/********************************************************************\
* BitlBee -- An IRC to other IM-networks gateway *
* *
* Copyright 2002-2004 Wilmer van der Gaast and others *
\********************************************************************/
/*
* nogaim
*
* Gaim without gaim - for BitlBee
*
* This file contains functions called by the Gaim IM-modules. It contains
* some struct and type definitions from Gaim.
*
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
* (and possibly other members of the Gaim team)
* Copyright 2002-2004 Wilmer van der Gaast <wilmer@gaast.net>
*/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License with
the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
if not, write to the Free Software Foundation, Inc., 59 Temple Place,
Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _NOGAIM_H
#define _NOGAIM_H
#include "bitlbee.h"
#include "account.h"
#include "proxy.h"
#include "md5.h"
#include "sha.h"
#define BUF_LEN MSG_LEN
#define BUF_LONG ( BUF_LEN * 2 )
#define MSG_LEN 2048
#define BUF_LEN MSG_LEN
#define SELF_ALIAS_LEN 400
#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
#define WEBSITE "http://www.bitlbee.org/"
#define IM_FLAG_AWAY 0x0020
#define GAIM_AWAY_CUSTOM "Custom"
#define OPT_CONN_HTML 0x00000001
#define OPT_LOGGED_IN 0x00010000
#define OPT_LOGGING_OUT 0x00020000
/* ok. now the fun begins. first we create a connection structure */
struct gaim_connection
{
account_t *acc;
guint32 flags;
/* each connection then can have its own protocol-specific data */
void *proto_data;
/* all connections need an input watcher */
int inpa;
guint keepalive;
/* buddy list stuff. there is still a global groups for the buddy list, but
* we need to maintain our own set of buddies, and our own permit/deny lists */
GSList *permit;
GSList *deny;
int permdeny;
char username[64];
char displayname[128];
char password[32];
char *away;
int evil;
gboolean wants_to_die; /* defaults to FALSE */
/* BitlBee */
irc_t *irc;
struct conversation *conversations;
};
/* struct buddy_chat went away and got merged with this. */
struct conversation {
struct gaim_connection *gc;
/* stuff used just for chat */
GList *in_room;
GList *ignored;
int id;
/* BitlBee */
struct conversation *next;
char *channel;
char *title;
char joined;
void *data;
};
struct buddy {
char name[80];
char show[BUDDY_ALIAS_MAXLEN];
int present;
int evil;
time_t signon;
time_t idle;
int uc;
guint caps; /* woohoo! */
void *proto_data; /* what a hack */
struct gaim_connection *gc; /* the connection it belongs to */
};
struct prpl {
int options;
const char *name;
void (* acc_init) (account_t *);
void (* login) (account_t *);
void (* keepalive) (struct gaim_connection *);
void (* close) (struct gaim_connection *);
int (* send_im) (struct gaim_connection *, char *who, char *message, int len, int away);
void (* set_away) (struct gaim_connection *, char *state, char *message);
void (* get_away) (struct gaim_connection *, char *who);
int (* send_typing) (struct gaim_connection *, char *who, int typing);
void (* add_buddy) (struct gaim_connection *, char *name);
void (* group_buddy) (struct gaim_connection *, char *who, char *old_group, char *new_group);
void (* remove_buddy) (struct gaim_connection *, char *name, char *group);
void (* add_permit) (struct gaim_connection *, char *name);
void (* add_deny) (struct gaim_connection *, char *name);
void (* rem_permit) (struct gaim_connection *, char *name);
void (* rem_deny) (struct gaim_connection *, char *name);
void (* set_permit_deny)(struct gaim_connection *);
void (* set_info) (struct gaim_connection *, char *info);
void (* get_info) (struct gaim_connection *, char *who);
void (* alias_buddy) (struct gaim_connection *, char *who); /* save/store buddy's alias on server list/roster */
/* Group chat stuff. */
void (* join_chat) (struct gaim_connection *, GList *data);
void (* chat_invite) (struct gaim_connection *, int id, char *who, char *message);
void (* chat_leave) (struct gaim_connection *, int id);
int (* chat_send) (struct gaim_connection *, int id, char *message);
int (* chat_open) (struct gaim_connection *, char *who);
/* DIE! */
char *(* get_status_string) (struct gaim_connection *gc, int stat);
GList *(* away_states)(struct gaim_connection *gc);
/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* */
int (* handle_cmp) (const char *who1, const char *who2);
};
#define UC_UNAVAILABLE 1
/* JABBER */
#define UC_AWAY (0x02 | UC_UNAVAILABLE)
#define UC_CHAT 0x04
#define UC_XA (0x08 | UC_UNAVAILABLE)
#define UC_DND (0x10 | UC_UNAVAILABLE)
G_MODULE_EXPORT GSList *get_connections();
G_MODULE_EXPORT struct prpl *find_protocol(const char *name);
G_MODULE_EXPORT void register_protocol(struct prpl *);
/* nogaim.c */
int bim_set_away( struct gaim_connection *gc, char *away );
int bim_buddy_msg( struct gaim_connection *gc, char *handle, char *msg, int flags );
int bim_chat_msg( struct gaim_connection *gc, int id, char *msg );
void bim_add_allow( struct gaim_connection *gc, char *handle );
void bim_rem_allow( struct gaim_connection *gc, char *handle );
void bim_add_block( struct gaim_connection *gc, char *handle );
void bim_rem_block( struct gaim_connection *gc, char *handle );
void nogaim_init();
char *set_eval_away_devoice( set_t *set, char *value );
gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
void cancel_auto_reconnect( struct account *a );
/* multi.c */
G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( account_t *acc );
G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc );
G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg );
G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg );
G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg );
G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
G_MODULE_EXPORT void account_online( struct gaim_connection *gc );
G_MODULE_EXPORT void signoff( struct gaim_connection *gc );
/* dialogs.c */
G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title );
G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont );
/* list.c */
G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname );
G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle );
G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc );
G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname );
/* buddy_chat.c */
G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle );
G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason );
/* prpl.c */
G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *handle, const char *realname );
/* server.c */
G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps );
G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len );
G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type );
G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data );
G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, int id, char *handle );
G_MODULE_EXPORT void serv_got_chat_in( struct gaim_connection *gc, int id, char *who, int whisper, char *msg, time_t mtime );
G_MODULE_EXPORT void serv_got_chat_left( struct gaim_connection *gc, int id );
struct conversation *conv_findchannel( char *channel );
#endif