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author | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-09 20:58:35 +0200 |
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committer | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-09 20:58:35 +0200 |
commit | 3bbf081c366fb30e8d6c7a806ecb0a4f380327ca (patch) | |
tree | 485cc1ef5e4ac4c7faba33cf1a89fe2a51b46a7a | |
parent | 74e45d9c93d0a841b485a557d35dc740657a8285 (diff) |
NMS2 prototype: Add orig-explanation
-rw-r--r-- | web/nms.gathering.org/nms2/prototype/test.js | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/web/nms.gathering.org/nms2/prototype/test.js b/web/nms.gathering.org/nms2/prototype/test.js index 4fd3dbc..f7a2453 100644 --- a/web/nms.gathering.org/nms2/prototype/test.js +++ b/web/nms.gathering.org/nms2/prototype/test.js @@ -4,6 +4,14 @@ var fontSize = 20; var fontFace = "Arial Black"; var nightMode = false; var nightBlur = {}; + +/* "Orig" refers to the oriinal coordinate system. + * + * The short version is: This is the extents of the map, regardless of + * resolution. So if you place something at 1920x1032, it'll be at the very + * corner. If you change "orig", you also have to re-calculate all switch + * placements etc. + */ var orig = { width:1920, height:1032 |