| Commit message (Collapse) | Author | Age | Lines |
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Wilmer van der Gaast 2007-12-02 Imported setuid() patch from Simo Leone <simo@archlinux...> with some
Wilmer van der Gaast 2007-12-02 Forgot to return something in jabber_chat_join_failed().
Wilmer van der Gaast 2007-12-02 Merging a change I should've pulled before committing three other changes.
Wilmer van der Gaast 2007-12-02 Added charset checks on incoming msgs (from the IRC side) to prevent possible
Wilmer van der Gaast 2007-12-02 Handling of presence-error packets (only useful for groupchats now), moved
Wilmer van der Gaast 2007-12-02 Defining DEBUG via CFLAGS so that it'll always be there, even when a file
Wilmer van der Gaast 2007-12-02 Removed retarded printf() (ARGH) and moved the event handling handling of
Wilmer van der Gaast 2007-11-29 printf() in daemons considered harmful.
Wilmer van der Gaast 2007-11-28 Fixed the epoll+ForkDaemon combination. The libevent event handling
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jabber_chat_by_jid() (with the right name) to conference.c, I don't know
what it was doing in jabber_util.c.
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IQ packets to jabber_util so I can reuse it for certain presence packets.
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* move from out_of_data to is_writable, eliminate buffers
* implement "transfers reject [id]"
* documentation in commands.xml
* implement throughput and cummulative throughput boundaries
* feature discovery before sending
* implement sending over a proxy
(proxy discovery, socks5 client handshake for sending, activate message)
* integrate toxik-mek-ft
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only a few changes to bitlbees code, mainly the addition of the "transfers"
command.
This is known to work with Kopete, Psi, and Pidgin (formerly known as gaim).
At least with Pidgin also over a proxy. DCC has only been tested with irssi.
IPV6 is untested but should work.
Currently, only receiving via SOCKS5BYTESREAMS is implemented. I'm not sure if
the alternative(in-band bytestreams IBB) is worth implementing since I didn't
see a client yet that can do it. Additionally, it is probably very slow and
needs support by the server as well.
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from other BitlBees won't be picked up accidentally. Might also want to
randomize the per-packet IDs because they're still predictable.
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(only presence so far) errors.
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channel name generation code in root_commands.c and fixed one memory leak
in jabber_buddy_remove_bare().
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doesn't deal with it very well, and I don't really know yet how I'll
solve this... :-(
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with anonymous rooms (ie about 95% of all available Jabber chatrooms?).
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Just don't use this, you're really not going to like it. :-)
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callback, it's only called from inside IM-modules. This makes sure a buddy
only gets added to the BitlBee structures if the add was successful. This
gets rid of the weirdness described in #55. Unfortunately for now this
change breaks A) automatic renaming of ICQ contacts (if there are names
stored in the contact list) B) add -tmp.
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little bit, grouping things by category instead of original Gaim 0.58
filename.
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will come tomorrow. It compiles, I'll leave the real testing up to someone
else. ;-)
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insensitivity. Probably not complete yet...
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makes it easier to find out if an event handler has to be called for a
reply packet.
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list, proper checking (and handling) of events related to buddies that
aren't "hashed" yet, limit checks on priorityto setting, renamed JEP85
to XEP85, support for more XEP85 states.
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login, and now sending proper error responses to IQ packets we can't
handle.
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budd_by_jid(), added a full_jid property to easily address that resource
without having to rebuild the full JID every time and implemented typing
notification shite.
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means the buddy won't show up offline when one resource goes down (while
there are still others available). It also remembers away state
information for every separate resource. Later this system will be used
to keep track of client capability information (Typing notices, yay...)
and who knows what else.
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mess in iq.c!
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event handlers that can be set when sending a packet to handle the reply
to this specific packet. This should allow me to make the iq handler a
lot cleaner.
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<presence/> tags.
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seem to be completely like how it works on other IM networks.)
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got rid of the double <presence> tag sent because of presence_announce().
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properly working SASL authentication (although only PLAIN so far).
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