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* dx: Switch base map and adjust placementKristian Lyngstol2016-05-28-10/+10
| | | | | | | | | | | | | I think we can say this Fixes #53 and Fixes #52 still should add support for making it configurable, that that's not a must for DX16 to take place.
* Fix numerous time-travel issues in front and APIKristian Lyngstol2016-05-28-1/+1
| | | | | | | | | | | | | | | | | Fixes #69 #11 #5 Introduces nmsTime which unifies the time travel code a bit. It still needs some work, but this is much better. All conversion is now done by native JavaScript methods, freeing us from the hell that is parsing it ourself. One thing should be added: The backend should discard any now=values that are not 5-minute intervals. We don't want to kill the cache and the database by extension. Still need to re-implement the "replay event" shorthand, but that ties in to #54
* Add dx16 early graphics and adjust placementKristian Lyngstol2016-05-28-10/+10
| | | | | | References #53 #52 #54 It's hardcoded, but I can live with that for now.
* front: More visual tweaks and tuneupsKristian Lyngstol2016-05-28-2/+2
| | | | | | | - Time in oplog is now localtime and properly padded (00:10, not 0:10) - Health map instead of combo/aggregated - Tweak the menu slightly - Rotate and resize the random switch in guess_placement
* Start tinkering with DX autoplacement.Kristian Lyngstol2016-05-23-3/+70
| | | | Just want to give whoever takes over a starting point.
* Add system-generated op logsKristian Lyngstol2016-05-20-1/+34
| | | | | | | | First up: Add a switch, get a log entry. This might require some filtering in the GUI eventually. This is why the user is set to 'system', even when we have an actual user that triggered the event.
* Add first iteration of dbconfig packageKristian Lyngstol2016-05-20-0/+29
| | | | | | Should do a better job of the naming and the actual $dbh maintenance. I'm thinking that including nms::db should contain a $dbh perhaps.
* Increase area used by random fallback placement of switchesKristian Lyngstol2016-05-19-2/+2
| | | | Got tired of hogging the upper left corner
* Remove nms::snmp, it's not actually used any more.Kristian Lyngstol2016-04-12-91/+0
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* Walk through include/ somewhatKristian Lyngstol2016-04-12-5/+7
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* Actual initial importKristian Lyngstol2016-04-12-0/+344
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