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|
/***************************************************************************\
* *
* BitlBee - An IRC to IM gateway *
* Jabber module - Main file *
* *
* Copyright 2006 Wilmer van der Gaast <wilmer@gaast.net> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, write to the Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
* *
\***************************************************************************/
#include <glib.h>
#include <string.h>
#include <unistd.h>
#include <ctype.h>
#include <stdio.h>
#include "ssl_client.h"
#include "xmltree.h"
#include "bitlbee.h"
#include "jabber.h"
#include "oauth.h"
#include "md5.h"
GSList *jabber_connections;
/* First enty is the default */
static const int jabber_port_list[] = {
5222,
5223,
5220,
5221,
5224,
5225,
5226,
5227,
5228,
5229,
80,
443,
0
};
static void jabber_init( account_t *acc )
{
set_t *s;
char str[16];
s = set_add( &acc->set, "activity_timeout", "600", set_eval_int, acc );
s = set_add( &acc->set, "oauth", "false", set_eval_oauth, acc );
g_snprintf( str, sizeof( str ), "%d", jabber_port_list[0] );
s = set_add( &acc->set, "port", str, set_eval_int, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
s = set_add( &acc->set, "priority", "0", set_eval_priority, acc );
s = set_add( &acc->set, "proxy", "<local>;<auto>", NULL, acc );
s = set_add( &acc->set, "resource", "BitlBee", NULL, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
s = set_add( &acc->set, "resource_select", "activity", NULL, acc );
s = set_add( &acc->set, "sasl", "true", set_eval_bool, acc );
s->flags |= ACC_SET_OFFLINE_ONLY | SET_HIDDEN_DEFAULT;
s = set_add( &acc->set, "server", NULL, set_eval_account, acc );
s->flags |= ACC_SET_NOSAVE | ACC_SET_OFFLINE_ONLY | SET_NULL_OK;
s = set_add( &acc->set, "ssl", "false", set_eval_bool, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
s = set_add( &acc->set, "tls", "try", set_eval_tls, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
s = set_add( &acc->set, "tls_verify", "true", set_eval_bool, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
s = set_add( &acc->set, "user_agent", "BitlBee", NULL, acc );
s = set_add( &acc->set, "xmlconsole", "false", set_eval_bool, acc );
s->flags |= ACC_SET_OFFLINE_ONLY;
acc->flags |= ACC_FLAG_AWAY_MESSAGE | ACC_FLAG_STATUS_MESSAGE;
}
static void jabber_generate_id_hash( struct jabber_data *jd );
static void jabber_login( account_t *acc )
{
struct im_connection *ic = imcb_new( acc );
struct jabber_data *jd = g_new0( struct jabber_data, 1 );
char *s;
/* For now this is needed in the _connected() handlers if using
GLib event handling, to make sure we're not handling events
on dead connections. */
jabber_connections = g_slist_prepend( jabber_connections, ic );
jd->ic = ic;
ic->proto_data = jd;
jabber_set_me( ic, acc->user );
jd->fd = jd->r_inpa = jd->w_inpa = -1;
if( jd->server == NULL )
{
imcb_error( ic, "Incomplete account name (format it like <username@jabberserver.name>)" );
imc_logout( ic, FALSE );
return;
}
if( ( s = strchr( jd->server, '/' ) ) )
{
*s = 0;
set_setstr( &acc->set, "resource", s + 1 );
/* Also remove the /resource from the original variable so we
won't have to do this again every time. */
s = strchr( acc->user, '/' );
*s = 0;
}
jd->node_cache = g_hash_table_new_full( g_str_hash, g_str_equal, NULL, jabber_cache_entry_free );
jd->buddies = g_hash_table_new( g_str_hash, g_str_equal );
if( set_getbool( &acc->set, "oauth" ) )
{
GSList *p_in = NULL;
const char *tok;
jd->fd = jd->r_inpa = jd->w_inpa = -1;
if( strstr( jd->server, ".live.com" ) )
jd->oauth2_service = &oauth2_service_mslive;
else if( strstr( jd->server, ".facebook.com" ) )
jd->oauth2_service = &oauth2_service_facebook;
else
jd->oauth2_service = &oauth2_service_google;
oauth_params_parse( &p_in, ic->acc->pass );
/* First see if we have a refresh token, in which case any
access token we *might* have has probably expired already
anyway. */
if( ( tok = oauth_params_get( &p_in, "refresh_token" ) ) )
{
sasl_oauth2_refresh( ic, tok );
}
/* If we don't have a refresh token, let's hope the access
token is still usable. */
else if( ( tok = oauth_params_get( &p_in, "access_token" ) ) )
{
jd->oauth2_access_token = g_strdup( tok );
jabber_connect( ic );
}
/* If we don't have any, start the OAuth process now. Don't
even open an XMPP connection yet. */
else
{
sasl_oauth2_init( ic );
ic->flags |= OPT_SLOW_LOGIN;
}
oauth_params_free( &p_in );
}
else
jabber_connect( ic );
}
/* Separate this from jabber_login() so we can do OAuth first if necessary.
Putting this in io.c would probably be more correct. */
void jabber_connect( struct im_connection *ic )
{
account_t *acc = ic->acc;
struct jabber_data *jd = ic->proto_data;
int i;
char *connect_to;
struct ns_srv_reply **srvl = NULL, *srv = NULL;
/* Figure out the hostname to connect to. */
if( acc->server && *acc->server )
connect_to = acc->server;
else if( ( srvl = srv_lookup( "xmpp-client", "tcp", jd->server ) ) ||
( srvl = srv_lookup( "jabber-client", "tcp", jd->server ) ) )
{
/* Find the lowest-priority one. These usually come
back in random/shuffled order. Not looking at
weights etc for now. */
srv = *srvl;
for( i = 1; srvl[i]; i ++ )
if( srvl[i]->prio < srv->prio )
srv = srvl[i];
connect_to = srv->name;
}
else
connect_to = jd->server;
imcb_log( ic, "Connecting" );
for( i = 0; jabber_port_list[i] > 0; i ++ )
if( set_getint( &acc->set, "port" ) == jabber_port_list[i] )
break;
if( jabber_port_list[i] == 0 )
{
imcb_log( ic, "Illegal port number" );
imc_logout( ic, FALSE );
return;
}
/* For non-SSL connections we can try to use the port # from the SRV
reply, but let's not do that when using SSL, SSL usually runs on
non-standard ports... */
if( set_getbool( &acc->set, "ssl" ) )
{
jd->ssl = ssl_connect( connect_to, set_getint( &acc->set, "port" ), set_getbool( &acc->set, "tls_verify" ), jabber_connected_ssl, ic );
jd->fd = jd->ssl ? ssl_getfd( jd->ssl ) : -1;
}
else
{
jd->fd = proxy_connect( connect_to, srv ? srv->port : set_getint( &acc->set, "port" ), jabber_connected_plain, ic );
}
srv_free( srvl );
if( jd->fd == -1 )
{
imcb_error( ic, "Could not connect to server" );
imc_logout( ic, TRUE );
return;
}
if( set_getbool( &acc->set, "xmlconsole" ) )
{
jd->flags |= JFLAG_XMLCONSOLE;
/* Shouldn't really do this at this stage already, maybe. But
I think this shouldn't break anything. */
imcb_add_buddy( ic, JABBER_XMLCONSOLE_HANDLE, NULL );
}
jabber_generate_id_hash( jd );
}
/* This generates an unfinished md5_state_t variable. Every time we generate
an ID, we finish the state by adding a sequence number and take the hash. */
static void jabber_generate_id_hash( struct jabber_data *jd )
{
md5_byte_t binbuf[4];
char *s;
md5_init( &jd->cached_id_prefix );
md5_append( &jd->cached_id_prefix, (unsigned char *) jd->username, strlen( jd->username ) );
md5_append( &jd->cached_id_prefix, (unsigned char *) jd->server, strlen( jd->server ) );
s = set_getstr( &jd->ic->acc->set, "resource" );
md5_append( &jd->cached_id_prefix, (unsigned char *) s, strlen( s ) );
random_bytes( binbuf, 4 );
md5_append( &jd->cached_id_prefix, binbuf, 4 );
}
static void jabber_logout( struct im_connection *ic )
{
struct jabber_data *jd = ic->proto_data;
while( jd->filetransfers )
imcb_file_canceled( ic, ( ( struct jabber_transfer *) jd->filetransfers->data )->ft, "Logging out" );
while( jd->streamhosts )
{
jabber_streamhost_t *sh = jd->streamhosts->data;
jd->streamhosts = g_slist_remove( jd->streamhosts, sh );
g_free( sh->jid );
g_free( sh->host );
g_free( sh );
}
if( jd->fd >= 0 )
jabber_end_stream( ic );
while( ic->groupchats )
jabber_chat_free( ic->groupchats->data );
if( jd->r_inpa >= 0 )
b_event_remove( jd->r_inpa );
if( jd->w_inpa >= 0 )
b_event_remove( jd->w_inpa );
if( jd->ssl )
ssl_disconnect( jd->ssl );
if( jd->fd >= 0 )
closesocket( jd->fd );
if( jd->tx_len )
g_free( jd->txq );
if( jd->node_cache )
g_hash_table_destroy( jd->node_cache );
jabber_buddy_remove_all( ic );
xt_free( jd->xt );
g_free( jd->oauth2_access_token );
g_free( jd->away_message );
g_free( jd->username );
g_free( jd->me );
g_free( jd );
jabber_connections = g_slist_remove( jabber_connections, ic );
}
static int jabber_buddy_msg( struct im_connection *ic, char *who, char *message, int flags )
{
struct jabber_data *jd = ic->proto_data;
struct jabber_buddy *bud;
struct xt_node *node;
char *s;
int st;
if( g_strcasecmp( who, JABBER_XMLCONSOLE_HANDLE ) == 0 )
return jabber_write( ic, message, strlen( message ) );
if( g_strcasecmp( who, JABBER_OAUTH_HANDLE ) == 0 &&
!( jd->flags & OPT_LOGGED_IN ) && jd->fd == -1 )
{
if( sasl_oauth2_get_refresh_token( ic, message ) )
{
return 1;
}
else
{
imcb_error( ic, "OAuth failure" );
imc_logout( ic, TRUE );
return 0;
}
}
if( ( s = strchr( who, '=' ) ) && jabber_chat_by_jid( ic, s + 1 ) )
bud = jabber_buddy_by_ext_jid( ic, who, 0 );
else
bud = jabber_buddy_by_jid( ic, who, GET_BUDDY_BARE_OK );
node = xt_new_node( "body", message, NULL );
node = jabber_make_packet( "message", "chat", bud ? bud->full_jid : who, node );
if( bud && ( jd->flags & JFLAG_WANT_TYPING ) &&
( ( bud->flags & JBFLAG_DOES_XEP85 ) ||
!( bud->flags & JBFLAG_PROBED_XEP85 ) ) )
{
struct xt_node *act;
/* If the user likes typing notification and if we don't know
(and didn't probe before) if this resource supports XEP85,
include a probe in this packet now. Also, if we know this
buddy does support XEP85, we have to send this <active/>
tag to tell that the user stopped typing (well, that's what
we guess when s/he pressed Enter...). */
act = xt_new_node( "active", NULL, NULL );
xt_add_attr( act, "xmlns", XMLNS_CHATSTATES );
xt_add_child( node, act );
/* Just make sure we do this only once. */
bud->flags |= JBFLAG_PROBED_XEP85;
}
st = jabber_write_packet( ic, node );
xt_free_node( node );
return st;
}
static GList *jabber_away_states( struct im_connection *ic )
{
static GList *l = NULL;
int i;
if( l == NULL )
for( i = 0; jabber_away_state_list[i].full_name; i ++ )
l = g_list_append( l, (void*) jabber_away_state_list[i].full_name );
return l;
}
static void jabber_get_info( struct im_connection *ic, char *who )
{
struct jabber_buddy *bud;
bud = jabber_buddy_by_jid( ic, who, GET_BUDDY_FIRST );
while( bud )
{
imcb_log( ic, "Buddy %s (%d) information:", bud->full_jid, bud->priority );
if( bud->away_state )
imcb_log( ic, "Away state: %s", bud->away_state->full_name );
imcb_log( ic, "Status message: %s", bud->away_message ? bud->away_message : "(none)" );
bud = bud->next;
}
jabber_get_vcard( ic, bud ? bud->full_jid : who );
}
static void jabber_set_away( struct im_connection *ic, char *state_txt, char *message )
{
struct jabber_data *jd = ic->proto_data;
/* state_txt == NULL -> Not away.
Unknown state -> fall back to the first defined away state. */
if( state_txt == NULL )
jd->away_state = NULL;
else if( ( jd->away_state = jabber_away_state_by_name( state_txt ) ) == NULL )
jd->away_state = jabber_away_state_list;
g_free( jd->away_message );
jd->away_message = ( message && *message ) ? g_strdup( message ) : NULL;
presence_send_update( ic );
}
static void jabber_add_buddy( struct im_connection *ic, char *who, char *group )
{
struct jabber_data *jd = ic->proto_data;
if( g_strcasecmp( who, JABBER_XMLCONSOLE_HANDLE ) == 0 )
{
jd->flags |= JFLAG_XMLCONSOLE;
imcb_add_buddy( ic, JABBER_XMLCONSOLE_HANDLE, NULL );
return;
}
if( jabber_add_to_roster( ic, who, NULL, group ) )
presence_send_request( ic, who, "subscribe" );
}
static void jabber_remove_buddy( struct im_connection *ic, char *who, char *group )
{
struct jabber_data *jd = ic->proto_data;
if( g_strcasecmp( who, JABBER_XMLCONSOLE_HANDLE ) == 0 )
{
jd->flags &= ~JFLAG_XMLCONSOLE;
/* Not necessary for now. And for now the code isn't too
happy if the buddy is completely gone right after calling
this function already.
imcb_remove_buddy( ic, JABBER_XMLCONSOLE_HANDLE, NULL );
*/
return;
}
/* We should always do this part. Clean up our administration a little bit. */
jabber_buddy_remove_bare( ic, who );
if( jabber_remove_from_roster( ic, who ) )
presence_send_request( ic, who, "unsubscribe" );
}
static struct groupchat *jabber_chat_join_( struct im_connection *ic, const char *room, const char *nick, const char *password, set_t **sets )
{
struct jabber_data *jd = ic->proto_data;
if( strchr( room, '@' ) == NULL )
imcb_error( ic, "%s is not a valid Jabber room name. Maybe you mean %s@conference.%s?",
room, room, jd->server );
else if( jabber_chat_by_jid( ic, room ) )
imcb_error( ic, "Already present in chat `%s'", room );
else
return jabber_chat_join( ic, room, nick, set_getstr( sets, "password" ) );
return NULL;
}
static struct groupchat *jabber_chat_with_( struct im_connection *ic, char *who )
{
return jabber_chat_with( ic, who );
}
static void jabber_chat_msg_( struct groupchat *c, char *message, int flags )
{
if( c && message )
jabber_chat_msg( c, message, flags );
}
static void jabber_chat_topic_( struct groupchat *c, char *topic )
{
if( c && topic )
jabber_chat_topic( c, topic );
}
static void jabber_chat_leave_( struct groupchat *c )
{
if( c )
jabber_chat_leave( c, NULL );
}
static void jabber_chat_invite_( struct groupchat *c, char *who, char *msg )
{
struct jabber_data *jd = c->ic->proto_data;
struct jabber_chat *jc = c->data;
gchar *msg_alt = NULL;
if( msg == NULL )
msg_alt = g_strdup_printf( "%s invited you to %s", jd->me, jc->name );
if( c && who )
jabber_chat_invite( c, who, msg ? msg : msg_alt );
g_free( msg_alt );
}
static void jabber_keepalive( struct im_connection *ic )
{
/* Just any whitespace character is enough as a keepalive for XMPP sessions. */
if( !jabber_write( ic, "\n", 1 ) )
return;
/* This runs the garbage collection every minute, which means every packet
is in the cache for about a minute (which should be enough AFAIK). */
jabber_cache_clean( ic );
}
static int jabber_send_typing( struct im_connection *ic, char *who, int typing )
{
struct jabber_data *jd = ic->proto_data;
struct jabber_buddy *bud;
/* Enable typing notification related code from now. */
jd->flags |= JFLAG_WANT_TYPING;
if( ( bud = jabber_buddy_by_jid( ic, who, 0 ) ) == NULL )
{
/* Sending typing notifications to unknown buddies is
unsupported for now. Shouldn't be a problem, I think. */
return 0;
}
if( bud->flags & JBFLAG_DOES_XEP85 )
{
/* We're only allowed to send this stuff if we know the other
side supports it. */
struct xt_node *node;
char *type;
int st;
if( typing & OPT_TYPING )
type = "composing";
else if( typing & OPT_THINKING )
type = "paused";
else
type = "active";
node = xt_new_node( type, NULL, NULL );
xt_add_attr( node, "xmlns", XMLNS_CHATSTATES );
node = jabber_make_packet( "message", "chat", bud->full_jid, node );
st = jabber_write_packet( ic, node );
xt_free_node( node );
return st;
}
return 1;
}
void jabber_chat_add_settings( account_t *acc, set_t **head )
{
/* Meh. Stupid room passwords. Not trying to obfuscate/hide
them from the user for now. */
set_add( head, "password", NULL, NULL, NULL );
}
void jabber_chat_free_settings( account_t *acc, set_t **head )
{
set_del( head, "password" );
}
GList *jabber_buddy_action_list( bee_user_t *bu )
{
static GList *ret = NULL;
if( ret == NULL )
{
static const struct buddy_action ba[2] = {
{ "VERSION", "Get client (version) information" },
};
ret = g_list_prepend( ret, (void*) ba + 0 );
}
return ret;
}
void *jabber_buddy_action( struct bee_user *bu, const char *action, char * const args[], void *data )
{
if( g_strcasecmp( action, "VERSION" ) == 0 )
{
struct jabber_buddy *bud;
if( ( bud = jabber_buddy_by_ext_jid( bu->ic, bu->handle, 0 ) ) == NULL )
bud = jabber_buddy_by_jid( bu->ic, bu->handle, GET_BUDDY_FIRST );
for( ; bud; bud = bud->next )
jabber_iq_version_send( bu->ic, bud, data );
}
return NULL;
}
void jabber_initmodule()
{
struct prpl *ret = g_new0( struct prpl, 1 );
ret->name = "jabber";
ret->mms = 0; /* no limit */
ret->login = jabber_login;
ret->init = jabber_init;
ret->logout = jabber_logout;
ret->buddy_msg = jabber_buddy_msg;
ret->away_states = jabber_away_states;
ret->set_away = jabber_set_away;
// ret->set_info = jabber_set_info;
ret->get_info = jabber_get_info;
ret->add_buddy = jabber_add_buddy;
ret->remove_buddy = jabber_remove_buddy;
ret->chat_msg = jabber_chat_msg_;
ret->chat_topic = jabber_chat_topic_;
ret->chat_invite = jabber_chat_invite_;
ret->chat_leave = jabber_chat_leave_;
ret->chat_join = jabber_chat_join_;
ret->chat_with = jabber_chat_with_;
ret->chat_add_settings = jabber_chat_add_settings;
ret->chat_free_settings = jabber_chat_free_settings;
ret->keepalive = jabber_keepalive;
ret->send_typing = jabber_send_typing;
ret->handle_cmp = g_strcasecmp;
ret->transfer_request = jabber_si_transfer_request;
ret->buddy_action_list = jabber_buddy_action_list;
ret->buddy_action = jabber_buddy_action;
register_protocol( ret );
}
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