// bitlbee.cpp : Defines the class behaviors for the application. // #include "maindlg.h" #include "bitlbeewin.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CBitlbeeApp BEGIN_MESSAGE_MAP(CBitlbeeApp, CWinApp) //{{AFX_MSG_MAP(CBitlbeeApp) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // The one and only CBitlbeeApp object CBitlbeeApp theApp; ///////////////////////////////////////////////////////////////////////////// // CBitlbeeApp initialization BOOL CBitlbeeApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif new CMainDlg(); return TRUE; }