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+#! /usr/bin/perl
+#
+# Basic tool to discover your neighbourhood systems, using LLDP, as seen
+# through SNMP.
+#
+# Usage: ./lldpdiscover.pl <ip> <community>
+#
+# This will connect to <ip> and poll it for SNMP-data, then add that to an
+# asset database. After that's done, we parse the LLDP neighbor table
+# provided over SNMP and add those systems to assets, then try to probe
+# THEM with SNMP, using the same community, and so on.
+#
+# If the entire internet exposed LLDP and SNMP in a public domain, we could
+# theoretically map the whole shebang.
+#
+# Note that leaf nodes do NOT need to reply to SNMP to be added, but
+# without SNMP, there'll obviously be some missing data.
+#
+# The output is a JSON blob of all assets, indexed by chassis id. It also
+# includes a neighbor table for each asset which can be used to generate a
+# map (See dotnet.sh or draw-neighbors.pl for examples). It can also be
+# used to add the assets to NMS.
+#
+# A sensible approach might be to run this periodically, store the results
+# to disk, then have multiple tools parse the results.
+use POSIX;
+use Time::HiRes;
+use strict;
+use warnings;
+use Data::Dumper;
+
+use lib '/opt/gondul/include';
+use FixedSNMP;
+use nms;
+use nms::snmp;
+
+# Actual assets detected, indexed by chassis ID
+my %assets;
+my %arp;
+
+# Tracking arrays. Continue scanning until they are of the same length.
+my @chassis_ids_checked;
+my @chassis_ids_to_check;
+
+# If we are given one switch on the command line, add that and then exit.
+my ($cmdline_ip, $cmdline_community) = @ARGV;
+if (defined($cmdline_ip) && defined($cmdline_community)) {
+ my $chassis_id;
+ eval {
+ # Special-case for the first switch is to fetch chassis id
+ # directly. Everything else is fetched from a neighbour
+ # table.
+ my $session = nms::snmp::snmp_open_session($cmdline_ip, $cmdline_community);
+ $chassis_id = get_lldp_chassis_id($session);
+ $assets{$chassis_id}{'community'} = $cmdline_community;
+ $assets{$chassis_id}{'ip'} = $cmdline_ip;
+ push @chassis_ids_to_check, $chassis_id;
+ };
+ if ($@) {
+ mylog("Error during SNMP : $@");
+ exit 1;
+ }
+
+ # Welcome to the main loop!
+ while (scalar @chassis_ids_to_check > scalar @chassis_ids_checked) {
+ # As long as you call it something else, it's not really a
+ # goto-statement, right!?
+ OUTER: for my $id (@chassis_ids_to_check) {
+ for my $id2 (@chassis_ids_checked) {
+ if ($id2 eq $id) {
+ next OUTER;
+ }
+ }
+ mylog("Adding $id");
+ add_switch($id);
+ mylog("Discovering neighbors for $id");
+ discover_lldp_neighbors($id);
+ push @chassis_ids_checked,$id;
+ }
+ }
+ while (my ($mac, $entry) = each %arp) {
+ if (!defined($entry->{'neighbors'})) {
+ delete $arp{$mac};
+ next;
+ }
+ my $sysn = $entry->{sysName};
+ for my $aentry (@{$entry->{'neighbors'}}) {
+ if (defined($entry->{chassis_id}) and $aentry->{origin} eq $entry->{chassis_id}) {
+ next;
+ }
+ if ($aentry->{ipNetToMediaType} eq "static") {
+ next;
+ }
+ $arp{$mac}{ips}{$aentry->{ipNetToMediaNetAddress}} = 1;
+ if (!defined($arp{$mac}{sysName})) {
+ $arp{$mac}{sysName}= $aentry->{ipNetToMediaNetAddress};
+ $arp{$mac}{namefromip} = 1;
+ }
+ $arp{$mac}{nsystems}{$aentry->{origin_sysname}} = 1;
+ }
+ }
+ my %map = ();
+ while (my ($mac, $entry) = each %arp) {
+ while (my ($sys, $ientry) = each %{$entry->{nsystems}}) {
+ $map{$entry->{sysName}}{$sys} = 1;
+ $map{$sys}{$entry->{sysName}} = 1;
+ }
+ }
+
+ my %major = ();
+ $major{assets} = \%assets;
+ $major{arp} = \%arp;
+ $major{map} = \%map;
+ print JSON::XS::encode_json(\%major);
+# Creates corrupt output, hooray.
+# print JSON::XS->new->pretty(1)->encode(\%assets);
+ exit;
+} else {
+ print "RTFSC\n";
+}
+# Filter out stuff we don't scan. Return true if we care about it.
+# XXX: Several of these things are temporary to test (e.g.: AP).
+sub filter {
+ my %sys = %{$_[0]};
+ if (!defined($sys{'lldpRemSysCapEnabled'})) {
+ return 0;
+ }
+ my %caps = %{$sys{'lldpRemSysCapEnabled'}};
+ my $sysdesc = $sys{'lldpRemSysDesc'};
+ my $sysname = $sys{'lldpRemSysName'};
+
+ if ($caps{'cap_enabled_ap'}) {
+ return 1;
+ }
+ if ($caps{'cap_enabled_telephone'}) {
+ return 0;
+ }
+ if (!defined($sysdesc)) {
+ return 1;
+ }
+ if ($sysdesc =~ /\b(C1530|C3600|C3700)\b/) {
+ return 0;
+ }
+ if (!$caps{'cap_enabled_bridge'} && !$caps{'cap_enabled_router'}) {
+ return 1;
+ }
+ if ($sysname =~ /BCS-OSL/) {
+ return 1;
+ }
+ return 1;
+}
+
+# Discover neighbours of a switch. The data needed is already present int
+# %assets , so this shouldn't cause any extra SNMP requests. It will add
+# new devices as it finds them.
+sub discover_lldp_neighbors {
+ my $local_id = $_[0];
+ #print "local id: $local_id\n";
+ my $ip = $assets{$local_id}{mgmt};
+ my $local_sysname = $assets{$local_id}{snmp}{sysName};
+ my $community = $assets{$local_id}{community};
+ my $addrtable;
+ while (my ($key, $value) = each %{$assets{$local_id}{snmp_parsed}}) {
+ my $chassis_id = $value->{'lldpRemChassisId'};
+
+ my $sysname = $value->{'lldpRemSysName'};
+ if (!defined($sysname)) {
+ $sysname = $chassis_id;
+ }
+
+ if (defined($value->{lldpRemManAddr})) {
+ $sysname =~ s/\..*$//;
+ } else {
+ next;
+ }
+ # Do not try to poll servers.
+ if (!filter(\%{$value})) {
+ mylog("\tFiltered out $sysname ($local_sysname -> $sysname)");
+ next;
+ }
+ mylog("\tFound $sysname ($chassis_id) ($local_sysname -> $sysname )");
+ if (defined($assets{$chassis_id}{'sysName'})) {
+ mylog("\t\tDuplicate $sysname: \"$sysname\" vs \"$assets{$chassis_id}{'sysName'}\" - $value->{'lldpRemManAddr'} vs $assets{$chassis_id}{'ip'}");
+ if ($assets{$chassis_id}{'sysName'} eq "") {
+ $assets{$chassis_id}{'sysName'} = $sysname;
+ }
+ } else {
+ $assets{$chassis_id}{'sysName'} = $sysname;
+ }
+
+ # FIXME: We should handle duplicates better and for more
+ # than just sysname. These happen every time we are at
+ # least one tier down (given A->{B,C,D,E}, switch B, C, D
+ # and E will all know about A, thus trigger this). We also
+ # want to _add_ information only, since two nodes might
+ # know about the same switch, but one might have incomplete
+ # information (as is the case when things start up).
+
+ # We simply guess that the community is the same as ours.
+ $assets{$chassis_id}{'community'} = $community;
+ $assets{$chassis_id}{'ip'} = $value->{lldpRemManAddr};
+
+ $assets{$chassis_id}{'neighbors'}{$local_id} = 1;
+ $assets{$local_id}{'neighbors'}{$chassis_id} = 1;
+ check_neigh($chassis_id);
+ #print "checking $chassis_id\n";
+ }
+}
+
+sub mylog {
+ my $msg = shift;
+ my $time = POSIX::ctime(time);
+ $time =~ s/\n.*$//;
+ printf STDERR "[%s] %s\n", $time, $msg;
+}
+
+# Get raw SNMP data for an ip/community.
+# FIXME: This should be seriously improved. Three get()'s and four
+# gettables could definitely be streamlined, but then again, I doubt it
+# matters much unless we start running this tool constantly.
+sub get_snmp_data {
+ my ($ip, $community) = @_;
+ my %ret = ();
+ eval {
+ my $session = nms::snmp::snmp_open_session($ip, $community);
+ $ret{'sysName'} = $session->get('sysName.0');
+ $ret{'sysDescr'} = $session->get('sysDescr.0');
+ $ret{'lldpRemManAddrTable'} = $session->gettable("lldpRemManAddrTable");
+ $ret{'lldpRemTable'} = $session->gettable("lldpRemTable");
+ $ret{'ipNetToMediaTable'} = $session->gettable('ipNetToMediaTable');
+ $ret{'ifTable'} = $session->gettable('ifTable');
+ $ret{'ifXTable'} = $session->gettable('ifXTable');
+ #print Dumper(\%ret);
+ };
+ if ($@) {
+ my $tmp = "$@";
+ chomp($tmp);
+ mylog("\t" . $tmp);
+ return undef;
+ }
+ return \%ret;
+}
+
+# Filter raw SNMP data over to something more legible.
+# This is the place to add all post-processed results so all parts of the
+# tool can use them.
+sub parse_snmp
+{
+ my $snmp = $_[0];
+ my %result = ();
+ my %lol = ();
+ while (my ($key, $value) = each %{$snmp}) {
+ $result{$key} = $value;
+ }
+ while (my ($key, $value) = each %{$snmp->{lldpRemTable}}) {
+ my $chassis_id = nms::convert_mac($value->{'lldpRemChassisId'});
+ foreach my $key2 (keys %$value) {
+ $lol{$value->{lldpRemIndex}}{$key2} = $value->{$key2};
+ }
+ $lol{$value->{lldpRemIndex}}{'lldpRemChassisId'} = $chassis_id;
+ my %caps = ();
+ nms::convert_lldp_caps($value->{'lldpRemSysCapEnabled'}, \%caps);
+ $lol{$value->{lldpRemIndex}}{'lldpRemSysCapEnabled'} = \%caps;
+ }
+ while (my ($key, $value) = each %{$snmp->{lldpRemManAddrTable}}) {
+ my $old = 0;
+ if (defined($lol{$value->{lldpRemIndex}}{lldpRemManAddr})) {
+ mylog("\t\tFound existing address: $lol{$value->{lldpRemIndex}}{lldpRemManAddr}");
+ $old = $lol{$value->{lldpRemIndex}}{lldpRemManAddrSubtype};
+ }
+ my $addr = $value->{'lldpRemManAddr'};
+ my $addrtype = $value->{'lldpRemManAddrSubtype'};
+ foreach my $key2 (keys %$value) {
+ if ($key2 eq 'lldpRemManAddr') {
+ next;
+ }
+ $lol{$value->{lldpRemIndex}}{$key2} = $value->{$key2};
+ }
+ if ($addrtype == 1) {
+ $lol{$value->{lldpRemIndex}}{lldpRemManAddr} = nms::convert_ipv4($addr);
+ } elsif ($addrtype == 2 && $old == 0) {
+ $lol{$value->{lldpRemIndex}}{lldpRemManAddr} = nms::convert_ipv6($addr);
+ }
+ }
+ while (my ($key, $value) = each %{$snmp->{ipNetToMediaTable}}) {
+ $value->{ipNetToMediaPhysAddress} = nms::convert_mac($value->{ipNetToMediaPhysAddress});
+ push @{$lol{$value->{ipNetToMediaIfIndex}}{ARP}}, $value;
+ }
+ while (my ($key, $value) = each %{$snmp->{ifTable}}) {
+ $value->{ifPhysAddress} = nms::convert_mac($value->{ifPhysAddress});
+ foreach my $key2 (keys %$value) {
+ $lol{$value->{ifIndex}}{$key2} = $value->{$key2};
+ }
+ }
+ while (my ($key, $value) = each %{$snmp->{ifXTable}}) {
+ foreach my $key2 (keys %$value) {
+ $lol{$key}{$key2} = $value->{$key2};
+ }
+ }
+ return \%lol;
+}
+
+# Add a chassis_id to the list to be checked, but only if it isn't there.
+# I'm sure there's some better way to do this, but meh, perl. Doesn't even
+# have half-decent prototypes.
+sub check_neigh {
+ my $n = $_[0];
+ for my $v (@chassis_ids_to_check) {
+ if ($v eq $n) {
+ return 0;
+ }
+ }
+ push @chassis_ids_to_check,$n;
+ return 1;
+}
+
+# We've got a switch. Populate it with SNMP data (if we can).
+sub add_switch {
+ my $chassis_id = shift;
+ my $addr;
+ my $snmp = undef;
+ $addr = $assets{$chassis_id}{'ip'};
+ my $name = $assets{$chassis_id}{'sysName'} || "$addr";
+ mylog("\tProbing $addr ($name)");
+ $snmp = get_snmp_data($addr, $assets{$chassis_id}{'community'});
+
+ return if (!defined($snmp));
+ my $sysname = $snmp->{sysName};
+ $sysname =~ s/\..*$//;
+ $assets{$chassis_id}{'sysName'} = $sysname;
+ $assets{$chassis_id}{'ip'} = $addr;
+ $assets{$chassis_id}{'snmp'} = $snmp;
+ $assets{$chassis_id}{'snmp_parsed'} = parse_snmp($snmp);
+ populate_arp($chassis_id);
+ return;
+}
+
+sub populate_arp {
+ my ($id) = @_;
+ while (my ($key, $value) = each %{$assets{$id}{snmp_parsed}}) {
+ my $mac = $value->{'ifPhysAddress'};
+ if (!defined($mac) || $mac eq "") {
+ next;
+ }
+ mylog("mac: $mac - $assets{$id}{sysName}");
+ $arp{$mac}{chassis_id} = $id;
+ $arp{$mac}{port} = $key;
+ $arp{$mac}{sysName} = $assets{$id}{sysName};
+ if (!defined($value->{ARP})) {
+ next;
+ }
+ for my $entry (@{$value->{ARP}}) {
+ my $nmac = $entry->{ipNetToMediaPhysAddress};
+ if (!defined($arp{$nmac}{neighbors})) {
+ @{$arp{$nmac}{neighbors}} = ();
+ }
+ $entry->{'origin'} = $id;
+ $entry->{'origin_sysname'} = $assets{$id}{sysName};
+ $entry->{'origin_mgmt'} = $assets{$id}{ip};
+ push @{$arp{$nmac}{neighbors}}, $entry;
+ }
+ }
+}
+
+sub get_lldp_chassis_id {
+ my ($session) = @_;
+ my $response;
+ #printf "get lldpLocChassisId.0\n";
+ $response = $session->get('lldpLocChassisId.0');
+ #print "\tconverted: " . nms::convert_mac($response) . "\n";
+ #print "\tstring: " . $response . "\n";
+ my $real = nms::convert_mac($response);
+ #printf "getnext lldpLocChassisId.0\n";
+ $response = $session->getnext('lldpLocChassisId.0');
+ #print "\tconverted: " . nms::convert_mac($response) . "\n";
+ #print "\tstring: " . $response . "\n";
+
+ #printf "get lldpLocChassisId\n";
+ $response = $session->get('lldpLocChassisId');
+ #print "\tconverted: " . nms::convert_mac($response) . "\n";
+ #print "\tstring: " . $response . "\n";
+
+ #printf "getnext lldpLocChassisId\n";
+ $response = $session->getnext('lldpLocChassisId');
+ #print "\tconverted: " . nms::convert_mac($response) . "\n";
+ #print "\tstring: " . $response . "\n";
+
+ return $real;
+}