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// bitlbee.cpp : Defines the class behaviors for the application.
//
#include "maindlg.h"
#include "bitlbeewin.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBitlbeeApp
BEGIN_MESSAGE_MAP(CBitlbeeApp, CWinApp)
//{{AFX_MSG_MAP(CBitlbeeApp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// The one and only CBitlbeeApp object
CBitlbeeApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CBitlbeeApp initialization
BOOL CBitlbeeApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
new CMainDlg();
return TRUE;
}
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