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  /********************************************************************\
  * BitlBee -- An IRC to other IM-networks gateway                     *
  *                                                                    *
  * Copyright 2002-2005 Wilmer van der Gaast and others                *
  \********************************************************************/

/* HTTP(S) module                                                       */

/*
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License with
  the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
  if not, write to the Free Software Foundation, Inc., 59 Temple Place,
  Suite 330, Boston, MA  02111-1307  USA
*/

/* http_client allows you to talk (asynchronously, again) to HTTP servers.
   In the "background" it will send the whole query and wait for a complete
   response to come back. Right now it's only used by the MSN Passport
   authentication code, but it might be useful for other things too (for
   example the AIM usericon patch uses this so icons can be stored on
   webservers instead of the local filesystem).
   
   Didn't test this too much, but it seems to work well. Just don't look
   at the code that handles HTTP 30x redirects. ;-) The function is
   probably not very useful for downloading lots of data since it keeps 
   everything in a memory buffer until the download is completed (and
   can't pass any data or whatever before then). It's very useful for
   doing quick requests without blocking the whole program, though. */

#include <glib.h>
#include "ssl_client.h"

struct http_request;

/* Your callback function should look like this: */
typedef void (*http_input_function)( struct http_request * );

/* This structure will be filled in by the http_dorequest* functions, and
   it will be passed to the callback function. Use the data field to add
   your own data. */
struct http_request
{
	char *request;          /* The request to send to the server. */
	int request_length;     /* Its size. */
	int status_code;        /* The numeric HTTP status code. (Or -1
	                           if something really went wrong) */
	char *status_string;    /* The error text. */
	char *reply_headers;
	char *reply_body;
	int body_size;          /* The number of bytes in reply_body. */
	int finished;           /* Set to non-0 if the request was completed
	                           successfully. */
	
	http_input_function func;
	gpointer data;
	
	/* Please don't touch the things down here, you shouldn't need them. */
	
	void *ssl;
	int fd;
	
	int inpa;
	int bytes_written;
	int bytes_read;
};

/* The _url variant is probably more useful than the raw version. The raw
   version is probably only useful if you want to do POST requests or if
   you want to add some extra headers. As you can see, HTTPS connections
   are also supported (using ssl_client). */
void *http_dorequest( char *host, int port, int ssl, char *request, http_input_function func, gpointer data );
void *http_dorequest_url( char *url_string, http_input_function func, gpointer data );
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/***************************************************************************\
*                                                                           *
*  BitlBee - An IRC to IM gateway                                           *
*  Jabber module - Misc. stuff                                              *
*                                                                           *
*  Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net>                   *
*                                                                           *
*  This program is free software; you can redistribute it and/or modify     *
*  it under the terms of the GNU General Public License as published by     *
*  the Free Software Foundation; either version 2 of the License, or        *
*  (at your option) any later version.                                      *
*                                                                           *
*  This program is distributed in the hope that it will be useful,          *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the            *
*  GNU General Public License for more details.                             *
*                                                                           *
*  You should have received a copy of the GNU General Public License along  *
*  with this program; if not, write to the Free Software Foundation, Inc.,  *
*  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.              *
*                                                                           *
\***************************************************************************/

#include "jabber.h"

static unsigned int next_id = 1;

char *set_eval_priority( set_t *set, char *value )
{
	account_t *acc = set->data;
	int i;
	
	if( sscanf( value, "%d", &i ) == 1 )
	{
		/* Priority is a signed 8-bit integer, according to RFC 3921. */
		if( i < -128 || i > 127 )
			return NULL;
	}
	else
		return NULL;
	
	/* Only run this stuff if the account is online ATM,
	   and if the setting seems to be acceptable. */
	if( acc->ic )
	{
		/* Although set_eval functions usually are very nice and
		   convenient, they have one disadvantage: If I would just
		   call p_s_u() now to send the new prio setting, it would
		   send the old setting because the set->value gets changed
		   after the (this) eval returns a non-NULL value.
		   
		   So now I can choose between implementing post-set
		   functions next to evals, or just do this little hack: */
		
		g_free( set->value );
		set->value = g_strdup( value );
		
		/* (Yes, sorry, I prefer the hack. :-P) */
		
		presence_send_update( acc->ic );
	}
	
	return value;
}

char *set_eval_tls( set_t *set, char *value )
{
	if( g_strcasecmp( value, "try" ) == 0 )
		return value;
	else
		return set_eval_bool( set, value );
}

struct xt_node *jabber_make_packet( char *name, char *type, char *to, struct xt_node *children )
{
	struct xt_node *node;
	
	node = xt_new_node( name, NULL, children );
	
	if( type )
		xt_add_attr( node, "type", type );
	if( to )
		xt_add_attr( node, "to", to );
	
	/* IQ packets should always have an ID, so let's generate one. It
	   might get overwritten by jabber_cache_add() if this packet has
	   to be saved until we receive a response. Cached packets get
	   slightly different IDs so we can recognize them. */
	if( strcmp( name, "iq" ) == 0 )
	{
		char *id = g_strdup_printf( "%s%05x", JABBER_PACKET_ID, ( next_id++ ) & 0xfffff );
		xt_add_attr( node, "id", id );
		g_free( id );
	}
	
	return node;
}

struct xt_node *jabber_make_error_packet( struct xt_node *orig, char *err_cond, char *err_type )
{
	struct xt_node *node, *c;
	char *to;
	
	/* Create the "defined-condition" tag. */
	c = xt_new_node( err_cond, NULL, NULL );
	xt_add_attr( c, "xmlns", XMLNS_STANZA_ERROR );
	
	/* Put it in an <error> tag. */
	c = xt_new_node( "error", NULL, c );
	xt_add_attr( c, "type", err_type );
	
	/* To make the actual error packet, we copy the original packet and
	   add our <error>/type="error" tag. Including the original packet
	   is recommended, so let's just do it. */
	node = xt_dup( orig );
	xt_add_child( node, c );
	xt_add_attr( node, "type", "error" );
	
	/* Return to sender. */
	if( ( to = xt_find_attr( node, "from" ) ) )
	{
		xt_add_attr( node, "to", to );
		xt_remove_attr( node, "from" );
	}
		
	return node;
}

/* Cache a node/packet for later use. Mainly useful for IQ packets if you need
   them when you receive the response. Use this BEFORE sending the packet so
   it'll get a new id= tag, and do NOT free() the packet after sending it! */
void jabber_cache_add( struct im_connection *ic, struct xt_node *node, jabber_cache_event func )
{
	struct jabber_data *jd = ic->proto_data;
	char *id = g_strdup_printf( "%s%05x", JABBER_CACHED_ID, ( next_id++ ) & 0xfffff );
	struct jabber_cache_entry *entry = g_new0( struct jabber_cache_entry, 1 );
	
	xt_add_attr( node, "id", id );
	g_free( id );
	
	entry->node = node;
	entry->func = func;
	g_hash_table_insert( jd->node_cache, xt_find_attr( node, "id" ), entry );
}

void jabber_cache_entry_free( gpointer data )
{
	struct jabber_cache_entry *entry = data;
	
	xt_free_node( entry->node );
	g_free( entry );
}

gboolean jabber_cache_clean_entry( gpointer key, gpointer entry, gpointer nullpointer );

/* This one should be called from time to time (from keepalive, in this case)
   to make sure things don't stay in the node cache forever. By marking nodes
   during the first run and deleting marked nodes during a next run, every
   node should be available in the cache for at least a minute (assuming the
   function is indeed called every minute). */
void jabber_cache_clean( struct im_connection *ic )
{
	struct jabber_data *jd = ic->proto_data;
	
	g_hash_table_foreach_remove( jd->node_cache, jabber_cache_clean_entry, NULL );
}

gboolean jabber_cache_clean_entry( gpointer key, gpointer entry_, gpointer nullpointer )
{
	struct jabber_cache_entry *entry = entry_;
	struct xt_node *node = entry->node;
	
	if( node->flags & XT_SEEN )
		return TRUE;
	else
	{
		node->flags |= XT_SEEN;
		return FALSE;
	}
}

const struct jabber_away_state jabber_away_state_list[] =
{
	{ "away",  "Away" },
	{ "chat",  "Free for Chat" },
	{ "dnd",   "Do not Disturb" },
	{ "xa",    "Extended Away" },
	{ "",      "Online" },
	{ "",      NULL }
};

const struct jabber_away_state *jabber_away_state_by_code( char *code )
{
	int i;
	
	for( i = 0; jabber_away_state_list[i].full_name; i ++ )
		if( g_strcasecmp( jabber_away_state_list[i].code, code ) == 0 )
			return jabber_away_state_list + i;
	
	return NULL;
}

const struct jabber_away_state *jabber_away_state_by_name( char *name )
{
	int i;
	
	for( i = 0; jabber_away_state_list[i].full_name; i ++ )
		if( g_strcasecmp( jabber_away_state_list[i].full_name, name ) == 0 )
			return jabber_away_state_list + i;
	
	return NULL;
}

struct jabber_buddy_ask_data
{
	struct im_connection *ic;
	char *handle;
	char *realname;
};

static void jabber_buddy_ask_yes( gpointer w, struct jabber_buddy_ask_data *bla )
{
	presence_send_request( bla->ic, bla->handle, "subscribed" );
	
	if( imcb_find_buddy( bla->ic, bla->handle ) == NULL )
		imcb_ask_add( bla->ic, bla->handle, NULL );
	
	g_free( bla->handle );
	g_free( bla );
}

static void jabber_buddy_ask_no( gpointer w, struct jabber_buddy_ask_data *bla )
{
	presence_send_request( bla->ic, bla->handle, "subscribed" );
	
	g_free( bla->handle );
	g_free( bla );
}

void jabber_buddy_ask( struct im_connection *ic, char *handle )
{
	struct jabber_buddy_ask_data *bla = g_new0( struct jabber_buddy_ask_data, 1 );
	char *buf;
	
	bla->ic = ic;
	bla->handle = g_strdup( handle );
	
	buf = g_strdup_printf( "The user %s wants to add you to his/her buddy list.", handle );
	imcb_ask( ic, buf, bla, jabber_buddy_ask_yes, jabber_buddy_ask_no );
	g_free( buf );
}

/* Returns a new string. Don't leak it! */
char *jabber_normalize( const char *orig )
{
	int len, i;
	char *new;
	
	len = strlen( orig );
	new = g_new( char, len + 1 );
	for( i = 0; i < len; i ++ )
		new[i] = tolower( orig[i] );
	
	new[i] = 0;
	return new;
}

/* Adds a buddy/resource to our list. Returns NULL if full_jid is not really a
   FULL jid or if we already have this buddy/resource. XXX: No, great, actually
   buddies from transports don't (usually) have resources. So we'll really have
   to deal with that properly. Set their ->resource property to NULL. Do *NOT*
   allow to mix this stuff, though... */
struct jabber_buddy *jabber_buddy_add( struct im_connection *ic, char *full_jid_ )
{
	struct jabber_data *jd = ic->proto_data;
	struct jabber_buddy *bud, *new, *bi;
	char *s, *full_jid;
	
	full_jid = jabber_normalize( full_jid_ );
	
	if( ( s = strchr( full_jid, '/' ) ) )
		*s = 0;
	
	new = g_new0( struct jabber_buddy, 1 );
	
	if( ( bud = g_hash_table_lookup( jd->buddies, full_jid ) ) )
	{
		/* If this is a transport buddy or whatever, it can't have more
		   than one instance, so this is always wrong: */
		if( s == NULL || bud->resource == NULL )
		{
			if( s ) *s = '/';
			g_free( new );
			g_free( full_jid );
			return NULL;
		}
		
		new->bare_jid = bud->bare_jid;
		
		/* We already have another resource for this buddy, add the
		   new one to the list. */
		for( bi = bud; bi; bi = bi->next )
		{
			/* Check for dupes. */
			if( g_strcasecmp( bi->resource, s + 1 ) == 0 )
			{
				*s = '/';
				g_free( new );
				g_free( full_jid );
				return NULL;
			}
			/* Append the new item to the list. */
			else if( bi->next == NULL )
			{
				bi->next = new;
				break;
			}
		}
	}
	else
	{
		/* Keep in mind that full_jid currently isn't really
		   a full JID... */
		new->bare_jid = g_strdup( full_jid );
		g_hash_table_insert( jd->buddies, new->bare_jid, new );
	}
	
	if( s )
	{
		*s = '/';
		new->full_jid = full_jid;
		new->resource = strchr( new->full_jid, '/' ) + 1;
	}
	else
	{
		/* Let's waste some more bytes of RAM instead of to make
		   memory management a total disaster here. And it saves
		   me one g_free() call in this function. :-P */
		new->full_jid = full_jid;
	}
	
	return new;
}

/* Finds a buddy from our structures. Can find both full- and bare JIDs. When
   asked for a bare JID, it uses the "resource_select" setting to see which
   resource to pick. */
struct jabber_buddy *jabber_buddy_by_jid( struct im_connection *ic, char *jid_, get_buddy_flags_t flags )
{
	struct jabber_data *jd = ic->proto_data;
	struct jabber_buddy *bud;
	char *s, *jid;
	
	jid = jabber_normalize( jid_ );
	
	if( ( s = strchr( jid, '/' ) ) )
	{
		int none_found = 0;
		
		*s = 0;
		if( ( bud = g_hash_table_lookup( jd->buddies, jid ) ) )
		{
			/* Is this one of those no-resource buddies? */
			if( bud->resource == NULL )
			{
				g_free( jid );
				return NULL;
			}
			else
			{
				/* See if there's an exact match. */
				for( ; bud; bud = bud->next )
					if( g_strcasecmp( bud->resource, s + 1 ) == 0 )
						break;
			}
		}
		else
		{
			/* This hack is there to make sure that O_CREAT will
			   work if there's already another resouce present
			   for this JID, even if it's an unknown buddy. This
			   is done to handle conferences properly. */
			none_found = 1;
		}
		
		if( bud == NULL && ( flags & GET_BUDDY_CREAT ) && ( imcb_find_buddy( ic, jid ) || !none_found ) )
		{
			*s = '/';
			bud = jabber_buddy_add( ic, jid );
		}
		
		g_free( jid );
		return bud;
	}
	else
	{
		struct jabber_buddy *best_prio, *best_time;
		char *set;
		
		bud = g_hash_table_lookup( jd->buddies, jid );
		
		g_free( jid );
		
		if( bud == NULL )
			/* No match. Create it now? */
			return ( ( flags & GET_BUDDY_CREAT ) && imcb_find_buddy( ic, jid_ ) ) ?
			           jabber_buddy_add( ic, jid_ ) : NULL;
		else if( bud->resource && ( flags & GET_BUDDY_EXACT ) )
			/* We want an exact match, so in thise case there shouldn't be a /resource. */
			return NULL;
		else if( ( bud->resource == NULL || bud->next == NULL ) )
			/* No need for selection if there's only one option. */
			return bud;
		
		best_prio = best_time = bud;
		for( ; bud; bud = bud->next )
		{
			if( bud->priority > best_prio->priority )
				best_prio = bud;
			if( bud->last_act > best_time->last_act )
				best_time = bud;
		}
		
		if( ( set = set_getstr( &ic->acc->set, "resource_select" ) ) == NULL )
			return NULL;
		else if( strcmp( set, "activity" ) == 0 )
			return best_time;
		else /* if( strcmp( set, "priority" ) == 0 ) */
			return best_prio;
	}
}

/* I'm keeping a separate ext_jid attribute to save a JID that makes sense
   to export to BitlBee. This is mainly for groupchats right now. It's
   a bit of a hack, but I just think having the user nickname in the hostname
   part of the hostmask doesn't look nice on IRC. Normally you can convert
   a normal JID to ext_jid by swapping the part before and after the / and
   replacing the / with a =. But there should be some stripping (@s are
   allowed in Jabber nicks...). */
struct jabber_buddy *jabber_buddy_by_ext_jid( struct im_connection *ic, char *jid_, get_buddy_flags_t flags )
{
	struct jabber_buddy *bud;
	char *s, *jid;
	
	jid = jabber_normalize( jid_ );
	
	if( ( s = strchr( jid, '=' ) ) == NULL )
		return NULL;
	
	for( bud = jabber_buddy_by_jid( ic, s + 1, GET_BUDDY_FIRST ); bud; bud = bud->next )
	{
		/* Hmmm, could happen if not all people in the chat are anonymized? */
		if( bud->ext_jid == NULL )
			continue;
		
		if( strcmp( bud->ext_jid, jid ) == 0 )
			break;
	}
	
	g_free( jid );
	
	return bud;
}

/* Remove one specific full JID from our list. Use this when a buddy goes
   off-line (because (s)he can still be online from a different location.
   XXX: See above, we should accept bare JIDs too... */
int jabber_buddy_remove( struct im_connection *ic, char *full_jid_ )
{
	struct jabber_data *jd = ic->proto_data;
	struct jabber_buddy *bud, *prev, *bi;
	char *s, *full_jid;
	
	full_jid = jabber_normalize( full_jid_ );
	
	if( ( s = strchr( full_jid, '/' ) ) )
		*s = 0;
	
	if( ( bud = g_hash_table_lookup( jd->buddies, full_jid ) ) )
	{
		/* If there's only one item in the list (and if the resource
		   matches), removing it is simple. (And the hash reference
		   should be removed too!) */
		if( bud->next == NULL && ( ( s == NULL || bud->resource == NULL ) || g_strcasecmp( bud->resource, s + 1 ) == 0 ) )
		{
			g_hash_table_remove( jd->buddies, bud->bare_jid );
			g_free( bud->bare_jid );
			g_free( bud->ext_jid );
			g_free( bud->full_jid );
			g_free( bud->away_message );
			g_free( bud );
			
			g_free( full_jid );
			
			return 1;
		}
		else if( s == NULL || bud->resource == NULL )
		{
			/* Tried to remove a bare JID while this JID does seem
			   to have resources... (Or the opposite.) *sigh* */
			g_free( full_jid );
			return 0;
		}
		else
		{
			for( bi = bud, prev = NULL; bi; bi = (prev=bi)->next )
				if( g_strcasecmp( bi->resource, s + 1 ) == 0 )
					break;
			
			g_free( full_jid );
			
			if( bi )
			{
				if( prev )
					prev->next = bi->next;
				else
					/* The hash table should point at the second
					   item, because we're removing the first. */
					g_hash_table_replace( jd->buddies, bi->bare_jid, bi->next );
				
				g_free( bi->ext_jid );
				g_free( bi->full_jid );
				g_free( bi->away_message );
				g_free( bi );
				
				return 1;
			}
			else
			{
				return 0;
			}
		}
	}
	else
	{
		g_free( full_jid );
		return 0;
	}
}

/* Remove a buddy completely; removes all resources that belong to the
   specified bare JID. Use this when removing someone from the contact
   list, for example. */
int jabber_buddy_remove_bare( struct im_connection *ic, char *bare_jid )
{
	struct jabber_data *jd = ic->proto_data;
	struct jabber_buddy *bud, *next;
	
	if( strchr( bare_jid, '/' ) )
		return 0;
	
	if( ( bud = jabber_buddy_by_jid( ic, bare_jid, GET_BUDDY_FIRST ) ) )
	{
		/* Most important: Remove the hash reference. We don't know
		   this buddy anymore. */
		g_hash_table_remove( jd->buddies, bud->bare_jid );
		g_free( bud->bare_jid );
		
		/* Deallocate the linked list of resources. */
		while( bud )
		{
			/* ext_jid && anonymous means that this buddy is
			   specific to one groupchat (the one we're
			   currently cleaning up) so it can be deleted
			   completely. */
			if( bud->ext_jid && bud->flags & JBFLAG_IS_ANONYMOUS )
				imcb_remove_buddy( ic, bud->ext_jid, NULL );
			
			next = bud->next;
			g_free( bud->ext_jid );
			g_free( bud->full_jid );
			g_free( bud->away_message );
			g_free( bud );
			bud = next;
		}
		
		return 1;
	}
	else
	{
		return 0;
	}
}

struct groupchat *jabber_chat_by_name( struct im_connection *ic, const char *name )
{
	char *normalized = jabber_normalize( name );
	struct groupchat *ret;
	struct jabber_chat *jc;
	
	for( ret = ic->groupchats; ret; ret = ret->next )
	{
		jc = ret->data;
		if( strcmp( normalized, jc->name ) == 0 )
			break;
	}
	g_free( normalized );
	
	return ret;
}

time_t jabber_get_timestamp( struct xt_node *xt )
{
	struct tm tp, utc;
	struct xt_node *c;
	time_t res, tres;
	char *s = NULL;
	
	for( c = xt->children; ( c = xt_find_node( c, "x" ) ); c = c->next )
	{
		if( ( s = xt_find_attr( c, "xmlns" ) ) && strcmp( s, XMLNS_DELAY ) == 0 )
			break;
	}
	
	if( !c || !( s = xt_find_attr( c, "stamp" ) ) )
		return 0;
	
	memset( &tp, 0, sizeof( tp ) );
	if( sscanf( s, "%4d%2d%2dT%2d:%2d:%2d", &tp.tm_year, &tp.tm_mon, &tp.tm_mday,
	                                        &tp.tm_hour, &tp.tm_min, &tp.tm_sec ) != 6 )
		return 0;
	
	tp.tm_year -= 1900;
	tp.tm_mon --;
	tp.tm_isdst = -1; /* GRRRRRRRRRRR */
	
	res = mktime( &tp );
	/* Problem is, mktime() just gave us the GMT timestamp for the
	   given local time... While the given time WAS NOT local. So
	   we should fix this now.
	
	   Now I could choose between messing with environment variables
	   (kludgy) or using timegm() (not portable)... Or doing the
	   following, which I actually prefer... */
	gmtime_r( &res, &utc );
	utc.tm_isdst = -1; /* Once more: GRRRRRRRRRRRRRRRRRR!!! */
	if( utc.tm_hour == tp.tm_hour && utc.tm_min == tp.tm_min )
		/* Sweet! We're in UTC right now... */
		return res;
	
	tres = mktime( &utc );
	res += res - tres;
	
	/* Yes, this is a hack. And it will go wrong around DST changes.
	   BUT this is more likely to be threadsafe than messing with
	   environment variables, and possibly more portable... */
	
	return res;
}