| Commit message (Collapse) | Author | Age | Lines |
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That was supposed to be a debug thing...
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Also does ipv6 now.
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Fixes #80
I should go to bed.
Also: Fixes a tiny little issue where we didn't take into account the
nature if the OPing timeout? Or has it changed? Either way, no longer do we
store thousands of ping replies - per second.
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Fixes #2
Also, since I didn't bother splitting the commits, this tweaks the
information provided from the snmp handler and management handler. Notably
treating IPv4 and IPv6 management addresses as equals.
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Ooops...
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handlerInfo is getting slightly extensive, but it might be worth it.
This also introduces a "map" handler that .... doesn't handle the map.
If/when namespaces are introduced properly in nms-map-handlers.js, we
should also rename it to nms-data-logic.js or something else that signifies
that this is what makes data useful one way or an other.
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Also gets rid of color_from_latency() (?) as it was basically worthless by
now, and adds switch info to the combo-map so you can quickly identify why
a switch is colored a certain way without clicking on it.
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Fixes #15
Still lots of things that _should_ be done, but this is the groundwork
needed for a combined map. Theoretically, all map handlers should just
expose getInfo somehow now.
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Should get rid of the get_gradient_from_latency entirely.
PS: jocke, you read too many commit logs.
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Only combines SNMP and ping for now, but the "API" it establishes should do
what we need.
References #15
Before I consider this done we need to add the infomration in the info-box,
and also remove the manual information present there.
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- Shadow for map title text (color matches background, so only visible when
background interferes with readability)
- SNMP map is private too
- Remove 'map' from a bunch of titles
- Fix z-index and position for map title (z-index is lower than the input
canvas, but higher than everything else).
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Fetched from tgmanage.
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