| Commit message (Collapse) | Author | Age | Lines |
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Fixes #183
References #182
It's now possible to add new networks and switches, and it's also possible to
edit networks, but since I haven't exposed it in the UI yet, I can't really
close the bug.
This is also a major step in stripping nms-info-box apart.
Next up is listing existing networks, possibly linking to them. I think that
might be a decent first-step towards a new core nms-info-box since it doesn't
alreay exist.
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Also some other random drive-by fixes :D
Fixes #180
References #181
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Starting to look seeeexy.
Also killed off some redundant stuff that should be covered by templates
instead now.
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Still needs to be tidied up, but we're getting there.
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The integration is a hack, but a first step. I will eventually remove all the
code in nms-info-box, but I needed a simple test.
This also demonstrates how to add a new switch.... simply hit edit, then change
the name. It aint pretty, and shouldn't work like it does today, but it's
a decent example.
Also, had to fix the backend again now that I actually tested the write-api :D
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Cleanup of latencychart
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Fixes #150
Fixe #88
Closes #3
Probably lots of bugs introduced, will fix ASAP.
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Still work in progress
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1 (green) and multiple (blue) hits
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s3 is currently disabled as it's bugged.
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Fixes #126
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There really should be a way to make it obey cache-control instead of
this rubbish.
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Tweaks background colors on graphs.
Adds a funky "ticker" to the navbar that may or may not break small
screens. Graphs average latency and total bandwidth for all equipment.
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Needs to match with the drill-down graphs so the colors match up.
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Perhaps not the most intuitive name, but it'll have to do for now or until
someone complains.
Fixes #124
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It was identical to settings/edit.
Fixes #123
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♥ SVG
I don't have to figure out the exact pixel count on the width to make it
fit well :D
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I'd do the same thing on all graphs as on the summary, but I have no idea
how to trigger an update on the ports pane right now.
Lets you cycle between pre-set time windows of 60 minutes, 6 hours, 24
hours and 7 days.
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- Upgrade to 0.9.15 (that was a lot more work than the commit reveals)
- Numerous color tweaks to make it prettier
- Use SVG instead of PNG
- Use correct perSecond() provided in 0.9.14 instead of derivative()
Still more to come I suppose
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- Nightmode
- Aliases for sensible legends
- Two layers of collapse on ports
- Toggle/expand all feature to show graphs for all ports
- Show human readable variant of very large numbers in port drill-down
in addition to raw value (e.g.: 4800000000 (4.8G))
Still to do:
- Ability to click on a stat to get graphs for it
- Upgrade to graphite 0.9.15. Most of the following depends on that:
- Use perSecond() instead of derivative() for traffic
- Use SVG instead of PNG
- Get rid of extra )'s in legends
- Evaluate using SVG + CSS to get nightmode. Not sure if that'll work at
all, as it depends on whether the SVG context is isolated or not from the
DOM at large (e.g.: is #nightmode visible)
- Consider generalizing graphs
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The "traffic" thing should be integrated in the snmp/ports overview.
All that's missing is a two-step drill-down per port. E.g.: Click a port
and you get graphs, click the next drill down and get full snmp-data.
When that's done, all we need is an "expand all" button.
And a pony.
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- Adds latency graphs everywhere, even where they shouldn't be. For PoC.
- Fixes a frontend leakage of handlers
- Adds a nasty way of getting latency-data into graphite (needs to be
improved)
- Adds working graphite integration in varnish
- Adds config for graphite
Lots of things broken here, but it's a half-decent start.
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Mainly moving graphs around
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Click a field in a switch summary and the health map will use it as a
legend, assuming it isn't already showing information.
And remember what panel was used last when browsing switches.
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....
Oplog: Don't send empty oplog entries.
When viewing a switch, don't include oplog entries that have a blank
system association.
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Displays a sorted list of what needs attention.
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No longer updates SNMP view when you're looking at it.
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