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-rw-r--r--protocols/nogaim.c33
-rw-r--r--protocols/nogaim.h12
2 files changed, 33 insertions, 12 deletions
diff --git a/protocols/nogaim.c b/protocols/nogaim.c
index de7faba7..fb9c7986 100644
--- a/protocols/nogaim.c
+++ b/protocols/nogaim.c
@@ -565,9 +565,40 @@ void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname
/* prpl.c */
+struct show_got_added_data
+{
+ struct gaim_connection *gc;
+ char *handle;
+};
+
+void show_got_added_no( gpointer w, struct show_got_added_data *data )
+{
+ g_free( data->handle );
+ g_free( data );
+}
+
+void show_got_added_yes( gpointer w, struct show_got_added_data *data )
+{
+ data->gc->prpl->add_buddy( data->gc, data->handle );
+ add_buddy( data->gc, NULL, data->handle, data->handle );
+
+ return show_got_added_no( w, data );
+}
+
void show_got_added( struct gaim_connection *gc, char *handle, const char *realname )
{
- return;
+ struct show_got_added_data *data = g_new0( struct show_got_added_data, 1 );
+ char *s;
+
+ /* TODO: Make a setting for this! */
+ if( user_findhandle( gc, handle ) != NULL )
+ return;
+
+ s = g_strdup_printf( "The user %s is not in your buddy list yet. Do you want to add him/her now?", handle );
+
+ data->gc = gc;
+ data->handle = g_strdup( handle );
+ query_add( gc->irc, gc, s, show_got_added_yes, show_got_added_no, data );
}
diff --git a/protocols/nogaim.h b/protocols/nogaim.h
index 894b5b05..4699f69f 100644
--- a/protocols/nogaim.h
+++ b/protocols/nogaim.h
@@ -14,7 +14,7 @@
*
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
* (and possibly other members of the Gaim team)
- * Copyright 2002-2004 Wilmer van der Gaast <lintux@lintux.cx>
+ * Copyright 2002-2004 Wilmer van der Gaast <wilmer@gaast.net>
*/
/*
@@ -51,22 +51,12 @@
#define SELF_ALIAS_LEN 400
#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
-#define PERMIT_ALL 1
-#define PERMIT_NONE 2
-#define PERMIT_SOME 3
-#define DENY_SOME 4
-
#define WEBSITE "http://www.bitlee.org/"
#define IM_FLAG_AWAY 0x0020
#define OPT_CONN_HTML 0x00000001
#define OPT_LOGGED_IN 0x00010000
#define GAIM_AWAY_CUSTOM "Custom"
-#define GAIM_LOGO 0
-#define GAIM_ERROR 1
-#define GAIM_WARNING 2
-#define GAIM_INFO 3
-
/* ok. now the fun begins. first we create a connection structure */
struct gaim_connection
{