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* Front: introduce nmsColor namespaceKristian Lyngstol2016-05-22-54/+62
| | | | | | Also gets rid of color_from_latency() (?) as it was basically worthless by now, and adds switch info to the combo-map so you can quickly identify why a switch is colored a certain way without clicking on it.
* Slightly tweak the internal API for combined healthKristian Lyngstol2016-05-21-16/+47
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* Expose handler-data/combo data in infoboxKristian Lyngstol2016-05-21-1/+6
| | | | | | | | Fixes #15 Still lots of things that _should_ be done, but this is the groundwork needed for a combined map. Theoretically, all map handlers should just expose getInfo somehow now.
* Tweak ping-map after the combo-map reworkKristian Lyngstol2016-05-20-15/+8
| | | | | | Should get rid of the get_gradient_from_latency entirely. PS: jocke, you read too many commit logs.
* Add a combined health mapKristian Lyngstol2016-05-20-1/+76
| | | | | | | | | | Only combines SNMP and ping for now, but the "API" it establishes should do what we need. References #15 Before I consider this done we need to add the infomration in the info-box, and also remove the manual information present there.
* Remove comments from code in place of oplogsKristian Lyngstol2016-05-18-61/+0
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* Minor UI tweaks here and thereKristian Lyngstol2016-05-16-6/+6
| | | | | | | | | - Shadow for map title text (color matches background, so only visible when background interferes with readability) - SNMP map is private too - Remove 'map' from a bunch of titles - Fix z-index and position for map title (z-index is lower than the input canvas, but higher than everything else).
* Actual initial importKristian Lyngstol2016-04-12-0/+490
Fetched from tgmanage.