| Commit message (Collapse) | Author | Age | Lines |
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what?
lol...
just figure it out for me.
Ok, so the tool isn't entirely done, but it departs from the simple
lldpdiscver.pl method that was very limited when things weren't working as
they should.
The long-term idea of lolwhat is that it should be able to do all sorts of
discovery. Right now it just takes a list of IPs and figures out how things
are connected by SNMP. It uses LLDP info from SNMP, but it does not
_currently_ traverse new hosts based on what it finds.
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Still needs lots of work, but mainly with regards to gluing it all
together.
Possibly populate a nice little "local macs" hash to map mac addresses to
systems/ports easily.
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The HTML/detail should probably be tweaked, but I think we need a way to
show that Gondul is still alive now that we are hiding the time stamp by
default.
Feel free to throw the HTML/CSS away in favor of some other subtle but
noticeable "animation".
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Without this the individual endpoints' local overrides would... well...
override it.
The idea is that any historic data is cached for a very long time.
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Fixes #93
Fixes #92
Fixes #91
The hash logic with FreezeThaw wasn't consistent, which broke a lot of
optimizations. This might be slower (?) but it's consistent which means
we'll make up for it by better cache utilization.
To utilize this I also added delayed JSON parsing (#91) with a big
description of why we want it. This also means that #90 and #89 is a lot
less important. One issue right now is that "time" isn't part of the ETag.
This is both a blessing and a curse. If we are going through time we will
actually use in-app cache (not browser cache - the URL changes). This
makes for nice CPU savings, but ultimately means we can't tell that the
data for two distinct times is identical because we only see one. Oh
well...
On the simpler side, I fixed/improved the clearBox logic to fix the
artifacts. Might need to tune this. I also added some optimizations to
avoid redrawing identical text. This is what pointed out to me that the
hash was broken too: The resizeEvent was triggering all the time, forcing
redraws all the time. This happened because nmsData.switches "updated"
frequently which should only happen if someone adds/moves/removes a switch
or linknet - regardless of time travel. This was caused by the inconsistent
hash causing a false cache miss.
Anyway, if you are still reading this, you almost got a patch with "kjell
magne bondevik uten mellomnavn" as a literal text string... TOO BAD.
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As a result of testing with TG16-data, I was able to find and fix a few
outstanding issues and tune the health map to make more sense.
Also introduced both temperature and dhcp into the health map and info box.
Removed the switchInfo text on the health map unless the score is above a
threshold.
Still more tuning needed. After introducing dhcpInfo it's become even more
important to address #88
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- Don't overload the logbook overlay
- Neater date formatting (ugh, I hate that we need to do this)
- Caption for the logbook in the info box
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Makes it more snug and look the same all over
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I think we can say this
Fixes #53
and
Fixes #52
still should add support for making it configurable, that that's not a must
for DX16 to take place.
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DX16 salkart
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I can never get it all in a single commit.
But I compensate by some times putting multiple unrelated things in the
same commit.
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Fixes #69 #11 #5
Introduces nmsTime which unifies the time travel code a bit. It still needs
some work, but this is much better.
All conversion is now done by native JavaScript methods, freeing us from
the hell that is parsing it ourself.
One thing should be added: The backend should discard any now=values that
are not 5-minute intervals. We don't want to kill the cache and the
database by extension.
Still need to re-implement the "replay event" shorthand, but that ties in
to #54
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References #53 #52 #54
It's hardcoded, but I can live with that for now.
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- Time in oplog is now localtime and properly padded (00:10, not 0:10)
- Health map instead of combo/aggregated
- Tweak the menu slightly
- Rotate and resize the random switch in guess_placement
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Fixes #84
It's really stupid simple, but it will work.
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testTree() will make it easier to avoid try-catch'ing because instead of
if (nmsData == undefined || nmsData.snmp == undefined || nmsData.snmp.snmp
== undefined || nmsData.snmp.snmp[sw] == undefined ||
nmsData.snmp.snmp[sw].misc ...)
you can do
if (!testRoot(nmsData,['snmp','snmp',sw,'misc')) { ...
Which is at least slightly less annoying.
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Knocking stuff off the top of the cpu hogs from a tiny bit of profiling.
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Might have to re-think how we do this in the long run, possibly providing
some richer config to avoid hard-coding it in the collector.
But for now:
Fixes #28
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Fixes #50
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Specially bad was the foo == bar == undef thing which broke completely.
Also, this makes sure that we don't cap out at 200 if the ping reply is
1000ms...
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Fixes broken class list when the description was stuff like "worst:
management info" (where the "info" would end up as a class and change the
look).
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Management IP up top seems sensible.
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KEK
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regex search on distro is mainly to include it in extended searches, e.g.:
^(distro0|row21-\d)$
This means "" is now, again, needed to match only one switch.
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No need to expose 'switch' id in the API - it's internal to the db.
The entire edit-logic should be cleaned up, but at least this fixes the
immediate problem.
Fixes #74
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Fixes #76
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Fixes #82
nms.views is gone, and if the anchor (http://.../#anchor) is a
comma-separated list, "tvmode" will be used.
Also ensures that the anchor already contains the updater tag, it wont be
changed. This means that for tvmode the anchor wont change constantly.
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Fixes #78
Introduces nightmode to the infobox and everything else too.
Also exaggerates the drop shadows greatly and reduces the alpha on the
overlay oplog. With the exaggerated drop shadow, the text is largely
readable even with noise underneath. Without noise underneath, the drop
shadow is invisible.
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Mainly for future use. To avoid notifications if we just loaded up
recently, for example.
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creates some interesting opportunities, as searches can be combined.
E.g.: '(row\d+-2|distro0|presse) can be used to mark multiple different
switches now. Or '(::1$|^noc$|127.*\.14$) etc. Could probably get rid of
the ""-hack now too. It was mainly meant for the automatic oplog entry on
switch-creation, which can now use "^switch$" instead.
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Just want to give whoever takes over a starting point.
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Not _exactly_ dx16 data, but....
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Perl, you're one bad decision after an other.
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That was supposed to be a debug thing...
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Also does ipv6 now.
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Also fixes snmpd.conf config to expose it...
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