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-rw-r--r--protocols/oscar/conn.c690
1 files changed, 690 insertions, 0 deletions
diff --git a/protocols/oscar/conn.c b/protocols/oscar/conn.c
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--- /dev/null
+++ b/protocols/oscar/conn.c
@@ -0,0 +1,690 @@
+
+/*
+ * conn.c
+ *
+ * Does all this gloriously nifty connection handling stuff...
+ *
+ */
+
+#include <aim.h>
+#include "sock.h"
+
+static int aim_logoff(aim_session_t *sess);
+
+/*
+ * In OSCAR, every connection has a set of SNAC groups associated
+ * with it. These are the groups that you can send over this connection
+ * without being guarenteed a "Not supported" SNAC error.
+ *
+ * The grand theory of things says that these associations transcend
+ * what libfaim calls "connection types" (conn->type). You can probably
+ * see the elegance here, but since I want to revel in it for a bit, you
+ * get to hear it all spelled out.
+ *
+ * So let us say that you have your core BOS connection running. One
+ * of your modules has just given you a SNAC of the group 0x0004 to send
+ * you. Maybe an IM destined for some twit in Greenland. So you start
+ * at the top of your connection list, looking for a connection that
+ * claims to support group 0x0004. You find one. Why, that neat BOS
+ * connection of yours can do that. So you send it on its way.
+ *
+ * Now, say, that fellow from Greenland has friends and they all want to
+ * meet up with you in a lame chat room. This has landed you a SNAC
+ * in the family 0x000e and you have to admit you're a bit lost. You've
+ * searched your connection list for someone who wants to make your life
+ * easy and deliver this SNAC for you, but there isn't one there.
+ *
+ * Here comes the good bit. Without even letting anyone know, particularly
+ * the module that decided to send this SNAC, and definitly not that twit
+ * in Greenland, you send out a service request. In this request, you have
+ * marked the need for a connection supporting group 0x000e. A few seconds
+ * later, you receive a service redirect with an IP address and a cookie in
+ * it. Great, you say. Now I have something to do. Off you go, making
+ * that connection. One of the first things you get from this new server
+ * is a message saying that indeed it does support the group you were looking
+ * for. So you continue and send rate confirmation and all that.
+ *
+ * Then you remember you had that SNAC to send, and now you have a means to
+ * do it, and you do, and everyone is happy. Except the Greenlander, who is
+ * still stuck in the bitter cold.
+ *
+ * Oh, and this is useful for building the Migration SNACs, too. In the
+ * future, this may help convince me to implement rate limit mitigation
+ * for real. We'll see.
+ *
+ * Just to make me look better, I'll say that I've known about this great
+ * scheme for quite some time now. But I still haven't convinced myself
+ * to make libfaim work that way. It would take a fair amount of effort,
+ * and probably some client API changes as well. (Whenever I don't want
+ * to do something, I just say it would change the client API. Then I
+ * instantly have a couple of supporters of not doing it.)
+ *
+ * Generally, addgroup is only called by the internal handling of the
+ * server ready SNAC. So if you want to do something before that, you'll
+ * have to be more creative. That is done rather early, though, so I don't
+ * think you have to worry about it. Unless you're me. I care deeply
+ * about such inane things.
+ *
+ */
+void aim_conn_addgroup(aim_conn_t *conn, guint16 group)
+{
+ aim_conn_inside_t *ins = (aim_conn_inside_t *)conn->inside;
+ struct snacgroup *sg;
+
+ if (!(sg = g_malloc(sizeof(struct snacgroup))))
+ return;
+
+ sg->group = group;
+
+ sg->next = ins->groups;
+ ins->groups = sg;
+
+ return;
+}
+
+aim_conn_t *aim_conn_findbygroup(aim_session_t *sess, guint16 group)
+{
+ aim_conn_t *cur;
+
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ aim_conn_inside_t *ins = (aim_conn_inside_t *)cur->inside;
+ struct snacgroup *sg;
+
+ for (sg = ins->groups; sg; sg = sg->next) {
+ if (sg->group == group)
+ return cur;
+ }
+ }
+
+ return NULL;
+}
+
+static void connkill_snacgroups(struct snacgroup **head)
+{
+ struct snacgroup *sg;
+
+ for (sg = *head; sg; ) {
+ struct snacgroup *tmp;
+
+ tmp = sg->next;
+ g_free(sg);
+ sg = tmp;
+ }
+
+ *head = NULL;
+
+ return;
+}
+
+static void connkill_rates(struct rateclass **head)
+{
+ struct rateclass *rc;
+
+ for (rc = *head; rc; ) {
+ struct rateclass *tmp;
+ struct snacpair *sp;
+
+ tmp = rc->next;
+
+ for (sp = rc->members; sp; ) {
+ struct snacpair *tmpsp;
+
+ tmpsp = sp->next;
+ g_free(sp);
+ sp = tmpsp;
+ }
+ g_free(rc);
+
+ rc = tmp;
+ }
+
+ *head = NULL;
+
+ return;
+}
+
+static void connkill_real(aim_session_t *sess, aim_conn_t **deadconn)
+{
+
+ aim_rxqueue_cleanbyconn(sess, *deadconn);
+ aim_tx_cleanqueue(sess, *deadconn);
+
+ if ((*deadconn)->fd != -1)
+ aim_conn_close(*deadconn);
+
+ /*
+ * XXX ->priv should never be touched by the library. I know
+ * it used to be, but I'm getting rid of all that. Use
+ * ->internal instead.
+ */
+ if ((*deadconn)->priv)
+ g_free((*deadconn)->priv);
+
+ /*
+ * This will free ->internal if it necessary...
+ */
+ if ((*deadconn)->type == AIM_CONN_TYPE_RENDEZVOUS)
+ aim_conn_kill_rend(sess, *deadconn);
+ else if ((*deadconn)->type == AIM_CONN_TYPE_CHAT)
+ aim_conn_kill_chat(sess, *deadconn);
+
+ if ((*deadconn)->inside) {
+ aim_conn_inside_t *inside = (aim_conn_inside_t *)(*deadconn)->inside;
+
+ connkill_snacgroups(&inside->groups);
+ connkill_rates(&inside->rates);
+
+ g_free(inside);
+ }
+
+ g_free(*deadconn);
+ *deadconn = NULL;
+
+ return;
+}
+
+/**
+ * aim_connrst - Clears out connection list, killing remaining connections.
+ * @sess: Session to be cleared
+ *
+ * Clears out the connection list and kills any connections left.
+ *
+ */
+static void aim_connrst(aim_session_t *sess)
+{
+
+ if (sess->connlist) {
+ aim_conn_t *cur = sess->connlist, *tmp;
+
+ while (cur) {
+ tmp = cur->next;
+ aim_conn_close(cur);
+ connkill_real(sess, &cur);
+ cur = tmp;
+ }
+ }
+
+ sess->connlist = NULL;
+
+ return;
+}
+
+/**
+ * aim_conn_init - Reset a connection to default values.
+ * @deadconn: Connection to be reset
+ *
+ * Initializes and/or resets a connection structure.
+ *
+ */
+static void aim_conn_init(aim_conn_t *deadconn)
+{
+
+ if (!deadconn)
+ return;
+
+ deadconn->fd = -1;
+ deadconn->subtype = -1;
+ deadconn->type = -1;
+ deadconn->seqnum = 0;
+ deadconn->lastactivity = 0;
+ deadconn->forcedlatency = 0;
+ deadconn->handlerlist = NULL;
+ deadconn->priv = NULL;
+ memset(deadconn->inside, 0, sizeof(aim_conn_inside_t));
+
+ return;
+}
+
+/**
+ * aim_conn_getnext - Gets a new connection structure.
+ * @sess: Session
+ *
+ * Allocate a new empty connection structure.
+ *
+ */
+static aim_conn_t *aim_conn_getnext(aim_session_t *sess)
+{
+ aim_conn_t *newconn;
+
+ if (!(newconn = g_new0(aim_conn_t,1)))
+ return NULL;
+
+ if (!(newconn->inside = g_new0(aim_conn_inside_t,1))) {
+ g_free(newconn);
+ return NULL;
+ }
+
+ aim_conn_init(newconn);
+
+ newconn->next = sess->connlist;
+ sess->connlist = newconn;
+
+ return newconn;
+}
+
+/**
+ * aim_conn_kill - Close and free a connection.
+ * @sess: Session for the connection
+ * @deadconn: Connection to be freed
+ *
+ * Close, clear, and free a connection structure. Should never be
+ * called from within libfaim.
+ *
+ */
+void aim_conn_kill(aim_session_t *sess, aim_conn_t **deadconn)
+{
+ aim_conn_t *cur, **prev;
+
+ if (!deadconn || !*deadconn)
+ return;
+
+ for (prev = &sess->connlist; (cur = *prev); ) {
+ if (cur == *deadconn) {
+ *prev = cur->next;
+ break;
+ }
+ prev = &cur->next;
+ }
+
+ if (!cur)
+ return; /* oops */
+
+ connkill_real(sess, &cur);
+
+ return;
+}
+
+/**
+ * aim_conn_close - Close a connection
+ * @deadconn: Connection to close
+ *
+ * Close (but not free) a connection.
+ *
+ * This leaves everything untouched except for clearing the
+ * handler list and setting the fd to -1 (used to recognize
+ * dead connections). It will also remove cookies if necessary.
+ *
+ */
+void aim_conn_close(aim_conn_t *deadconn)
+{
+
+ if (deadconn->fd >= 3)
+ closesocket(deadconn->fd);
+ deadconn->fd = -1;
+ if (deadconn->handlerlist)
+ aim_clearhandlers(deadconn);
+ if (deadconn->type == AIM_CONN_TYPE_RENDEZVOUS)
+ aim_conn_close_rend((aim_session_t *)deadconn->sessv, deadconn);
+
+ return;
+}
+
+/**
+ * aim_getconn_type - Find a connection of a specific type
+ * @sess: Session to search
+ * @type: Type of connection to look for
+ *
+ * Searches for a connection of the specified type in the
+ * specified session. Returns the first connection of that
+ * type found.
+ *
+ * XXX except for RENDEZVOUS, all uses of this should be removed and
+ * use aim_conn_findbygroup() instead.
+ */
+aim_conn_t *aim_getconn_type(aim_session_t *sess, int type)
+{
+ aim_conn_t *cur;
+
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ if ((cur->type == type) &&
+ !(cur->status & AIM_CONN_STATUS_INPROGRESS))
+ break;
+ }
+
+ return cur;
+}
+
+aim_conn_t *aim_getconn_type_all(aim_session_t *sess, int type)
+{
+ aim_conn_t *cur;
+
+ for (cur = sess->connlist; cur; cur = cur->next) {
+ if (cur->type == type)
+ break;
+ }
+
+ return cur;
+}
+
+/**
+ * aim_cloneconn - clone an aim_conn_t
+ * @sess: session containing parent
+ * @src: connection to clone
+ *
+ * A new connection is allocated, and the values are filled in
+ * appropriately. Note that this function sets the new connnection's
+ * ->priv pointer to be equal to that of its parent: only the pointer
+ * is copied, not the data it points to.
+ *
+ * This function returns a pointer to the new aim_conn_t, or %NULL on
+ * error
+ */
+aim_conn_t *aim_cloneconn(aim_session_t *sess, aim_conn_t *src)
+{
+ aim_conn_t *conn;
+
+ if (!(conn = aim_conn_getnext(sess)))
+ return NULL;
+
+ conn->fd = src->fd;
+ conn->type = src->type;
+ conn->subtype = src->subtype;
+ conn->seqnum = src->seqnum;
+ conn->priv = src->priv;
+ conn->internal = src->internal;
+ conn->lastactivity = src->lastactivity;
+ conn->forcedlatency = src->forcedlatency;
+ conn->sessv = src->sessv;
+ aim_clonehandlers(sess, conn, src);
+
+ if (src->inside) {
+ /*
+ * XXX should clone this section as well, but since currently
+ * this function only gets called for some of that rendezvous
+ * crap, and not on SNAC connections, its probably okay for
+ * now.
+ *
+ */
+ }
+
+ return conn;
+}
+
+/**
+ * aim_newconn - Open a new connection
+ * @sess: Session to create connection in
+ * @type: Type of connection to create
+ * @dest: Host to connect to (in "host:port" syntax)
+ *
+ * Opens a new connection to the specified dest host of specified
+ * type, using the proxy settings if available. If @host is %NULL,
+ * the connection is allocated and returned, but no connection
+ * is made.
+ *
+ * FIXME: Return errors in a more sane way.
+ *
+ */
+aim_conn_t *aim_newconn(aim_session_t *sess, int type, const char *dest)
+{
+ aim_conn_t *connstruct;
+ guint16 port = AIM_LOGIN_PORT;
+ char *host;
+ int i;
+
+ if (!(connstruct = aim_conn_getnext(sess)))
+ return NULL;
+
+ connstruct->sessv = (void *)sess;
+ connstruct->type = type;
+
+ if (!dest) { /* just allocate a struct */
+ connstruct->fd = -1;
+ connstruct->status = 0;
+ return connstruct;
+ }
+
+ /*
+ * As of 23 Jul 1999, AOL now sends the port number, preceded by a
+ * colon, in the BOS redirect. This fatally breaks all previous
+ * libfaims. Bad, bad AOL.
+ *
+ * We put this here to catch every case.
+ *
+ */
+
+ for(i = 0; i < (int)strlen(dest); i++) {
+ if (dest[i] == ':') {
+ port = atoi(&(dest[i+1]));
+ break;
+ }
+ }
+
+ host = (char *)g_malloc(i+1);
+ strncpy(host, dest, i);
+ host[i] = '\0';
+
+ connstruct->fd = proxy_connect(host, port, NULL, NULL);
+
+ g_free(host);
+
+ return connstruct;
+}
+
+/**
+ * aim_conn_setlatency - Set a forced latency value for connection
+ * @conn: Conn to set latency for
+ * @newval: Number of seconds to force between transmits
+ *
+ * Causes @newval seconds to be spent between transmits on a connection.
+ *
+ * This is my lame attempt at overcoming not understanding the rate
+ * limiting.
+ *
+ * XXX: This should really be replaced with something that scales and
+ * backs off like the real rate limiting does.
+ *
+ */
+int aim_conn_setlatency(aim_conn_t *conn, int newval)
+{
+
+ if (!conn)
+ return -1;
+
+ conn->forcedlatency = newval;
+ conn->lastactivity = 0; /* reset this just to make sure */
+
+ return 0;
+}
+
+/**
+ * aim_session_init - Initializes a session structure
+ * @sess: Session to initialize
+ * @flags: Flags to use. Any of %AIM_SESS_FLAGS %OR'd together.
+ * @debuglevel: Level of debugging output (zero is least)
+ *
+ * Sets up the initial values for a session.
+ *
+ */
+void aim_session_init(aim_session_t *sess, guint32 flags, int debuglevel)
+{
+
+ if (!sess)
+ return;
+
+ memset(sess, 0, sizeof(aim_session_t));
+ aim_connrst(sess);
+ sess->queue_outgoing = NULL;
+ sess->queue_incoming = NULL;
+ aim_initsnachash(sess);
+ sess->msgcookies = NULL;
+ sess->snacid_next = 0x00000001;
+
+ sess->flags = 0;
+
+ sess->modlistv = NULL;
+
+ sess->ssi.received_data = 0;
+ sess->ssi.waiting_for_ack = 0;
+ sess->ssi.holding_queue = NULL;
+ sess->ssi.revision = 0;
+ sess->ssi.items = NULL;
+ sess->ssi.timestamp = (time_t)0;
+
+ sess->locate.userinfo = NULL;
+ sess->locate.torequest = NULL;
+ sess->locate.requested = NULL;
+ sess->locate.waiting_for_response = FALSE;
+
+ sess->icq_info = NULL;
+ sess->authinfo = NULL;
+ sess->emailinfo = NULL;
+ sess->oft_info = NULL;
+
+
+ /*
+ * Default to SNAC login unless XORLOGIN is explicitly set.
+ */
+ if (!(flags & AIM_SESS_FLAGS_XORLOGIN))
+ sess->flags |= AIM_SESS_FLAGS_SNACLOGIN;
+ sess->flags |= flags;
+
+ /*
+ * This must always be set. Default to the queue-based
+ * version for back-compatibility.
+ */
+ aim_tx_setenqueue(sess, AIM_TX_QUEUED, NULL);
+
+
+ /*
+ * Register all the modules for this session...
+ */
+ aim__registermodule(sess, misc_modfirst); /* load the catch-all first */
+ aim__registermodule(sess, general_modfirst);
+ aim__registermodule(sess, locate_modfirst);
+ aim__registermodule(sess, buddylist_modfirst);
+ aim__registermodule(sess, msg_modfirst);
+ aim__registermodule(sess, admin_modfirst);
+ aim__registermodule(sess, bos_modfirst);
+ aim__registermodule(sess, search_modfirst);
+ aim__registermodule(sess, stats_modfirst);
+ aim__registermodule(sess, chatnav_modfirst);
+ aim__registermodule(sess, chat_modfirst);
+ /* missing 0x0f - 0x12 */
+ aim__registermodule(sess, ssi_modfirst);
+ /* missing 0x14 */
+ aim__registermodule(sess, icq_modfirst);
+ /* missing 0x16 */
+ aim__registermodule(sess, auth_modfirst);
+
+ return;
+}
+
+/**
+ * aim_session_kill - Deallocate a session
+ * @sess: Session to kill
+ *
+ */
+void aim_session_kill(aim_session_t *sess)
+{
+ aim_cleansnacs(sess, -1);
+
+ aim_logoff(sess);
+
+ aim__shutdownmodules(sess);
+
+ return;
+}
+
+/*
+ * XXX this is nearly as ugly as proxyconnect().
+ */
+int aim_conn_completeconnect(aim_session_t *sess, aim_conn_t *conn)
+{
+ fd_set fds, wfds;
+ struct timeval tv;
+ int res, error = ETIMEDOUT;
+ aim_rxcallback_t userfunc;
+
+ if (!conn || (conn->fd == -1))
+ return -1;
+
+ if (!(conn->status & AIM_CONN_STATUS_INPROGRESS))
+ return -1;
+
+ FD_ZERO(&fds);
+ FD_SET(conn->fd, &fds);
+ FD_ZERO(&wfds);
+ FD_SET(conn->fd, &wfds);
+ tv.tv_sec = 0;
+ tv.tv_usec = 0;
+
+ if ((res = select(conn->fd+1, &fds, &wfds, NULL, &tv)) == -1) {
+ error = errno;
+ aim_conn_close(conn);
+ errno = error;
+ return -1;
+ } else if (res == 0) {
+ return 0; /* hasn't really completed yet... */
+ }
+
+ if (FD_ISSET(conn->fd, &fds) || FD_ISSET(conn->fd, &wfds)) {
+ unsigned int len = sizeof(error);
+
+ if (getsockopt(conn->fd, SOL_SOCKET, SO_ERROR, &error, &len) < 0)
+ error = errno;
+ }
+
+ if (error) {
+ aim_conn_close(conn);
+ errno = error;
+ return -1;
+ }
+
+#ifndef _WIN32
+ fcntl(conn->fd, F_SETFL, 0); /* XXX should restore original flags */
+#endif
+
+ conn->status &= ~AIM_CONN_STATUS_INPROGRESS;
+
+ if ((userfunc = aim_callhandler(sess, conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNCOMPLETE)))
+ userfunc(sess, NULL, conn);
+
+ /* Flush out the queues if there was something waiting for this conn */
+ aim_tx_flushqueue(sess);
+
+ return 0;
+}
+
+aim_session_t *aim_conn_getsess(aim_conn_t *conn)
+{
+
+ if (!conn)
+ return NULL;
+
+ return (aim_session_t *)conn->sessv;
+}
+
+/*
+ * aim_logoff()
+ *
+ * Closes -ALL- open connections.
+ *
+ */
+static int aim_logoff(aim_session_t *sess)
+{
+
+ aim_connrst(sess); /* in case we want to connect again */
+
+ return 0;
+
+}
+
+/*
+ * aim_flap_nop()
+ *
+ * No-op. WinAIM 4.x sends these _every minute_ to keep
+ * the connection alive.
+ */
+int aim_flap_nop(aim_session_t *sess, aim_conn_t *conn)
+{
+ aim_frame_t *fr;
+
+ if (!(fr = aim_tx_new(sess, conn, AIM_FRAMETYPE_FLAP, 0x05, 0)))
+ return -ENOMEM;
+
+ aim_tx_enqueue(sess, fr);
+
+ return 0;
+}
+
+