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-rw-r--r--protocols/nogaim.h148
1 files changed, 78 insertions, 70 deletions
diff --git a/protocols/nogaim.h b/protocols/nogaim.h
index 6afa1801..82472fd3 100644
--- a/protocols/nogaim.h
+++ b/protocols/nogaim.h
@@ -61,7 +61,7 @@
#define OPT_LOGGING_OUT 0x00020000
/* ok. now the fun begins. first we create a connection structure */
-struct gaim_connection
+struct im_connection
{
account_t *acc;
guint32 flags;
@@ -91,19 +91,19 @@ struct gaim_connection
/* BitlBee */
irc_t *irc;
- struct conversation *conversations;
+ struct groupchat *conversations;
};
/* struct buddy_chat went away and got merged with this. */
-struct conversation {
- struct gaim_connection *gc;
+struct groupchat {
+ struct im_connection *ic;
/* stuff used just for chat */
GList *in_room;
GList *ignored;
/* BitlBee */
- struct conversation *next;
+ struct groupchat *next;
char *channel;
char *title;
char joined;
@@ -120,49 +120,57 @@ struct buddy {
int uc;
guint caps; /* woohoo! */
void *proto_data; /* what a hack */
- struct gaim_connection *gc; /* the connection it belongs to */
+ struct im_connection *ic; /* the connection it belongs to */
};
struct prpl {
int options;
const char *name;
- void (* acc_init) (account_t *);
+ /* Added this one to be able to add per-account settings, don't think
+ it should be used for anything else. */
+ void (* init) (account_t *);
+ /* These should all be pretty obvious. */
void (* login) (account_t *);
- void (* keepalive) (struct gaim_connection *);
- void (* close) (struct gaim_connection *);
-
- int (* send_im) (struct gaim_connection *, char *who, char *message, int len, int away);
- void (* set_away) (struct gaim_connection *, char *state, char *message);
- void (* get_away) (struct gaim_connection *, char *who);
- int (* send_typing) (struct gaim_connection *, char *who, int typing);
-
- void (* add_buddy) (struct gaim_connection *, char *name);
- void (* group_buddy) (struct gaim_connection *, char *who, char *old_group, char *new_group);
- void (* remove_buddy) (struct gaim_connection *, char *name, char *group);
- void (* add_permit) (struct gaim_connection *, char *name);
- void (* add_deny) (struct gaim_connection *, char *name);
- void (* rem_permit) (struct gaim_connection *, char *name);
- void (* rem_deny) (struct gaim_connection *, char *name);
- void (* set_permit_deny)(struct gaim_connection *);
-
- void (* set_info) (struct gaim_connection *, char *info);
- void (* get_info) (struct gaim_connection *, char *who);
- void (* alias_buddy) (struct gaim_connection *, char *who); /* save/store buddy's alias on server list/roster */
+ void (* keepalive) (struct im_connection *);
+ void (* logout) (struct im_connection *);
+
+ int (* send_im) (struct im_connection *, char *to, char *message, int flags);
+ void (* set_away) (struct im_connection *, char *state, char *message);
+ void (* get_away) (struct im_connection *, char *who);
+ int (* send_typing) (struct im_connection *, char *who, int typing);
+
+ /* For now BitlBee doesn't really handle groups, just set it to NULL. */
+ void (* add_buddy) (struct im_connection *, char *name, char *group);
+ void (* remove_buddy) (struct im_connection *, char *name, char *group);
+
+ /* Block list stuff. */
+ void (* add_permit) (struct im_connection *, char *who);
+ void (* add_deny) (struct im_connection *, char *who);
+ void (* rem_permit) (struct im_connection *, char *who);
+ void (* rem_deny) (struct im_connection *, char *who);
+ /* Doesn't actually have UI hooks. */
+ void (* set_permit_deny)(struct im_connection *);
+
+ /* Request profile info. Free-formatted stuff, the IM module gives back
+ this info via imc_log(). */
+ void (* get_info) (struct im_connection *, char *who);
+ void (* set_my_name) (struct im_connection *, char *name);
+ void (* set_name) (struct im_connection *, char *who, char *name);
/* Group chat stuff. */
- void (* chat_invite) (struct conversation *, char *who, char *message);
- void (* chat_leave) (struct conversation *);
- int (* chat_send) (struct conversation *, char *message);
- struct conversation *
- (* chat_open) (struct gaim_connection *, char *who);
- struct conversation *
- (* chat_join) (struct gaim_connection *, char *chat, char *nick, char *password);
+ void (* chat_invite) (struct groupchat *, char *who, char *message);
+ void (* chat_leave) (struct groupchat *);
+ void (* chat_send) (struct groupchat *, char *message, int flags);
+ struct groupchat *
+ (* chat_with) (struct im_connection *, char *who);
+ struct groupchat *
+ (* chat_join) (struct im_connection *, char *chat, char *nick, char *password);
/* DIE! */
- char *(* get_status_string) (struct gaim_connection *gc, int stat);
+ char *(* get_status_string) (struct im_connection *ic, int stat);
- GList *(* away_states)(struct gaim_connection *gc);
+ GList *(* away_states)(struct im_connection *ic);
/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh* */
int (* handle_cmp) (const char *who1, const char *who2);
@@ -181,14 +189,14 @@ G_MODULE_EXPORT struct prpl *find_protocol(const char *name);
G_MODULE_EXPORT void register_protocol(struct prpl *);
/* nogaim.c */
-int bim_set_away( struct gaim_connection *gc, char *away );
-int bim_buddy_msg( struct gaim_connection *gc, char *handle, char *msg, int flags );
-int bim_chat_msg( struct conversation *c, char *msg );
+int bim_set_away( struct im_connection *ic, char *away );
+int bim_buddy_msg( struct im_connection *ic, char *handle, char *msg, int flags );
+int bim_chat_msg( struct groupchat *c, char *msg, int flags );
-void bim_add_allow( struct gaim_connection *gc, char *handle );
-void bim_rem_allow( struct gaim_connection *gc, char *handle );
-void bim_add_block( struct gaim_connection *gc, char *handle );
-void bim_rem_block( struct gaim_connection *gc, char *handle );
+void bim_add_allow( struct im_connection *ic, char *handle );
+void bim_rem_allow( struct im_connection *ic, char *handle );
+void bim_add_block( struct im_connection *ic, char *handle );
+void bim_rem_block( struct im_connection *ic, char *handle );
void nogaim_init();
char *set_eval_away_devoice( set_t *set, char *value );
@@ -197,43 +205,43 @@ gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
void cancel_auto_reconnect( struct account *a );
/* multi.c */
-G_MODULE_EXPORT struct gaim_connection *new_gaim_conn( account_t *acc );
-G_MODULE_EXPORT void destroy_gaim_conn( struct gaim_connection *gc );
-G_MODULE_EXPORT void set_login_progress( struct gaim_connection *gc, int step, char *msg );
-G_MODULE_EXPORT void hide_login_progress( struct gaim_connection *gc, char *msg );
-G_MODULE_EXPORT void hide_login_progress_error( struct gaim_connection *gc, char *msg );
-G_MODULE_EXPORT void serv_got_crap( struct gaim_connection *gc, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
-G_MODULE_EXPORT void account_online( struct gaim_connection *gc );
-G_MODULE_EXPORT void signoff( struct gaim_connection *gc );
+G_MODULE_EXPORT struct im_connection *new_gaim_conn( account_t *acc );
+G_MODULE_EXPORT void destroy_gaim_conn( struct im_connection *ic );
+G_MODULE_EXPORT void set_login_progress( struct im_connection *ic, int step, char *msg );
+G_MODULE_EXPORT void hide_login_progress( struct im_connection *ic, char *msg );
+G_MODULE_EXPORT void hide_login_progress_error( struct im_connection *ic, char *msg );
+G_MODULE_EXPORT void serv_got_crap( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
+G_MODULE_EXPORT void account_online( struct im_connection *ic );
+G_MODULE_EXPORT void signoff( struct im_connection *ic );
/* dialogs.c */
-G_MODULE_EXPORT void do_error_dialog( struct gaim_connection *gc, char *msg, char *title );
-G_MODULE_EXPORT void do_ask_dialog( struct gaim_connection *gc, char *msg, void *data, void *doit, void *dont );
+G_MODULE_EXPORT void do_error_dialog( struct im_connection *ic, char *msg, char *title );
+G_MODULE_EXPORT void do_ask_dialog( struct im_connection *ic, char *msg, void *data, void *doit, void *dont );
/* list.c */
-G_MODULE_EXPORT void add_buddy( struct gaim_connection *gc, char *group, char *handle, char *realname );
-G_MODULE_EXPORT struct buddy *find_buddy( struct gaim_connection *gc, char *handle );
-G_MODULE_EXPORT void signoff_blocked( struct gaim_connection *gc );
+G_MODULE_EXPORT void add_buddy( struct im_connection *ic, char *group, char *handle, char *realname );
+G_MODULE_EXPORT struct buddy *find_buddy( struct im_connection *ic, char *handle );
+G_MODULE_EXPORT void signoff_blocked( struct im_connection *ic );
-G_MODULE_EXPORT void serv_buddy_rename( struct gaim_connection *gc, char *handle, char *realname );
+G_MODULE_EXPORT void serv_buddy_rename( struct im_connection *ic, char *handle, char *realname );
/* buddy_chat.c */
-G_MODULE_EXPORT void add_chat_buddy( struct conversation *b, char *handle );
-G_MODULE_EXPORT void remove_chat_buddy( struct conversation *b, char *handle, char *reason );
+G_MODULE_EXPORT void add_chat_buddy( struct groupchat *b, char *handle );
+G_MODULE_EXPORT void remove_chat_buddy( struct groupchat *b, char *handle, char *reason );
/* prpl.c */
-G_MODULE_EXPORT void show_got_added( struct gaim_connection *gc, char *handle, const char *realname );
+G_MODULE_EXPORT void show_got_added( struct im_connection *ic, char *handle, const char *realname );
/* server.c */
-G_MODULE_EXPORT void serv_got_update( struct gaim_connection *gc, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps );
-G_MODULE_EXPORT void serv_got_im( struct gaim_connection *gc, char *handle, char *msg, guint32 flags, time_t mtime, gint len );
-G_MODULE_EXPORT void serv_got_typing( struct gaim_connection *gc, char *handle, int timeout, int type );
-G_MODULE_EXPORT void serv_got_chat_invite( struct gaim_connection *gc, char *handle, char *who, char *msg, GList *data );
-G_MODULE_EXPORT struct conversation *serv_got_joined_chat( struct gaim_connection *gc, char *handle );
-G_MODULE_EXPORT void serv_got_chat_in( struct conversation *c, char *who, int whisper, char *msg, time_t mtime );
-G_MODULE_EXPORT void serv_got_chat_left( struct conversation *c );
-
-struct conversation *chat_by_channel( char *channel );
-struct conversation *chat_by_id( int id );
+G_MODULE_EXPORT void serv_got_update( struct im_connection *ic, char *handle, int loggedin, int evil, time_t signon, time_t idle, int type, guint caps );
+G_MODULE_EXPORT void serv_got_im( struct im_connection *ic, char *handle, char *msg, guint32 flags, time_t mtime, gint len );
+G_MODULE_EXPORT void serv_got_typing( struct im_connection *ic, char *handle, int timeout, int type );
+G_MODULE_EXPORT void serv_got_chat_invite( struct im_connection *ic, char *handle, char *who, char *msg, GList *data );
+G_MODULE_EXPORT struct groupchat *serv_got_joined_chat( struct im_connection *ic, char *handle );
+G_MODULE_EXPORT void serv_got_chat_in( struct groupchat *c, char *who, int whisper, char *msg, time_t mtime );
+G_MODULE_EXPORT void serv_got_chat_left( struct groupchat *c );
+
+struct groupchat *chat_by_channel( char *channel );
+struct groupchat *chat_by_id( int id );
#endif