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/***************************************************************************\
* *
* BitlBee - An IRC to IM gateway *
* Jabber module - Misc. stuff *
* *
* Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, write to the Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
\***************************************************************************/
#include "jabber.h"
static int next_id = 1;
char *set_eval_resprio( set_t *set, char *value )
{
account_t *acc = set->data;
char *ret;
if( strcmp( set->key, "priority" ) == 0 )
ret = set_eval_int( set, value );
else
ret = value;
/* Only run this stuff if the account is online ATM,
and if the setting seems to be acceptable. */
if( acc->gc && ret )
{
if( strcmp( set->key, "priority" ) == 0 )
{
/* Although set_eval functions usually are very nice
and convenient, they have one disadvantage: If I
would just call p_s_u() now to send the new prio
setting, it would send the old setting because the
set->value gets changed when the eval returns a
non-NULL value.
So now I can choose between implementing post-set
functions next to evals, or just do this little
hack: */
g_free( set->value );
set->value = g_strdup( ret );
/* (Yes, sorry, I prefer the hack. :-P) */
presence_send_update( acc->gc );
}
else
{
}
}
return ret;
}
char *set_eval_tls( set_t *set, char *value )
{
if( g_strcasecmp( value, "try" ) == 0 )
return value;
else
return set_eval_bool( set, value );
}
struct xt_node *jabber_make_packet( char *name, char *type, char *to, struct xt_node *children )
{
struct xt_node *node;
node = xt_new_node( name, NULL, children );
if( type )
xt_add_attr( node, "type", type );
if( to )
xt_add_attr( node, "to", to );
return node;
}
/* Cache a node/packet for later use. Mainly useful for IQ packets if you need
them when you receive the response. Use this BEFORE sending the packet so
it'll get an id= tag, and do NOT free() the packet after writing it! */
void jabber_cache_packet( struct gaim_connection *gc, struct xt_node *node )
{
struct jabber_data *jd = gc->proto_data;
char *id = g_strdup_printf( "BeeX%04x", next_id++ );
/* FIXME: Maybe start using g_error() here if nodes still have a parent, for example? */
xt_add_attr( node, "id", id );
xt_add_child( jd->node_cache, node );
g_free( id );
}
/* Emptying this cache is a BIG TODO! */
struct xt_node *jabber_packet_from_cache( struct gaim_connection *gc, char *id )
{
struct jabber_data *jd = gc->proto_data;
struct xt_node *node;
char *s;
for( node = jd->node_cache->children; node; node = node->next )
if( ( s = xt_find_attr( node, "id" ) ) && strcmp( id, s ) == 0 )
break;
return node;
}
const struct jabber_away_state jabber_away_state_list[] =
{
{ "away", "Away" },
{ "chat", "Free for Chat" },
{ "dnd", "Do not Disturb" },
{ "xa", "Extended Away" },
{ "", "Online" },
{ "", NULL }
};
const struct jabber_away_state *jabber_away_state_by_code( char *code )
{
int i;
for( i = 0; jabber_away_state_list[i].full_name; i ++ )
if( g_strcasecmp( jabber_away_state_list[i].code, code ) == 0 )
return jabber_away_state_list + i;
return NULL;
}
const struct jabber_away_state *jabber_away_state_by_name( char *name )
{
int i;
for( i = 0; jabber_away_state_list[i].full_name; i ++ )
if( g_strcasecmp( jabber_away_state_list[i].full_name, name ) == 0 )
return jabber_away_state_list + i;
return NULL;
}
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