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author | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-10 20:26:47 +0200 |
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committer | Kristian Lyngstol <kristian@bohemians.org> | 2015-04-10 20:26:47 +0200 |
commit | 870e95d022ac8dd3dc6d55c17629e2962ab3e87c (patch) | |
tree | d86faa220177392a45437c5b42b529167358ca08 /mbd/packetpusher.c | |
parent | 7ee6554b7817aebf2d0a1983cf670c0828eeeb48 (diff) |
NMS: Tweak replay logic and fix linknet/ping drop
We only get ping_data for live networks, but that creates a problem when we
iterate that list instead of the complete list of switches/linknets: If a
switch goes away, its last status would be shown.
Diffstat (limited to 'mbd/packetpusher.c')
0 files changed, 0 insertions, 0 deletions