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Diffstat (limited to 'web/nms.gathering.org/index.html')
-rw-r--r-- | web/nms.gathering.org/index.html | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/web/nms.gathering.org/index.html b/web/nms.gathering.org/index.html index f2776e8..929c614 100644 --- a/web/nms.gathering.org/index.html +++ b/web/nms.gathering.org/index.html @@ -71,13 +71,8 @@ <li class="dropdown-header">View</li> <li><a href="#" onclick="toggleNightMode()">Toggle Night Mode</a></li> <li class="divider"> </li> - <li class="dropdown-header">Map scale</li> - <li><a href="#"><label id="scaler-text" for='scaler'></label><input type="range" id="scaler" name="points" min="0.2" max="3" step="0.01" onchange="scaleChange()" /></a></li> - <li class="divider"> </li> <li class="dropdown-header">Help</li> - <li><a href="#" onclick="toggleLayer('aboutBox');" >About NMS</a></li> <li><a href="#" onclick="toggleLayer('aboutKeybindings');" >Keyboard Shortcuts</a></li> - <li><a onclick="showTimerDebug(); hideSwitch();" style="cursor: pointer;" >Debug timers</a></li> </ul> </li> <li><p id="updater_name" class="navbar-text"></p></li> @@ -226,93 +221,6 @@ </div> </div> </div> - <div id="aboutBox" class="col-md-4" style="display: none; position: absolute; z-index: 100;"> - <div id="abotBox" class="panel panel-default"> - <div class="panel-heading"> - <h3 class="panel-title">Welcome to NMS - <button type="button" class="close" aria-labe="Close" onclick="document.getElementById('aboutBox').style.display = 'none';" style="float: right;"> - <span aria-hidden="true">×</span> - </button> - </h3> - </div> - <div class="panel-body"> - <h3>Cool stuff:</h3> - <ul> - <li>Click a switch for more info</li> - <li>Rewind: You can check out state at a specific time or - replay from the beginning of the event. Only works for - data where we keep time-series (so not for - comments)</li> - <li>Press '?' to toggle the menu.</li> - <li>Auto-scaling the viewport/canvas</li> - <li>Total client speed (up right)</li> - <li>Generic(-ish) map handlers: provide a name, init-function - and an update-function and the nms lib does the rest as far as - integration goes.</li> - </ul> - <h3>Todo list front end:</h3> - <ul> - <li>Polish time travel UI (Allow playing from a given time at a given speed, play/pause buttons, etc)</li> - <li>Better "popup" boxes: It's growing out of control.</li> - <li>Toggle auto-scale on/off</li> - <li>Clean up various global variables</li> - <li>Create name spaces in nms.*: It's just barely better - than global stuff now.</li> - <li>Add DHCP map</li> - <li>More info on switches: Port state, possibly link time - trends</li> - <li>Moving switches around (like ping.html + edit)</li> - <li>Split nms.js into multiple components to unclutter the - code</li> - <li>Comments: Fix UTF8 garbligash caused by $dbh->quote()</li> - </ul> - <h3>Todo for backend:</h3> - <ul> - <li>IPv6 support</li> - <li>Provide public API's</li> - <li>Investigate a json tree filter/massager</li> - <li>Close SQL injections (IT'S WIDE OPEN BECAUSE WHY NOT THAT'S NEVER A PROBLEM)</li> - <li>Split port-state.pl into multiple appropriate pieces. Right - it mixes heavy time-critical data with less time-critical and - cheap computation.</li> - <li>Rip comments out of port-state.pl completely so it's not - bound by the same cache issues and can be reliably - refreshed.</li> - <li>Consider time log of DHCP (right now it just stores the - most recent timestamp, making time travel impossible)</li> - <li>Fix SNMP-fetcher so it gets ifXTable and at least - ifOperStatus from ifTable. Don't request the entire - ifXTable if we can avoid it. Possibly other - tweaks.</li> - <li>Support for adding switches through an API, not just pure SQL.</li> - <li>Integrate with FAP</li> - <li>Clean up old interfaces</li> - <li>Review various agents/tools</li> - <li>Improve cache headers</li> - <li>Cache invalidation of comments? (Probably not needed)</li> - <li>Re-test the SQL schema. It's been modified and works fine - on my laptop, but I need to dump it, commit it and test it.</li> - <li>Munin plugin for ports.</li> - </ul> - </div> - </div> - </div> - </div> - <div id="debugTimers" class="panel panel-default" style="display: none; position: absolute; z-index: 100;"> - <div class="panel-heading"> - <h1 class="panel-title">Debug timers (e.g.: Break stuff! FAST!) - <button type="button" class="close" aria-labe="Close" onclick="document.getElementById('debugTimers').style.display = 'none';" style="float: right;"> - <span aria-hidden="true">×</span> - </button> - </h1> - </div> - <div id="timerTableTop" class="panel-body"> - <p>These are internal timers for the NMS frontend. They are - provided mainly to debug the frontend. Setting AJAX-triggering - counters to ridiculous numbers is not advised (mainly because - it causes server load).</p> - </div> - <table id="timerTable"> </table> </div> <canvas id="bgCanvas" width="1920" height="1032" style="position: absolute; z-index: 1;"> </canvas> |