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authorKristian Lyngstol <kristian@bohemians.org>2015-04-10 01:41:34 +0200
committerKristian Lyngstol <kristian@bohemians.org>2015-04-10 01:41:34 +0200
commit61e76e9cca6d02b109bbc2c414e87a23a39ed81b (patch)
treeeea03900ccea4564fb1f7270e018c3ddd9ca4ace
parent3bbf081c366fb30e8d6c7a806ecb0a4f380327ca (diff)
parent59976f1f12b5f8c57d16c622e5f412e49d0c4062 (diff)
Merge branch 'master' of github.com:tech-server/tgmanage
-rw-r--r--web/nms.gathering.org/nms2/map.html14
-rw-r--r--web/nms.gathering.org/nms2/map.js589
2 files changed, 506 insertions, 97 deletions
diff --git a/web/nms.gathering.org/nms2/map.html b/web/nms.gathering.org/nms2/map.html
index dbede7c..685b014 100644
--- a/web/nms.gathering.org/nms2/map.html
+++ b/web/nms.gathering.org/nms2/map.html
@@ -44,7 +44,12 @@
<li><a href="#temp" onclick="setUpdater(handler_temp)">Temperature map</a></li>
<li><a href="#ping" onclick="setUpdater(handler_ping)">Ping map</a></li>
<li><a href="#traffic" onclick="setUpdater(handler_traffic)">Traffic map</a></li>
+ <li><a href="#disco" onclick="setUpdater(handler_disco)">DISCO</a></li>
+ <li class="divider"> </li>
<li><a href="#" onclick="toggleNightMode()" title="Add 'nightMode' anywhere in the url to auto-enable">Toggle Night Mode</a></li>
+ <li class="divider"> </li>
+ <li><input type="range" id="scaler" name="points" min="0.5" max="3" step="0.01" onchange="scaleChange()" /></li>
+ <li><a href="#">Scale: <div id="scaler-text"></div></a></li>
</ul>
</li>
</ul>
@@ -65,7 +70,10 @@
<div class="row-fluid">
<div class="span12">
- <p id="playground"><img src="img/tg15-salkart.png" alt="" id="map" style="filter:invert; z-index: 0;"></p>
+<canvas id="myCanvas" width="1920" height="1032" style="cursor: pointer; border:1px solid #000000;" onclick="canvasClick(event)">
+</canvas>
+
+<div style="display:none;"><img id="source" src="prototype/tg15-salkart-full.png" ></div>
</div>
</div>
@@ -86,6 +94,8 @@
<script type="text/javascript">
updatePorts();
updatePing();
+ window.addEventListener('resize',resizeEvent,true);
+ document.addEventListener('load',resizeEvent,true);
setInterval(updatePorts,5000);
setInterval(updateInfo,5000);
setInterval(updatePing,1000);
@@ -100,6 +110,8 @@
setUpdater(handler_temp);
} else if (/#traffic/.exec(url)) {
setUpdater(handler_traffic);
+ } else if (/#disco/.exec(url)) {
+ setUpdater(handler_disco);
} else {
setUpdater(handler_ping);
}
diff --git a/web/nms.gathering.org/nms2/map.js b/web/nms.gathering.org/nms2/map.js
index 8aff190..d7581cc 100644
--- a/web/nms.gathering.org/nms2/map.js
+++ b/web/nms.gathering.org/nms2/map.js
@@ -12,6 +12,29 @@ var nms = {
did_update:false // Set to 'true' after we've done some basic updating
};
+var c = document.getElementById("myCanvas");
+var ctx = c.getContext("2d");
+var fontSize = 12;
+var fontFace = "Arial Black";
+var nightMode = false;
+var nightBlur = {};
+var orig = {
+ width:1920,
+ height:1032
+ };
+
+var canvas = {
+ width:0,
+ height:0,
+ scale:1
+};
+var margin = {
+ x:10,
+ y:20,
+ text:3
+};
+
+
/*
* Handlers. "updater" is run periodically when the handler is active, and
* "init" is run once when it's activated.
@@ -41,6 +64,12 @@ var handler_traffic = {
name:"Uplink traffic map"
};
+var handler_disco = {
+ updater:randomizeColors,
+ init:discoInit,
+ name:"Disco fever"
+};
+
function byteCount(bytes) {
var units = ['', 'K', 'M', 'G', 'T', 'P'];
i = 0;
@@ -52,6 +81,8 @@ function byteCount(bytes) {
}
function toggleNightMode() {
+ setNightMode(!nightMode);
+ /*
var bg = "white";
var filter = "invert(0%)";
if (!nms.night) {
@@ -65,6 +96,7 @@ function toggleNightMode() {
body.style.background = bg;
var img = document.getElementById("map");
img.style.webkitFilter = filter;
+ */
}
/*
@@ -176,7 +208,11 @@ function switchInfo(x)
tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
td1.innerHTML = "Latency";
- td2.innerHTML = nms.ping_data["switches"][x]["latency"];
+ if (nms.ping_data && nms.ping_data["switches"] && nms.ping_data["switches"][x]) {
+ td2.innerHTML = nms.ping_data["switches"][x]["latency"];
+ } else {
+ td2.innerHTML = "N/A";
+ }
tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
@@ -209,65 +245,6 @@ function switchInfo(x)
}
/*
- * Draw/create a specific switch
- */
-function createSwitch(sysname, x, y, zorder, width, height)
-{
- var s = document.createElement("div");
- var map = document.getElementById('map');
- var top_offset = map.getBoundingClientRect().top;
- var left_offset = map.getBoundingClientRect().left;
-
- var onclick = "console.log(\"foo\");";
- s.style.position = 'absolute';
- s.style.left = (left_offset + x) + 'px';
- s.style.top = (top_offset + y) + 'px';
- s.style.width = width + 'px';
- s.style.height = height + 'px';
- s.style.backgroundColor = '#0000ff';
- s.style.border = '1px solid black';
- s.style.padding = "0";
- s.style.zIndex = zorder + 100;
- s.style.cursor = "pointer";
- s.addEventListener("click", function(){ switchInfo(sysname); });
- s.title = sysname + " - " + nms.switches_now["switches"][sysname]["management"]["ip"];
- nms.globalmap[sysname] = s;
-
- var span = document.createElement("div");
- span.className = "switchname";
- if (width < 1.5 * height) {
- span.className = "switchname rot";
- }
- span.style.border = "0";
- span.style.padding = "0";
- s.appendChild(span);
-
- var text = document.createTextNode(sysname);
- span.appendChild(text);
-
- s.setAttribute("data-sysname", sysname);
-
- document.body.appendChild(s);
-}
-
-/*
- * Draw/add switches.
- */
-function drawSwitches()
-{
- for (var sysname in nms.switches_now["switches"]) {
- var s = nms.switches_now['switches'][sysname]["placement"];
- createSwitch(sysname,
- parseInt(s['x']),
- parseInt(s['y']),
- parseInt(s['zorder']),
- parseInt(s['width']),
- parseInt(s['height']));
- }
- nms.drawn = true;
-}
-
-/*
* Update various info elements periodically.
*/
function updateInfo()
@@ -280,29 +257,6 @@ function updateInfo()
}
/*
- * Short hand for setting color on a switch in the map
- */
-function colorSwitch(sysname, color)
-{
- if (nms.globalmap[sysname]) {
- nms.globalmap[sysname].style.background = color;
- }
-}
-
-/*
- * Reset switch color to "blue".
- * Used when changing mode so colors don't linger for switches that are
- * not explicitly colored by the update handler.
- */
-function resetSwitches() {
- if (nms.switches_now) {
- for (var sw in nms.switches_now["switches"]) {
- colorSwitch(sw,"blue");
- }
- }
-}
-
-/*
* Update function for uplink map
* Run periodically when uplink map is active.
*/
@@ -327,15 +281,15 @@ function uplinkUpdater()
}
}
if (uplinks == 0) {
- colorSwitch(sw,"blue");
+ setSwitchColor(sw,"blue");
} else if (uplinks == 1) {
- colorSwitch(sw,"red");
+ setSwitchColor(sw,"red");
} else if (uplinks == 2) {
- colorSwitch(sw, "yellow");
+ setSwitchColor(sw, "yellow");
} else if (uplinks == 3) {
- colorSwitch(sw, "green");
+ setSwitchColor(sw, "green");
} else if (uplinks > 3) {
- colorSwitch(sw, "white");
+ setSwitchColor(sw, "white");
}
}
}
@@ -372,15 +326,15 @@ function trafficUpdater()
}
var m = 1024 * 1024 / 8;
if (speed == 0) {
- colorSwitch(sw,"blue");
+ setSwitchColor(sw,"blue");
} else if (speed > (1000 * m)) {
- colorSwitch(sw,"red");
+ setSwitchColor(sw,"red");
} else if (speed > (800 * m)) {
- colorSwitch(sw, "yellow");
+ setSwitchColor(sw, "yellow");
} else if (speed > (5 * m)) {
- colorSwitch(sw, "green");
+ setSwitchColor(sw, "green");
} else {
- colorSwitch(sw, "white");
+ setSwitchColor(sw, "white");
}
}
}
@@ -428,7 +382,7 @@ function tempUpdater()
for (sw in nms.switches_now["switches"]) {
var t = nms.switches_now["switches"][sw]["temp"];
- colorSwitch(sw, temp_color(t));
+ setSwitchColor(sw, temp_color(t));
}
}
@@ -475,7 +429,7 @@ function rgb_from_latency(latency_ms)
function pingUpdater()
{
for (var sw in nms.ping_data["switches"]) {
- colorSwitch(sw, gradient_from_latency(nms.ping_data["switches"][sw]["latency"]));
+ setSwitchColor(sw, gradient_from_latency(nms.ping_data["switches"][sw]["latency"]));
}
}
@@ -504,7 +458,7 @@ function updateMap()
function setUpdater(fo)
{
nms.updater = undefined;
- resetSwitches();
+ resetColors();
fo.init();
nms.updater = fo.updater;
var foo = document.getElementById("updater_name");
@@ -523,6 +477,7 @@ function setUpdater(fo)
function initialUpdate()
{
if (nms.ping_data && nms.switches_then && nms.switches_now && nms.updater != undefined && nms.did_update == false ) {
+ resizeEvent();
if (!nms.drawn) {
drawSwitches();
}
@@ -559,6 +514,7 @@ function updatePorts()
success: function (data, textStatus, jqXHR) {
var switchdata = JSON.parse(data);
nms.switches_now = switchdata;
+ parseIntPlacements();
initialUpdate();
}
});
@@ -628,3 +584,444 @@ function updateSpeed()
}
nms.speed = speed_in;
}
+
+/*
+ * Draw a linknet with index i.
+ *
+ * XXX: Might have to change the index here to match backend
+ */
+function drawLinknet(i)
+{
+ var c1 = nms.switches_now.linknets[i].c1 ? nms.switches_now.linknets[i].c1 : "blue";
+ var c2 = nms.switches_now.linknets[i].c2 ? nms.switches_now.linknets[i].c2 : "blue";
+ if (nms.switches_now.switches[nms.switches_now.linknets[i].sysname1] && nms.switches_now.switches[nms.switches_now.linknets[i].sysname2]) {
+ connectSwitches(nms.switches_now.linknets[i].sysname1,nms.switches_now.linknets[i].sysname2, c1, c2);
+ }
+}
+
+/*
+ * Draw all linknets
+ */
+function drawLinknets()
+{
+ if (nms.switches_now && nms.switches_now.linknets) {
+ for (var i in nms.switches_now.linknets) {
+ drawLinknet(i);
+ }
+ }
+}
+
+/*
+ * Change both colors of a linknet.
+ *
+ * XXX: Probably have to change this to better match the backend data
+ */
+function setLinknetColors(i,c1,c2)
+{
+ nms.switches_now.linknets[i].c1 = c1;
+ nms.switches_now.linknets[i].c2 = c2;
+}
+
+/*
+ * (Re)draw a switch 'sw'.
+ *
+ * Color defaults to 'blue' if it's not set in the data structure.
+ */
+function drawSwitch(sw)
+{
+ var box = nms.switches_now['switches'][sw]['placement'];
+ var color = nms.switches_now['switches'][sw]['color'];
+ if (color == undefined) {
+ color = "blue";
+ }
+ ctx.fillStyle = color;
+ if (nightMode && nightBlur[sw] != true) {
+ ctx.shadowBlur = 10;
+ ctx.shadowColor = "#00EE00";
+ nightBlur[sw] = true;
+ } else {
+ ctx.shadowBlur = 0;
+ ctx.shadowColor = "#000000";
+ }
+ drawBox(box['x'],box['y'],box['width'],box['height']);
+ ctx.shadowBlur = 0;
+ if ((box['width'] + 10 )< box['height'] )
+ drawSideways(sw,box['x'],box['y'],box['width'],box['height']);
+ else
+ drawRegular(sw,box['x'],box['y'],box['width'],box['height']);
+}
+
+/*
+ * Make sure all placements of switches are parsed as integers so we don't
+ * have to pollute the code with pasreInt() every time we use it.
+ */
+function parseIntPlacements() {
+ for (var sw in nms.switches_now.switches) {
+ nms.switches_now.switches[sw]['placement']['x'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['x']);
+ nms.switches_now.switches[sw]['placement']['y'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['y']);
+ nms.switches_now.switches[sw]['placement']['width'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['width']);
+ nms.switches_now.switches[sw]['placement']['height'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['height']);
+ }
+}
+
+/*
+ * Draw all switches
+ */
+function drawSwitches()
+{
+ if (!nms.switches_now || !nms.switches_now.switches)
+ return;
+ for (var sw in nms.switches_now.switches) {
+ drawSwitch(sw);
+ }
+ nms.drawn = true;
+}
+
+/*
+ * Draw foreground/scene.
+ *
+ * This is used so linknets are drawn before switches. If a switch is all
+ * that has changed, we just need to re-draw that, but linknets require
+ * scene-redrawing.
+ */
+function drawScene()
+{
+ ctx.font = Math.round(fontSize * canvas.scale) + "px " + fontFace;
+ drawLinknets();
+ drawSwitches();
+}
+
+/*
+ * Set the scale factor and (re)draw the scene and background.
+ * Uses canvas.scale and updates canvas.height and canvas.width.
+ */
+function setScale()
+{
+ c.height = canvas.height = orig.height * canvas.scale ;
+ c.width = canvas.width = orig.width * canvas.scale ;
+ drawBG();
+ nightBlur = {};
+ drawScene();
+ document.getElementById("scaler").value = canvas.scale;
+ document.getElementById("scaler-text").innerHTML = (parseFloat(canvas.scale)).toPrecision(3);
+}
+
+/*
+ * Returns true if the coordinates (x,y) is inside the box defined by
+ * box.{x,y,w.h} (e.g.: placement of a switch).
+ */
+function isin(box, x, y)
+{
+ if ((x >= box.x) && (x <= (box.x + box.width)) && (y >= box.y) && (y <= (box.y + box.height))) {
+ return true;
+ }
+ return false;
+
+}
+
+/*
+ * Return the name of the switch found at coordinates (x,y), or 'undefined'
+ * if none is found.
+ */
+function findSwitch(x,y) {
+ x = parseInt(parseInt(x) / canvas.scale);
+ y = parseInt(parseInt(y) / canvas.scale);
+
+ for (var v in nms.switches_now.switches) {
+ if(isin(nms.switches_now.switches[v]['placement'],x,y)) {
+ return v;
+ }
+ }
+ return undefined;
+}
+
+/*
+ * Set switch color of 'sw' to 'c', then re-draw the switch.
+ */
+function setSwitchColor(sw, c)
+{
+ nms.switches_now.switches[sw]['color'] = c;
+ drawSwitch(sw);
+}
+
+/*
+ * Return a random-ish color (for testing)
+ */
+function getRandomColor()
+{
+ var i = Math.round(Math.random() * 5);
+ var colors = [ "white", "red", "pink", "yellow", "orange", "green" ];
+ return colors[i];
+}
+
+/*
+ * Helper functions for the front-end testing.
+ */
+function hideBorder()
+{
+ c.style.border = "";
+}
+
+function showBorder()
+{
+ c.style.border = "1px solid #000000";
+}
+
+/*
+ * Event handler for the front-end drag bar to change scale
+ */
+function scaleChange()
+{
+ var scaler = document.getElementById("scaler").value;
+ canvas.scale = scaler;
+ setScale();
+}
+
+/*
+ * Draw a "cross hair" at/around (x,y).
+ *
+ * Used for testing.
+ */
+function crossHair(x,y)
+{
+ ctx.fillStyle = "yellow";
+ ctx.fillRect(x,y,-100,10);
+ ctx.fillStyle = "red";
+ ctx.fillRect(x,y,100,10);
+ ctx.fillStyle = "blue";
+ ctx.fillRect(x,y,10,-100);
+ ctx.fillStyle = "green";
+ ctx.fillRect(x,y,10,100);
+}
+
+/*
+ * Called when a switch is clicked
+ */
+function switchClick(sw)
+{
+ switchInfo(sw);
+}
+
+/*
+ * Testing-function to randomize colors of linknets and switches
+ */
+function randomizeColors()
+{
+ for (var i in nms.switches_now.linknets) {
+ setLinknetColors(i, getRandomColor(), getRandomColor());
+ }
+ drawLinknets();
+ for (var sw in nms.switches_now.switches) {
+ setSwitchColor(sw, getRandomColor());
+ }
+}
+
+function discoInit()
+{
+ setNightMode(true);
+ setLegend(1,"blue","0");
+ setLegend(5,"red", "1");
+ setLegend(4,"yellow","2");
+ setLegend(3,"green", "3");
+ setLegend(2,"white","4");
+}
+/*
+ * Resets the colors of linknets and switches.
+ *
+ * Useful when mode changes so we don't re-use colors from previous modes
+ * due to lack of data or bugs.
+ */
+function resetColors()
+{
+ if (!nms.switches_now)
+ return;
+ if (nms.switches_now.linknets) {
+ for (var i in nms.switches_now.linknets) {
+ setLinknetColors(i, "blue","blue");
+ }
+ drawLinknets();
+ }
+ for (var sw in nms.switches_now.switches) {
+ setSwitchColor(sw, "blue");
+ }
+}
+
+/*
+ * onclick handler for the canvas
+ */
+function canvasClick(e)
+{
+ var sw = findSwitch(e.pageX - e.target.offsetLeft, e.pageY - e.target.offsetTop);
+ if (sw != undefined) {
+ switchClick(sw);
+ }
+}
+
+/*
+ * Resize event-handler.
+ *
+ * Recomputes the scale and applies it.
+ *
+ * Has to use c.offset* since we are just scaling the canvas, not
+ * everything else.
+ *
+ */
+function resizeEvent()
+{
+ var width = window.innerWidth - c.offsetLeft;
+ var height = window.innerHeight - c.offsetTop;
+ if (width / (orig.width + margin.x) > height / (orig.height + margin.y)) {
+ canvas.scale = height / (orig.height + margin.y);
+ } else {
+ canvas.scale = width / (orig.width + margin.x);
+ }
+ setScale();
+}
+
+/*
+ * Draws the background image (scaled).
+ */
+function drawBG()
+{
+ var image = document.getElementById('source');
+ image.style.webkitFilter = "invert(100%)";
+ ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
+ if (nightMode) {
+ invertCanvas();
+ }
+}
+
+function setNightMode(toggle) {
+ nightMode = toggle;
+ var body = document.getElementById("body");
+ body.style.background = toggle ? "black" : "white";
+ body.style.color = toggle ? "#00FF00" : "black";
+ setScale();
+}
+/*
+ * Draw a box (e.g.: switch).
+ */
+function drawBox(x,y,boxw,boxh)
+{
+ var myX = Math.round(x * canvas.scale);
+ var myY = Math.round(y * canvas.scale);
+ var myX2 = Math.round((boxw) * canvas.scale);
+ var myY2 = Math.round((boxh) * canvas.scale);
+ ctx.fillRect(myX,myY, myX2, myY2);
+ ctx.lineWidth = Math.round(0.5 * canvas.scale);
+ if (canvas.scale < 1.0) {
+ ctx.lineWidth = 0.5;
+ }
+ ctx.strokeStyle = "#000000";
+ ctx.strokeRect(myX,myY, myX2, myY2);
+}
+
+/*
+ * Draw text on a box - sideways!
+ *
+ * XXX: This is pretty nasty and should also probably take a box as input.
+ */
+function drawSideways(text,x,y,w,h)
+{
+ ctx.rotate(Math.PI * 3 / 2);
+ ctx.fillStyle = "white";
+ ctx.strokeStyle = "black";
+ ctx.lineWidth = Math.round(1 * canvas.scale);
+ if (canvas.scale < 0.7) {
+ ctx.lineWidth = 0.5;
+ }
+ ctx.fillText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
+ ctx.strokeText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
+
+ ctx.rotate(Math.PI / 2);
+}
+
+/*
+ * Draw background inverted (wooo)
+ *
+ * XXX: This is broken for chromium on local file system (e.g.: file:///)
+ * Seems like a chromium bug?
+ */
+function invertCanvas() {
+ var canvas = document.getElementById('myCanvas');
+ var context = canvas.getContext('2d');
+ var canvas2 = document.getElementById('mySecretCanvas');
+ var context2 = canvas.getContext('2d');
+
+ var imageObj = document.getElementById('source');
+ context2.drawImage(imageObj, 0, 0, canvas.width, canvas.height);
+
+ var imageData = context2.getImageData(0, 0, canvas.width, canvas.height);
+ var data = imageData.data;
+
+ for(var i = 0; i < data.length; i += 4) {
+ data[i] = 255 - data[i];
+ data[i + 1] = 255 - data[i + 1];
+ data[i + 2] = 255 - data[i + 2];
+ }
+ context.putImageData(imageData, 0, 0);
+}
+
+/*
+ * Draw regular text on a box.
+ *
+ * Should take the same format as drawSideways()
+ *
+ * XXX: Both should be renamed to have 'text' or something in them
+ */
+function drawRegular(text,x,y,w,h) {
+
+ ctx.fillStyle = "white";
+ ctx.strokeStyle = "black";
+ ctx.lineWidth = Math.round(1 * canvas.scale);
+ if (canvas.scale < 0.7) {
+ ctx.lineWidth = 0.5;
+ }
+ ctx.fillText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
+ ctx.strokeText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
+}
+
+/*
+ * Draw a line between switch "insw1" and "insw2", using a gradiant going
+ * from color1 to color2.
+ *
+ * XXX: beginPath() and closePath() is needed to avoid re-using the
+ * gradient/color
+ */
+function connectSwitches(insw1, insw2,color1, color2) {
+ var sw1 = nms.switches_now.switches[insw1].placement;
+ var sw2 = nms.switches_now.switches[insw2].placement;
+ if (color1 == undefined)
+ color1 = "blue";
+ if (color2 == undefined)
+ color2 = "blue";
+ var x0 = Math.round((sw1.x + sw1.width/2) * canvas.scale);
+ var y0 = Math.round((sw1.y + sw1.height/2) * canvas.scale);
+ var x1 = Math.round((sw2.x + sw2.width/2) * canvas.scale);
+ var y1 = Math.round((sw2.y + sw2.height/2) * canvas.scale);
+ var gradient = ctx.createLinearGradient(x1,y1,x0,y0);
+ gradient.addColorStop(0, color1);
+ gradient.addColorStop(1, color2);
+ ctx.beginPath();
+ ctx.strokeStyle = gradient;
+ ctx.moveTo(x0,y0);
+ ctx.lineTo(x1,y1);
+ ctx.lineWidth = Math.round(2 * canvas.scale);
+ ctx.closePath();
+ ctx.stroke();
+ ctx.moveTo(0,0);
+}
+
+function debugIt(e)
+{
+ console.log("Debug triggered");
+ console.log(e);
+}
+
+window.addEventListener('resize',resizeEvent,true);
+document.addEventListener('load',resizeEvent,true);
+