diff options
Diffstat (limited to 'protocols/nogaim.h')
-rw-r--r-- | protocols/nogaim.h | 357 |
1 files changed, 215 insertions, 142 deletions
diff --git a/protocols/nogaim.h b/protocols/nogaim.h index e109beb8..dde0dd2f 100644 --- a/protocols/nogaim.h +++ b/protocols/nogaim.h @@ -5,7 +5,8 @@ \********************************************************************/ /* - * nogaim + * nogaim, soon to be known as im_api. Not a separate product (unless + * someone would be interested in such a thing), just a new name. * * Gaim without gaim - for BitlBee * @@ -14,7 +15,7 @@ * * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * (and possibly other members of the Gaim team) - * Copyright 2002-2004 Wilmer van der Gaast <wilmer@gaast.net> + * Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net> */ /* @@ -38,30 +39,35 @@ #define _NOGAIM_H #include "bitlbee.h" +#include "account.h" #include "proxy.h" #include "md5.h" -#include "sha.h" - #define BUF_LEN MSG_LEN #define BUF_LONG ( BUF_LEN * 2 ) #define MSG_LEN 2048 #define BUF_LEN MSG_LEN -#define SELF_ALIAS_LEN 400 #define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */ #define WEBSITE "http://www.bitlbee.org/" -#define IM_FLAG_AWAY 0x0020 -#define OPT_CONN_HTML 0x00000001 -#define OPT_LOGGED_IN 0x00010000 #define GAIM_AWAY_CUSTOM "Custom" +/* Sharing flags between all kinds of things. I just hope I won't hit any + limits before 32-bit machines become extinct. ;-) */ +#define OPT_LOGGED_IN 0x00000001 +#define OPT_LOGGING_OUT 0x00000002 +#define OPT_AWAY 0x00000004 +#define OPT_DOES_HTML 0x00000010 +#define OPT_LOCALBUDDY 0x00000020 /* For nicks local to one groupchat */ +#define OPT_TYPING 0x00000100 /* Some pieces of code make assumptions */ +#define OPT_THINKING 0x00000200 /* about these values... Stupid me! */ + /* ok. now the fun begins. first we create a connection structure */ -struct gaim_connection +struct im_connection { - struct prpl *prpl; - guint32 flags; + account_t *acc; + uint32_t flags; /* each connection then can have its own protocol-specific data */ void *proto_data; @@ -76,66 +82,52 @@ struct gaim_connection GSList *deny; int permdeny; - struct aim_user *user; - - char username[64]; char displayname[128]; - char password[32]; - char *away; int evil; - gboolean wants_to_die; /* defaults to FALSE */ /* BitlBee */ irc_t *irc; - struct conversation *conversations; + struct groupchat *groupchats; }; -/* struct buddy_chat went away and got merged with this. */ -struct conversation { - struct gaim_connection *gc; +struct groupchat { + struct im_connection *ic; /* stuff used just for chat */ - GList *in_room; - GList *ignored; - int id; - - /* BitlBee */ - struct conversation *next; - char *channel; - char *title; - char joined; - void *data; + /* The in_room variable is a list of handles (not nicks!), kind of + * "nick list". This is how you can check who is in the group chat + * already, for example to avoid adding somebody two times. */ + GList *in_room; + GList *ignored; + + struct groupchat *next; + char *channel; + /* The title variable contains the ID you gave when you created the + * chat using imcb_chat_new(). */ + char *title; + /* Use imcb_chat_topic() to change this variable otherwise the user + * won't notice the topic change. */ + char *topic; + char joined; + /* This is for you, you can add your own structure here to extend this + * structure for your protocol's needs. */ + void *data; }; struct buddy { char name[80]; char show[BUDDY_ALIAS_MAXLEN]; - int present; + int present; int evil; time_t signon; time_t idle; - int uc; + int uc; guint caps; /* woohoo! */ void *proto_data; /* what a hack */ - struct gaim_connection *gc; /* the connection it belongs to */ -}; - -struct aim_user { - char username[64]; - char alias[SELF_ALIAS_LEN]; - char password[32]; - char user_info[2048]; - int options; - struct prpl *prpl; - /* prpls can use this to save information about the user, - * like which server to connect to, etc */ - char proto_opt[7][256]; - - struct gaim_connection *gc; - irc_t *irc; + struct im_connection *ic; /* the connection it belongs to */ }; struct ft @@ -159,111 +151,192 @@ typedef void (*ft_recv_handler) (struct ft *, void *data, size_t len); struct prpl { int options; + /* You should set this to the name of your protocol. + * - The user sees this name ie. when imcb_log() is used. */ const char *name; - void (* login) (struct aim_user *); - void (* keepalive) (struct gaim_connection *); - void (* close) (struct gaim_connection *); + /* Added this one to be able to add per-account settings, don't think + * it should be used for anything else. You are supposed to use the + * set_add() function to add new settings. */ + void (* init) (account_t *); + /* The typical usage of the login() function: + * - Create an im_connection using imcb_new() from the account_t parameter. + * - Initialize your myproto_data struct - you should store all your protocol-specific data there. + * - Save your custom structure to im_connection->proto_data. + * - Use proxy_connect() to connect to the server. + */ + void (* login) (account_t *); + /* Implementing this function is optional. */ + void (* keepalive) (struct im_connection *); + /* In this function you should: + * - Tell the server about you are logging out. + * - g_free() your myproto_data struct as BitlBee does not know how to + * properly do so. + */ + void (* logout) (struct im_connection *); - int (* send_im) (struct gaim_connection *, char *who, char *message, int len, int away); - void (* set_away) (struct gaim_connection *, char *state, char *message); - void (* get_away) (struct gaim_connection *, char *who); - int (* send_typing) (struct gaim_connection *, char *who, int typing); + /* This function is called when the user wants to send a message to a handle. + * - 'to' is a handle, not a nick + * - 'flags' may be ignored + */ + int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags); + /* This function is called then the user uses the /away IRC command. + * - 'state' contains the away reason. + * - 'message' may be ignored if your protocol does not support it. + */ + void (* set_away) (struct im_connection *, char *state, char *message); + /* Implementing this function is optional. */ + void (* get_away) (struct im_connection *, char *who); + /* Implementing this function is optional. */ + int (* send_typing) (struct im_connection *, char *who, int flags); - void (* add_buddy) (struct gaim_connection *, char *name); - void (* group_buddy) (struct gaim_connection *, char *who, char *old_group, char *new_group); - void (* remove_buddy) (struct gaim_connection *, char *name, char *group); - void (* add_permit) (struct gaim_connection *, char *name); - void (* add_deny) (struct gaim_connection *, char *name); - void (* rem_permit) (struct gaim_connection *, char *name); - void (* rem_deny) (struct gaim_connection *, char *name); - void (* set_permit_deny)(struct gaim_connection *); + /* 'name' is a handle to add/remove. For now BitlBee doesn't really + * handle groups, just set it to NULL, so you can ignore that + * parameter. */ + void (* add_buddy) (struct im_connection *, char *name, char *group); + void (* remove_buddy) (struct im_connection *, char *name, char *group); - void (* set_info) (struct gaim_connection *, char *info); - void (* get_info) (struct gaim_connection *, char *who); - void (* alias_buddy) (struct gaim_connection *, char *who); /* save/store buddy's alias on server list/roster */ + /* Block list stuff. Implementing these are optional. */ + void (* add_permit) (struct im_connection *, char *who); + void (* add_deny) (struct im_connection *, char *who); + void (* rem_permit) (struct im_connection *, char *who); + void (* rem_deny) (struct im_connection *, char *who); + /* Doesn't actually have UI hooks. */ + void (* set_permit_deny)(struct im_connection *); - /* Group chat stuff. */ - void (* join_chat) (struct gaim_connection *, GList *data); - void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message); - void (* chat_leave) (struct gaim_connection *, int id); - int (* chat_send) (struct gaim_connection *, int id, char *message); - int (* chat_open) (struct gaim_connection *, char *who); + /* Request profile info. Free-formatted stuff, the IM module gives back + this info via imcb_log(). Implementing these are optional. */ + void (* get_info) (struct im_connection *, char *who); + void (* set_my_name) (struct im_connection *, char *name); + void (* set_name) (struct im_connection *, char *who, char *name); - /* DIE! */ - char *(* get_status_string) (struct gaim_connection *gc, int stat); + /* Group chat stuff. */ + /* This is called when the user uses the /invite IRC command. + * - 'who' may be ignored + * - 'message' is a handle to invite + */ + void (* chat_invite) (struct groupchat *, char *who, char *message); + /* This is called when the user uses the /part IRC command in a group + * chat. You just should tell the user about it, nothing more. */ + void (* chat_leave) (struct groupchat *); + /* This is called when the user sends a message to the groupchat. + * 'flags' may be ignored. */ + void (* chat_msg) (struct groupchat *, char *message, int flags); + /* This is called when the user uses the /join #nick IRC command. + * - 'who' is the handle of the nick + */ + struct groupchat * + (* chat_with) (struct im_connection *, char *who); + /* This is used when the user uses the /join #channel IRC command. If + * your protocol does not support publicly named group chats, then do + * not implement this. */ + struct groupchat * + (* chat_join) (struct im_connection *, char *room, char *nick, char *password); + /* Change the topic, if supported. Note that BitlBee expects the IM + server to confirm the topic change with a regular topic change + event. If it doesn't do that, you have to fake it to make it + visible to the user. */ + void (* chat_topic) (struct groupchat *, char *topic); - GList *(* away_states)(struct gaim_connection *gc); + /* You can tell what away states your protocol supports, so that + * BitlBee will try to map the IRC away reasons to them, or use + * GAIM_AWAY_CUSTOM when calling skype_set_away(). */ + GList *(* away_states)(struct im_connection *ic); - /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* */ - int (* cmp_buddynames) (const char *who1, const char *who2); + /* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* + * - Most protocols will just want to set this to g_strcasecmp().*/ + int (* handle_cmp) (const char *who1, const char *who2); }; -#define UC_UNAVAILABLE 1 - -/* JABBER */ -#define UC_AWAY (0x02 | UC_UNAVAILABLE) -#define UC_CHAT 0x04 -#define UC_XA (0x08 | UC_UNAVAILABLE) -#define UC_DND (0x10 | UC_UNAVAILABLE) - -G_MODULE_EXPORT GSList *get_connections(); -G_MODULE_EXPORT struct prpl *find_protocol(const char *name); -G_MODULE_EXPORT void register_protocol(struct prpl *); - -/* nogaim.c */ -int bim_set_away( struct gaim_connection *gc, char *away ); -int bim_buddy_msg( struct gaim_connection *gc, char *handle, char *msg, int flags ); -int bim_chat_msg( struct gaim_connection *gc, int id, char *msg ); - -void bim_add_allow( struct gaim_connection *gc, char *handle ); -void bim_rem_allow( struct gaim_connection *gc, char *handle ); -void bim_add_block( struct gaim_connection *gc, char *handle ); -void bim_rem_block( struct gaim_connection *gc, char *handle ); - +/* im_api core stuff. */ void nogaim_init(); -char *set_eval_away_devoice( irc_t *irc, set_t *set, char *value ); - -gboolean auto_reconnect( gpointer data ); +G_MODULE_EXPORT GSList *get_connections(); +G_MODULE_EXPORT struct prpl *find_protocol( const char *name ); +/* When registering a new protocol, you should allocate space for a new prpl + * struct, initialize it (set the function pointers to point to your + * functions), finally call this function. */ +G_MODULE_EXPORT void register_protocol( struct prpl * ); + +/* Connection management. */ +/* You will need this function in prpl->login() to get an im_connection from + * the account_t parameter. */ +G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc ); +G_MODULE_EXPORT void imcb_free( struct im_connection *ic ); +/* Once you're connected, you should call this function, so that the user will + * see the success. */ +G_MODULE_EXPORT void imcb_connected( struct im_connection *ic ); +/* This can be used to disconnect when something went wrong (ie. read error + * from the server). You probably want to set the second parameter to TRUE. */ +G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect ); + +/* Communicating with the user. */ +/* A printf()-like function to tell the user anything you want. */ +G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To tell the user an error, ie. before logging out when an error occurs. */ +G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To ask a your about something. + * - 'msg' is the question. + * - 'data' can be your custom struct - it will be passed to the callbacks. + * - 'doit' or 'dont' will be called depending of the answer of the user. + */ +G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, void *doit, void *dont ); +G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, char *handle, const char *realname ); + +/* Buddy management */ +/* This function should be called for each handle which are visible to the + * user, usually after a login, or if the user added a buddy and the IM + * server confirms that the add was successful. Don't forget to do this! */ +G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, char *handle, char *group ); +G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, char *handle, char *group ); +G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, char *handle, char *realname ); +G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, char *handle, char *nick ); + +/* Buddy activity */ +/* To manipulate the status of a handle. + * - flags can be |='d with OPT_* constants. You will need at least: + * OPT_LOGGED_IN and OPT_AWAY. + * - 'state' and 'message' can be NULL */ +G_MODULE_EXPORT void imcb_buddy_status( struct im_connection *ic, const char *handle, int flags, const char *state, const char *message ); +/* Not implemented yet! */ G_MODULE_EXPORT void imcb_buddy_times( struct im_connection *ic, const char *handle, time_t login, time_t idle ); +/* Call when a handle says something. 'flags' and 'sent_at may be just 0. */ +G_MODULE_EXPORT void imcb_buddy_msg( struct im_connection *ic, char *handle, char *msg, uint32_t flags, time_t sent_at ); +G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, char *handle, uint32_t flags ); +G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle ); + +/* Groupchats */ +G_MODULE_EXPORT void imcb_chat_invited( struct im_connection *ic, char *handle, char *who, char *msg, GList *data ); +/* These two functions are to create a group chat. + * - imcb_chat_new(): the 'handle' parameter identifies the chat, like the + * channel name on IRC. + * - After you have a groupchat pointer, you should add the handles, finally + * the user her/himself. At that point the group chat will be visible to the + * user, too. */ +G_MODULE_EXPORT struct groupchat *imcb_chat_new( struct im_connection *ic, char *handle ); +G_MODULE_EXPORT void imcb_chat_add_buddy( struct groupchat *b, char *handle ); +/* To remove a handle from a group chat. Reason can be NULL. */ +G_MODULE_EXPORT void imcb_chat_remove_buddy( struct groupchat *b, char *handle, char *reason ); +/* To tell BitlBee 'who' said 'msg' in 'c'. 'flags' and 'sent_at' can be 0. */ +G_MODULE_EXPORT void imcb_chat_msg( struct groupchat *c, char *who, char *msg, uint32_t flags, time_t sent_at ); +/* System messages specific to a groupchat, so they can be displayed in the right context. */ +G_MODULE_EXPORT void imcb_chat_log( struct groupchat *c, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); +/* To tell BitlBee 'who' changed the topic of 'c' to 'topic'. */ +G_MODULE_EXPORT void imcb_chat_topic( struct groupchat *c, char *who, char *topic, time_t set_at ); +G_MODULE_EXPORT void imcb_chat_free( struct groupchat *c ); + +/* Actions, or whatever. */ +int imc_set_away( struct im_connection *ic, char *away ); +int imc_buddy_msg( struct im_connection *ic, char *handle, char *msg, int flags ); +int imc_chat_msg( struct groupchat *c, char *msg, int flags ); + +void imc_add_allow( struct im_connection *ic, char *handle ); +void imc_rem_allow( struct im_connection *ic, char *handle ); +void imc_add_block( struct im_connection *ic, char *handle ); +void imc_rem_block( struct im_connection *ic, char *handle ); + +/* Misc. stuff */ +char *set_eval_away_devoice( set_t *set, char *value ); +gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond ); void cancel_auto_reconnect( struct account *a ); -/* multi.c */ -G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( struct aim_user *user ); -G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc ); -G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg ); -G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg ); -G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg ); -G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... ) G_GNUC_PRINTF( 2, 3 ); -G_MODULE_EXPORT void account_online( struct gaim_connection *gc ); -G_MODULE_EXPORT void signoff( struct gaim_connection *gc ); - -/* dialogs.c */ -G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title ); -G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont ); - -/* list.c */ -G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname ); -G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle ); -G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc ); - -G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname ); - -/* buddy_chat.c */ -G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle ); -G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason ); - -/* prpl.c */ -G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *handle, const char *realname ); - -/* server.c */ -G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps ); -G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len ); -G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type ); -G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data ); -G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle ); -G_MODULE_EXPORT void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime ); -G_MODULE_EXPORT void serv_got_chat_left( struct gaim_connection *gc, int id ); - -struct conversation *conv_findchannel( char *channel ); - #endif |