diff options
author | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-10 01:39:04 +0200 |
---|---|---|
committer | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-10 01:39:04 +0200 |
commit | 59976f1f12b5f8c57d16c622e5f412e49d0c4062 (patch) | |
tree | 0d254ced2574ec1ca3246b65704b68b1fbfceb9d | |
parent | 9c7c9174b1fe53722e39a2af9f1269186ce604fb (diff) |
NMS2: Integrate the prototype-map into nms2
-rw-r--r-- | web/nms.gathering.org/nms2/map.html | 14 | ||||
-rw-r--r-- | web/nms.gathering.org/nms2/map.js | 589 |
2 files changed, 506 insertions, 97 deletions
diff --git a/web/nms.gathering.org/nms2/map.html b/web/nms.gathering.org/nms2/map.html index dbede7c..685b014 100644 --- a/web/nms.gathering.org/nms2/map.html +++ b/web/nms.gathering.org/nms2/map.html @@ -44,7 +44,12 @@ <li><a href="#temp" onclick="setUpdater(handler_temp)">Temperature map</a></li> <li><a href="#ping" onclick="setUpdater(handler_ping)">Ping map</a></li> <li><a href="#traffic" onclick="setUpdater(handler_traffic)">Traffic map</a></li> + <li><a href="#disco" onclick="setUpdater(handler_disco)">DISCO</a></li> + <li class="divider"> </li> <li><a href="#" onclick="toggleNightMode()" title="Add 'nightMode' anywhere in the url to auto-enable">Toggle Night Mode</a></li> + <li class="divider"> </li> + <li><input type="range" id="scaler" name="points" min="0.5" max="3" step="0.01" onchange="scaleChange()" /></li> + <li><a href="#">Scale: <div id="scaler-text"></div></a></li> </ul> </li> </ul> @@ -65,7 +70,10 @@ <div class="row-fluid"> <div class="span12"> - <p id="playground"><img src="img/tg15-salkart.png" alt="" id="map" style="filter:invert; z-index: 0;"></p> +<canvas id="myCanvas" width="1920" height="1032" style="cursor: pointer; border:1px solid #000000;" onclick="canvasClick(event)"> +</canvas> + +<div style="display:none;"><img id="source" src="prototype/tg15-salkart-full.png" ></div> </div> </div> @@ -86,6 +94,8 @@ <script type="text/javascript"> updatePorts(); updatePing(); + window.addEventListener('resize',resizeEvent,true); + document.addEventListener('load',resizeEvent,true); setInterval(updatePorts,5000); setInterval(updateInfo,5000); setInterval(updatePing,1000); @@ -100,6 +110,8 @@ setUpdater(handler_temp); } else if (/#traffic/.exec(url)) { setUpdater(handler_traffic); + } else if (/#disco/.exec(url)) { + setUpdater(handler_disco); } else { setUpdater(handler_ping); } diff --git a/web/nms.gathering.org/nms2/map.js b/web/nms.gathering.org/nms2/map.js index 8aff190..d7581cc 100644 --- a/web/nms.gathering.org/nms2/map.js +++ b/web/nms.gathering.org/nms2/map.js @@ -12,6 +12,29 @@ var nms = { did_update:false // Set to 'true' after we've done some basic updating }; +var c = document.getElementById("myCanvas"); +var ctx = c.getContext("2d"); +var fontSize = 12; +var fontFace = "Arial Black"; +var nightMode = false; +var nightBlur = {}; +var orig = { + width:1920, + height:1032 + }; + +var canvas = { + width:0, + height:0, + scale:1 +}; +var margin = { + x:10, + y:20, + text:3 +}; + + /* * Handlers. "updater" is run periodically when the handler is active, and * "init" is run once when it's activated. @@ -41,6 +64,12 @@ var handler_traffic = { name:"Uplink traffic map" }; +var handler_disco = { + updater:randomizeColors, + init:discoInit, + name:"Disco fever" +}; + function byteCount(bytes) { var units = ['', 'K', 'M', 'G', 'T', 'P']; i = 0; @@ -52,6 +81,8 @@ function byteCount(bytes) { } function toggleNightMode() { + setNightMode(!nightMode); + /* var bg = "white"; var filter = "invert(0%)"; if (!nms.night) { @@ -65,6 +96,7 @@ function toggleNightMode() { body.style.background = bg; var img = document.getElementById("map"); img.style.webkitFilter = filter; + */ } /* @@ -176,7 +208,11 @@ function switchInfo(x) tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td"); td1.innerHTML = "Latency"; - td2.innerHTML = nms.ping_data["switches"][x]["latency"]; + if (nms.ping_data && nms.ping_data["switches"] && nms.ping_data["switches"][x]) { + td2.innerHTML = nms.ping_data["switches"][x]["latency"]; + } else { + td2.innerHTML = "N/A"; + } tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr); tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td"); @@ -209,65 +245,6 @@ function switchInfo(x) } /* - * Draw/create a specific switch - */ -function createSwitch(sysname, x, y, zorder, width, height) -{ - var s = document.createElement("div"); - var map = document.getElementById('map'); - var top_offset = map.getBoundingClientRect().top; - var left_offset = map.getBoundingClientRect().left; - - var onclick = "console.log(\"foo\");"; - s.style.position = 'absolute'; - s.style.left = (left_offset + x) + 'px'; - s.style.top = (top_offset + y) + 'px'; - s.style.width = width + 'px'; - s.style.height = height + 'px'; - s.style.backgroundColor = '#0000ff'; - s.style.border = '1px solid black'; - s.style.padding = "0"; - s.style.zIndex = zorder + 100; - s.style.cursor = "pointer"; - s.addEventListener("click", function(){ switchInfo(sysname); }); - s.title = sysname + " - " + nms.switches_now["switches"][sysname]["management"]["ip"]; - nms.globalmap[sysname] = s; - - var span = document.createElement("div"); - span.className = "switchname"; - if (width < 1.5 * height) { - span.className = "switchname rot"; - } - span.style.border = "0"; - span.style.padding = "0"; - s.appendChild(span); - - var text = document.createTextNode(sysname); - span.appendChild(text); - - s.setAttribute("data-sysname", sysname); - - document.body.appendChild(s); -} - -/* - * Draw/add switches. - */ -function drawSwitches() -{ - for (var sysname in nms.switches_now["switches"]) { - var s = nms.switches_now['switches'][sysname]["placement"]; - createSwitch(sysname, - parseInt(s['x']), - parseInt(s['y']), - parseInt(s['zorder']), - parseInt(s['width']), - parseInt(s['height'])); - } - nms.drawn = true; -} - -/* * Update various info elements periodically. */ function updateInfo() @@ -280,29 +257,6 @@ function updateInfo() } /* - * Short hand for setting color on a switch in the map - */ -function colorSwitch(sysname, color) -{ - if (nms.globalmap[sysname]) { - nms.globalmap[sysname].style.background = color; - } -} - -/* - * Reset switch color to "blue". - * Used when changing mode so colors don't linger for switches that are - * not explicitly colored by the update handler. - */ -function resetSwitches() { - if (nms.switches_now) { - for (var sw in nms.switches_now["switches"]) { - colorSwitch(sw,"blue"); - } - } -} - -/* * Update function for uplink map * Run periodically when uplink map is active. */ @@ -327,15 +281,15 @@ function uplinkUpdater() } } if (uplinks == 0) { - colorSwitch(sw,"blue"); + setSwitchColor(sw,"blue"); } else if (uplinks == 1) { - colorSwitch(sw,"red"); + setSwitchColor(sw,"red"); } else if (uplinks == 2) { - colorSwitch(sw, "yellow"); + setSwitchColor(sw, "yellow"); } else if (uplinks == 3) { - colorSwitch(sw, "green"); + setSwitchColor(sw, "green"); } else if (uplinks > 3) { - colorSwitch(sw, "white"); + setSwitchColor(sw, "white"); } } } @@ -372,15 +326,15 @@ function trafficUpdater() } var m = 1024 * 1024 / 8; if (speed == 0) { - colorSwitch(sw,"blue"); + setSwitchColor(sw,"blue"); } else if (speed > (1000 * m)) { - colorSwitch(sw,"red"); + setSwitchColor(sw,"red"); } else if (speed > (800 * m)) { - colorSwitch(sw, "yellow"); + setSwitchColor(sw, "yellow"); } else if (speed > (5 * m)) { - colorSwitch(sw, "green"); + setSwitchColor(sw, "green"); } else { - colorSwitch(sw, "white"); + setSwitchColor(sw, "white"); } } } @@ -428,7 +382,7 @@ function tempUpdater() for (sw in nms.switches_now["switches"]) { var t = nms.switches_now["switches"][sw]["temp"]; - colorSwitch(sw, temp_color(t)); + setSwitchColor(sw, temp_color(t)); } } @@ -475,7 +429,7 @@ function rgb_from_latency(latency_ms) function pingUpdater() { for (var sw in nms.ping_data["switches"]) { - colorSwitch(sw, gradient_from_latency(nms.ping_data["switches"][sw]["latency"])); + setSwitchColor(sw, gradient_from_latency(nms.ping_data["switches"][sw]["latency"])); } } @@ -504,7 +458,7 @@ function updateMap() function setUpdater(fo) { nms.updater = undefined; - resetSwitches(); + resetColors(); fo.init(); nms.updater = fo.updater; var foo = document.getElementById("updater_name"); @@ -523,6 +477,7 @@ function setUpdater(fo) function initialUpdate() { if (nms.ping_data && nms.switches_then && nms.switches_now && nms.updater != undefined && nms.did_update == false ) { + resizeEvent(); if (!nms.drawn) { drawSwitches(); } @@ -559,6 +514,7 @@ function updatePorts() success: function (data, textStatus, jqXHR) { var switchdata = JSON.parse(data); nms.switches_now = switchdata; + parseIntPlacements(); initialUpdate(); } }); @@ -628,3 +584,444 @@ function updateSpeed() } nms.speed = speed_in; } + +/* + * Draw a linknet with index i. + * + * XXX: Might have to change the index here to match backend + */ +function drawLinknet(i) +{ + var c1 = nms.switches_now.linknets[i].c1 ? nms.switches_now.linknets[i].c1 : "blue"; + var c2 = nms.switches_now.linknets[i].c2 ? nms.switches_now.linknets[i].c2 : "blue"; + if (nms.switches_now.switches[nms.switches_now.linknets[i].sysname1] && nms.switches_now.switches[nms.switches_now.linknets[i].sysname2]) { + connectSwitches(nms.switches_now.linknets[i].sysname1,nms.switches_now.linknets[i].sysname2, c1, c2); + } +} + +/* + * Draw all linknets + */ +function drawLinknets() +{ + if (nms.switches_now && nms.switches_now.linknets) { + for (var i in nms.switches_now.linknets) { + drawLinknet(i); + } + } +} + +/* + * Change both colors of a linknet. + * + * XXX: Probably have to change this to better match the backend data + */ +function setLinknetColors(i,c1,c2) +{ + nms.switches_now.linknets[i].c1 = c1; + nms.switches_now.linknets[i].c2 = c2; +} + +/* + * (Re)draw a switch 'sw'. + * + * Color defaults to 'blue' if it's not set in the data structure. + */ +function drawSwitch(sw) +{ + var box = nms.switches_now['switches'][sw]['placement']; + var color = nms.switches_now['switches'][sw]['color']; + if (color == undefined) { + color = "blue"; + } + ctx.fillStyle = color; + if (nightMode && nightBlur[sw] != true) { + ctx.shadowBlur = 10; + ctx.shadowColor = "#00EE00"; + nightBlur[sw] = true; + } else { + ctx.shadowBlur = 0; + ctx.shadowColor = "#000000"; + } + drawBox(box['x'],box['y'],box['width'],box['height']); + ctx.shadowBlur = 0; + if ((box['width'] + 10 )< box['height'] ) + drawSideways(sw,box['x'],box['y'],box['width'],box['height']); + else + drawRegular(sw,box['x'],box['y'],box['width'],box['height']); +} + +/* + * Make sure all placements of switches are parsed as integers so we don't + * have to pollute the code with pasreInt() every time we use it. + */ +function parseIntPlacements() { + for (var sw in nms.switches_now.switches) { + nms.switches_now.switches[sw]['placement']['x'] = + parseInt(nms.switches_now.switches[sw]['placement']['x']); + nms.switches_now.switches[sw]['placement']['y'] = + parseInt(nms.switches_now.switches[sw]['placement']['y']); + nms.switches_now.switches[sw]['placement']['width'] = + parseInt(nms.switches_now.switches[sw]['placement']['width']); + nms.switches_now.switches[sw]['placement']['height'] = + parseInt(nms.switches_now.switches[sw]['placement']['height']); + } +} + +/* + * Draw all switches + */ +function drawSwitches() +{ + if (!nms.switches_now || !nms.switches_now.switches) + return; + for (var sw in nms.switches_now.switches) { + drawSwitch(sw); + } + nms.drawn = true; +} + +/* + * Draw foreground/scene. + * + * This is used so linknets are drawn before switches. If a switch is all + * that has changed, we just need to re-draw that, but linknets require + * scene-redrawing. + */ +function drawScene() +{ + ctx.font = Math.round(fontSize * canvas.scale) + "px " + fontFace; + drawLinknets(); + drawSwitches(); +} + +/* + * Set the scale factor and (re)draw the scene and background. + * Uses canvas.scale and updates canvas.height and canvas.width. + */ +function setScale() +{ + c.height = canvas.height = orig.height * canvas.scale ; + c.width = canvas.width = orig.width * canvas.scale ; + drawBG(); + nightBlur = {}; + drawScene(); + document.getElementById("scaler").value = canvas.scale; + document.getElementById("scaler-text").innerHTML = (parseFloat(canvas.scale)).toPrecision(3); +} + +/* + * Returns true if the coordinates (x,y) is inside the box defined by + * box.{x,y,w.h} (e.g.: placement of a switch). + */ +function isin(box, x, y) +{ + if ((x >= box.x) && (x <= (box.x + box.width)) && (y >= box.y) && (y <= (box.y + box.height))) { + return true; + } + return false; + +} + +/* + * Return the name of the switch found at coordinates (x,y), or 'undefined' + * if none is found. + */ +function findSwitch(x,y) { + x = parseInt(parseInt(x) / canvas.scale); + y = parseInt(parseInt(y) / canvas.scale); + + for (var v in nms.switches_now.switches) { + if(isin(nms.switches_now.switches[v]['placement'],x,y)) { + return v; + } + } + return undefined; +} + +/* + * Set switch color of 'sw' to 'c', then re-draw the switch. + */ +function setSwitchColor(sw, c) +{ + nms.switches_now.switches[sw]['color'] = c; + drawSwitch(sw); +} + +/* + * Return a random-ish color (for testing) + */ +function getRandomColor() +{ + var i = Math.round(Math.random() * 5); + var colors = [ "white", "red", "pink", "yellow", "orange", "green" ]; + return colors[i]; +} + +/* + * Helper functions for the front-end testing. + */ +function hideBorder() +{ + c.style.border = ""; +} + +function showBorder() +{ + c.style.border = "1px solid #000000"; +} + +/* + * Event handler for the front-end drag bar to change scale + */ +function scaleChange() +{ + var scaler = document.getElementById("scaler").value; + canvas.scale = scaler; + setScale(); +} + +/* + * Draw a "cross hair" at/around (x,y). + * + * Used for testing. + */ +function crossHair(x,y) +{ + ctx.fillStyle = "yellow"; + ctx.fillRect(x,y,-100,10); + ctx.fillStyle = "red"; + ctx.fillRect(x,y,100,10); + ctx.fillStyle = "blue"; + ctx.fillRect(x,y,10,-100); + ctx.fillStyle = "green"; + ctx.fillRect(x,y,10,100); +} + +/* + * Called when a switch is clicked + */ +function switchClick(sw) +{ + switchInfo(sw); +} + +/* + * Testing-function to randomize colors of linknets and switches + */ +function randomizeColors() +{ + for (var i in nms.switches_now.linknets) { + setLinknetColors(i, getRandomColor(), getRandomColor()); + } + drawLinknets(); + for (var sw in nms.switches_now.switches) { + setSwitchColor(sw, getRandomColor()); + } +} + +function discoInit() +{ + setNightMode(true); + setLegend(1,"blue","0"); + setLegend(5,"red", "1"); + setLegend(4,"yellow","2"); + setLegend(3,"green", "3"); + setLegend(2,"white","4"); +} +/* + * Resets the colors of linknets and switches. + * + * Useful when mode changes so we don't re-use colors from previous modes + * due to lack of data or bugs. + */ +function resetColors() +{ + if (!nms.switches_now) + return; + if (nms.switches_now.linknets) { + for (var i in nms.switches_now.linknets) { + setLinknetColors(i, "blue","blue"); + } + drawLinknets(); + } + for (var sw in nms.switches_now.switches) { + setSwitchColor(sw, "blue"); + } +} + +/* + * onclick handler for the canvas + */ +function canvasClick(e) +{ + var sw = findSwitch(e.pageX - e.target.offsetLeft, e.pageY - e.target.offsetTop); + if (sw != undefined) { + switchClick(sw); + } +} + +/* + * Resize event-handler. + * + * Recomputes the scale and applies it. + * + * Has to use c.offset* since we are just scaling the canvas, not + * everything else. + * + */ +function resizeEvent() +{ + var width = window.innerWidth - c.offsetLeft; + var height = window.innerHeight - c.offsetTop; + if (width / (orig.width + margin.x) > height / (orig.height + margin.y)) { + canvas.scale = height / (orig.height + margin.y); + } else { + canvas.scale = width / (orig.width + margin.x); + } + setScale(); +} + +/* + * Draws the background image (scaled). + */ +function drawBG() +{ + var image = document.getElementById('source'); + image.style.webkitFilter = "invert(100%)"; + ctx.drawImage(image, 0, 0, canvas.width, canvas.height); + if (nightMode) { + invertCanvas(); + } +} + +function setNightMode(toggle) { + nightMode = toggle; + var body = document.getElementById("body"); + body.style.background = toggle ? "black" : "white"; + body.style.color = toggle ? "#00FF00" : "black"; + setScale(); +} +/* + * Draw a box (e.g.: switch). + */ +function drawBox(x,y,boxw,boxh) +{ + var myX = Math.round(x * canvas.scale); + var myY = Math.round(y * canvas.scale); + var myX2 = Math.round((boxw) * canvas.scale); + var myY2 = Math.round((boxh) * canvas.scale); + ctx.fillRect(myX,myY, myX2, myY2); + ctx.lineWidth = Math.round(0.5 * canvas.scale); + if (canvas.scale < 1.0) { + ctx.lineWidth = 0.5; + } + ctx.strokeStyle = "#000000"; + ctx.strokeRect(myX,myY, myX2, myY2); +} + +/* + * Draw text on a box - sideways! + * + * XXX: This is pretty nasty and should also probably take a box as input. + */ +function drawSideways(text,x,y,w,h) +{ + ctx.rotate(Math.PI * 3 / 2); + ctx.fillStyle = "white"; + ctx.strokeStyle = "black"; + ctx.lineWidth = Math.round(1 * canvas.scale); + if (canvas.scale < 0.7) { + ctx.lineWidth = 0.5; + } + ctx.fillText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) ); + ctx.strokeText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) ); + + ctx.rotate(Math.PI / 2); +} + +/* + * Draw background inverted (wooo) + * + * XXX: This is broken for chromium on local file system (e.g.: file:///) + * Seems like a chromium bug? + */ +function invertCanvas() { + var canvas = document.getElementById('myCanvas'); + var context = canvas.getContext('2d'); + var canvas2 = document.getElementById('mySecretCanvas'); + var context2 = canvas.getContext('2d'); + + var imageObj = document.getElementById('source'); + context2.drawImage(imageObj, 0, 0, canvas.width, canvas.height); + + var imageData = context2.getImageData(0, 0, canvas.width, canvas.height); + var data = imageData.data; + + for(var i = 0; i < data.length; i += 4) { + data[i] = 255 - data[i]; + data[i + 1] = 255 - data[i + 1]; + data[i + 2] = 255 - data[i + 2]; + } + context.putImageData(imageData, 0, 0); +} + +/* + * Draw regular text on a box. + * + * Should take the same format as drawSideways() + * + * XXX: Both should be renamed to have 'text' or something in them + */ +function drawRegular(text,x,y,w,h) { + + ctx.fillStyle = "white"; + ctx.strokeStyle = "black"; + ctx.lineWidth = Math.round(1 * canvas.scale); + if (canvas.scale < 0.7) { + ctx.lineWidth = 0.5; + } + ctx.fillText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale); + ctx.strokeText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale); +} + +/* + * Draw a line between switch "insw1" and "insw2", using a gradiant going + * from color1 to color2. + * + * XXX: beginPath() and closePath() is needed to avoid re-using the + * gradient/color + */ +function connectSwitches(insw1, insw2,color1, color2) { + var sw1 = nms.switches_now.switches[insw1].placement; + var sw2 = nms.switches_now.switches[insw2].placement; + if (color1 == undefined) + color1 = "blue"; + if (color2 == undefined) + color2 = "blue"; + var x0 = Math.round((sw1.x + sw1.width/2) * canvas.scale); + var y0 = Math.round((sw1.y + sw1.height/2) * canvas.scale); + var x1 = Math.round((sw2.x + sw2.width/2) * canvas.scale); + var y1 = Math.round((sw2.y + sw2.height/2) * canvas.scale); + var gradient = ctx.createLinearGradient(x1,y1,x0,y0); + gradient.addColorStop(0, color1); + gradient.addColorStop(1, color2); + ctx.beginPath(); + ctx.strokeStyle = gradient; + ctx.moveTo(x0,y0); + ctx.lineTo(x1,y1); + ctx.lineWidth = Math.round(2 * canvas.scale); + ctx.closePath(); + ctx.stroke(); + ctx.moveTo(0,0); +} + +function debugIt(e) +{ + console.log("Debug triggered"); + console.log(e); +} + +window.addEventListener('resize',resizeEvent,true); +document.addEventListener('load',resizeEvent,true); + |