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/********************************************************************\
* BitlBee -- An IRC to other IM-networks gateway *
* *
* Copyright 2002-2004 Wilmer van der Gaast and others *
\********************************************************************/
/*
* nogaim, soon to be known as im_api. Not a separate product (unless
* someone would be interested in such a thing), just a new name.
*
* Gaim without gaim - for BitlBee
*
* This file contains functions called by the Gaim IM-modules. It contains
* some struct and type definitions from Gaim.
*
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
* (and possibly other members of the Gaim team)
* Copyright 2002-2007 Wilmer van der Gaast <wilmer@gaast.net>
*/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License with
the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
if not, write to the Free Software Foundation, Inc., 59 Temple Place,
Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _NOGAIM_H
#define _NOGAIM_H
#include <stdint.h>
#include "bitlbee.h"
#include "account.h"
#include "proxy.h"
#include "query.h"
#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
#define WEBSITE "http://www.bitlbee.org/"
#define GAIM_AWAY_CUSTOM "Custom"
/* Sharing flags between all kinds of things. I just hope I won't hit any
limits before 32-bit machines become extinct. ;-) */
#define OPT_LOGGED_IN 0x00000001
#define OPT_LOGGING_OUT 0x00000002
#define OPT_AWAY 0x00000004
#define OPT_DOES_HTML 0x00000010
#define OPT_LOCALBUDDY 0x00000020 /* For nicks local to one groupchat */
#define OPT_TYPING 0x00000100 /* Some pieces of code make assumptions */
#define OPT_THINKING 0x00000200 /* about these values... Stupid me! */
/* ok. now the fun begins. first we create a connection structure */
struct im_connection
{
account_t *acc;
uint32_t flags;
/* each connection then can have its own protocol-specific data */
void *proto_data;
/* all connections need an input watcher */
int inpa;
guint keepalive;
/* buddy list stuff. there is still a global groups for the buddy list, but
* we need to maintain our own set of buddies, and our own permit/deny lists */
GSList *permit;
GSList *deny;
int permdeny;
char displayname[128];
char *away;
int evil;
/* BitlBee */
irc_t *irc;
struct groupchat *groupchats;
};
struct groupchat {
struct im_connection *ic;
/* stuff used just for chat */
/* The in_room variable is a list of handles (not nicks!), kind of
* "nick list". This is how you can check who is in the group chat
* already, for example to avoid adding somebody two times. */
GList *in_room;
GList *ignored;
struct groupchat *next;
char *channel;
/* The title variable contains the ID you gave when you created the
* chat using imcb_chat_new(). */
char *title;
/* Use imcb_chat_topic() to change this variable otherwise the user
* won't notice the topic change. */
char *topic;
char joined;
/* This is for you, you can add your own structure here to extend this
* structure for your protocol's needs. */
void *data;
};
struct buddy {
char name[80];
char show[BUDDY_ALIAS_MAXLEN];
int present;
int evil;
time_t signon;
time_t idle;
int uc;
guint caps; /* woohoo! */
void *proto_data; /* what a hack */
struct im_connection *ic; /* the connection it belongs to */
};
struct prpl {
int options;
/* You should set this to the name of your protocol.
* - The user sees this name ie. when imcb_log() is used. */
const char *name;
/* Added this one to be able to add per-account settings, don't think
* it should be used for anything else. You are supposed to use the
* set_add() function to add new settings. */
void (* init) (account_t *);
/* The typical usage of the login() function:
* - Create an im_connection using imcb_new() from the account_t parameter.
* - Initialize your myproto_data struct - you should store all your protocol-specific data there.
* - Save your custom structure to im_connection->proto_data.
* - Use proxy_connect() to connect to the server.
*/
void (* login) (account_t *);
/* Implementing this function is optional. */
void (* keepalive) (struct im_connection *);
/* In this function you should:
* - Tell the server about you are logging out.
* - g_free() your myproto_data struct as BitlBee does not know how to
* properly do so.
*/
void (* logout) (struct im_connection *);
/* This function is called when the user wants to send a message to a handle.
* - 'to' is a handle, not a nick
* - 'flags' may be ignored
*/
int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags);
/* This function is called then the user uses the /away IRC command.
* - 'state' contains the away reason.
* - 'message' may be ignored if your protocol does not support it.
*/
void (* set_away) (struct im_connection *, char *state, char *message);
/* Implementing this function is optional. */
void (* get_away) (struct im_connection *, char *who);
/* Implementing this function is optional. */
int (* send_typing) (struct im_connection *, char *who, int flags);
/* 'name' is a handle to add/remove. For now BitlBee doesn't really
* handle groups, just set it to NULL, so you can ignore that
* parameter. */
void (* add_buddy) (struct im_connection *, char *name, char *group);
void (* remove_buddy) (struct im_connection *, char *name, char *group);
/* Block list stuff. Implementing these are optional. */
void (* add_permit) (struct im_connection *, char *who);
void (* add_deny) (struct im_connection *, char *who);
void (* rem_permit) (struct im_connection *, char *who);
void (* rem_deny) (struct im_connection *, char *who);
/* Doesn't actually have UI hooks. */
void (* set_permit_deny)(struct im_connection *);
/* Request profile info. Free-formatted stuff, the IM module gives back
this info via imcb_log(). Implementing these are optional. */
void (* get_info) (struct im_connection *, char *who);
void (* set_my_name) (struct im_connection *, char *name);
void (* set_name) (struct im_connection *, char *who, char *name);
/* Group chat stuff. */
/* This is called when the user uses the /invite IRC command.
* - 'who' may be ignored
* - 'message' is a handle to invite
*/
void (* chat_invite) (struct groupchat *, char *who, char *message);
/* This is called when the user uses the /part IRC command in a group
* chat. You just should tell the user about it, nothing more. */
void (* chat_leave) (struct groupchat *);
/* This is called when the user sends a message to the groupchat.
* 'flags' may be ignored. */
void (* chat_msg) (struct groupchat *, char *message, int flags);
/* This is called when the user uses the /join #nick IRC command.
* - 'who' is the handle of the nick
*/
struct groupchat *
(* chat_with) (struct im_connection *, char *who);
/* This is used when the user uses the /join #channel IRC command. If
* your protocol does not support publicly named group chats, then do
* not implement this. */
struct groupchat *
(* chat_join) (struct im_connection *, const char *room, const char *nick, const char *password);
/* Change the topic, if supported. Note that BitlBee expects the IM
server to confirm the topic change with a regular topic change
event. If it doesn't do that, you have to fake it to make it
visible to the user. */
void (* chat_topic) (struct groupchat *, char *topic);
/* You can tell what away states your protocol supports, so that
* BitlBee will try to map the IRC away reasons to them, or use
* GAIM_AWAY_CUSTOM when calling skype_set_away(). */
GList *(* away_states)(struct im_connection *ic);
/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh*
* - Most protocols will just want to set this to g_strcasecmp().*/
int (* handle_cmp) (const char *who1, const char *who2);
/* Implement these callbacks if you want to use imcb_ask_auth() */
void (* auth_allow) (struct im_connection *, const char *who);
void (* auth_deny) (struct im_connection *, const char *who);
};
/* im_api core stuff. */
void nogaim_init();
G_MODULE_EXPORT GSList *get_connections();
G_MODULE_EXPORT struct prpl *find_protocol( const char *name );
/* When registering a new protocol, you should allocate space for a new prpl
* struct, initialize it (set the function pointers to point to your
* functions), finally call this function. */
G_MODULE_EXPORT void register_protocol( struct prpl * );
/* Connection management. */
/* You will need this function in prpl->login() to get an im_connection from
* the account_t parameter. */
G_MODULE_EXPORT struct im_connection *imcb_new( account_t *acc );
G_MODULE_EXPORT void imc_free( struct im_connection *ic );
/* Once you're connected, you should call this function, so that the user will
* see the success. */
G_MODULE_EXPORT void imcb_connected( struct im_connection *ic );
/* This can be used to disconnect when something went wrong (ie. read error
* from the server). You probably want to set the second parameter to TRUE. */
G_MODULE_EXPORT void imc_logout( struct im_connection *ic, int allow_reconnect );
/* Communicating with the user. */
/* A printf()-like function to tell the user anything you want. */
G_MODULE_EXPORT void imcb_log( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
/* To tell the user an error, ie. before logging out when an error occurs. */
G_MODULE_EXPORT void imcb_error( struct im_connection *ic, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
/* To ask a your about something.
* - 'msg' is the question.
* - 'data' can be your custom struct - it will be passed to the callbacks.
* - 'doit' or 'dont' will be called depending of the answer of the user.
*/
G_MODULE_EXPORT void imcb_ask( struct im_connection *ic, char *msg, void *data, query_callback doit, query_callback dont );
/* Two common questions you may want to ask:
* - X added you to his contact list, allow?
* - X is not in your contact list, want to add?
*/
G_MODULE_EXPORT void imcb_ask_auth( struct im_connection *ic, const char *handle, const char *realname );
G_MODULE_EXPORT void imcb_ask_add( struct im_connection *ic, const char *handle, const char *realname );
/* Buddy management */
/* This function should be called for each handle which are visible to the
* user, usually after a login, or if the user added a buddy and the IM
* server confirms that the add was successful. Don't forget to do this! */
G_MODULE_EXPORT void imcb_add_buddy( struct im_connection *ic, char *handle, char *group );
G_MODULE_EXPORT void imcb_remove_buddy( struct im_connection *ic, char *handle, char *group );
G_MODULE_EXPORT struct buddy *imcb_find_buddy( struct im_connection *ic, char *handle );
G_MODULE_EXPORT void imcb_rename_buddy( struct im_connection *ic, char *handle, char *realname );
G_MODULE_EXPORT void imcb_buddy_nick_hint( struct im_connection *ic, char *handle, char *nick );
/* Buddy activity */
/* To manipulate the status of a handle.
* - flags can be |='d with OPT_* constants. You will need at least:
* OPT_LOGGED_IN and OPT_AWAY.
* - 'state' and 'message' can be NULL */
G_MODULE_EXPORT void imcb_buddy_status( struct im_connection *ic, const char *handle, int flags, const char *state, const char *message );
/* Not implemented yet! */ G_MODULE_EXPORT void imcb_buddy_times( struct im_connection *ic, const char *handle, time_t login, time_t idle );
/* Call when a handle says something. 'flags' and 'sent_at may be just 0. */
G_MODULE_EXPORT void imcb_buddy_msg( struct im_connection *ic, char *handle, char *msg, uint32_t flags, time_t sent_at );
G_MODULE_EXPORT void imcb_buddy_typing( struct im_connection *ic, char *handle, uint32_t flags );
G_MODULE_EXPORT void imcb_clean_handle( struct im_connection *ic, char *handle );
/* Groupchats */
G_MODULE_EXPORT void imcb_chat_invited( struct im_connection *ic, char *handle, char *who, char *msg, GList *data );
/* These two functions are to create a group chat.
* - imcb_chat_new(): the 'handle' parameter identifies the chat, like the
* channel name on IRC.
* - After you have a groupchat pointer, you should add the handles, finally
* the user her/himself. At that point the group chat will be visible to the
* user, too. */
G_MODULE_EXPORT struct groupchat *imcb_chat_new( struct im_connection *ic, const char *handle );
G_MODULE_EXPORT void imcb_chat_add_buddy( struct groupchat *b, char *handle );
/* To remove a handle from a group chat. Reason can be NULL. */
G_MODULE_EXPORT void imcb_chat_remove_buddy( struct groupchat *b, char *handle, char *reason );
/* To tell BitlBee 'who' said 'msg' in 'c'. 'flags' and 'sent_at' can be 0. */
G_MODULE_EXPORT void imcb_chat_msg( struct groupchat *c, char *who, char *msg, uint32_t flags, time_t sent_at );
/* System messages specific to a groupchat, so they can be displayed in the right context. */
G_MODULE_EXPORT void imcb_chat_log( struct groupchat *c, char *format, ... ) G_GNUC_PRINTF( 2, 3 );
/* To tell BitlBee 'who' changed the topic of 'c' to 'topic'. */
G_MODULE_EXPORT void imcb_chat_topic( struct groupchat *c, char *who, char *topic, time_t set_at );
G_MODULE_EXPORT void imcb_chat_free( struct groupchat *c );
/* Actions, or whatever. */
int imc_set_away( struct im_connection *ic, char *away );
int imc_buddy_msg( struct im_connection *ic, char *handle, char *msg, int flags );
int imc_chat_msg( struct groupchat *c, char *msg, int flags );
void imc_add_allow( struct im_connection *ic, char *handle );
void imc_rem_allow( struct im_connection *ic, char *handle );
void imc_add_block( struct im_connection *ic, char *handle );
void imc_rem_block( struct im_connection *ic, char *handle );
/* Misc. stuff */
char *set_eval_away_devoice( set_t *set, char *value );
gboolean auto_reconnect( gpointer data, gint fd, b_input_condition cond );
void cancel_auto_reconnect( struct account *a );
#endif
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