, char *to_cs, char *src, char *dst, size_t size, size_t maxbuf );
+char *set_eval_charset( irc_t *irc, set_t *set, char *value );
+
+void nogaim_init();
+int proto_away( struct gaim_connection *gc, char *away );
+char *set_eval_away_devoice( irc_t *irc, set_t *set, char *value );
+int handle_cmp( char *a, char *b, int protocol );
+
+gboolean auto_reconnect( gpointer data );
+void cancel_auto_reconnect( struct account *a );
+
+/* multi.c */
+G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( struct aim_user *user );
+G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc );
+G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg );
+G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg );
+G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg );
+G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... );
+G_MODULE_EXPORT void account_online( struct gaim_connection *gc );
+G_MODULE_EXPORT void account_offline( struct gaim_connection *gc );
+G_MODULE_EXPORT void signoff( struct gaim_connection *gc );
+
+/* dialogs.c */
+G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title );
+G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont );
+
+/* list.c */
+G_MODULE_EXPORT int bud_list_cache_exists( struct gaim_connection *gc );
+G_MODULE_EXPORT void do_import( struct gaim_connection *gc, void *null );
+G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname );
+G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle );
+G_MODULE_EXPORT void do_export( struct gaim_connection *gc );
+G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc );
+
+G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname );
+
+/* buddy_chat.c */
+G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle );
+G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason );
+
+/* prpl.c */
+G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *id, char *handle, const char *realname, const char *msg );
+
+/* server.c */
+G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps );
+G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len );
+G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout );
+G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data );
+G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle );
+G_MODULE_EXPORT void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime );
+G_MODULE_EXPORT void serv_got_chat_left( struct gaim_connection *gc, int id );
+/* void serv_finish_login( struct gaim_connection *gc ); */
+
+/* util.c */
+G_MODULE_EXPORT char *utf8_to_str( const char *in );
+G_MODULE_EXPORT char *str_to_utf8( const char *in );
+G_MODULE_EXPORT void strip_linefeed( gchar *text );
+G_MODULE_EXPORT char *add_cr( char *text );
+G_MODULE_EXPORT char *tobase64( const char *text );
+G_MODULE_EXPORT char *normalize( const char *s );
+G_MODULE_EXPORT time_t get_time( int year, int month, int day, int hour, int min, int sec );
+G_MODULE_EXPORT void strip_html( char *msg );
+G_MODULE_EXPORT char * escape_html(const char *html);
+G_MODULE_EXPORT void info_string_append(GString *str, char *newline, char *name, char *value);
+
+#ifdef WITH_MSN
+/* msn.c */
+G_MODULE_EXPORT void msn_init( struct prpl *ret );
+#endif
+
+#ifdef WITH_OSCAR
+/* oscar.c */
+G_MODULE_EXPORT void oscar_init( struct prpl *ret );
+#endif
+
+#ifdef WITH_JABBER
+/* jabber.c */
+G_MODULE_EXPORT void jabber_init( struct prpl *ret );
+#endif
+
+#ifdef WITH_YAHOO
+/* yahoo.c */
+G_MODULE_EXPORT void byahoo_init( struct prpl *ret );
+#endif
+
+/* prefs.c */
+G_MODULE_EXPORT void build_block_list();
+G_MODULE_EXPORT void build_allow_list();
+
+struct conversation *conv_findchannel( char *channel );
+
+
+#endif