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authorMatthew Somerville <matthew@mysociety.org>2011-09-15 18:25:14 +0100
committerMatthew Somerville <matthew@mysociety.org>2011-09-15 18:25:14 +0100
commit3a05b6e399de926decfe732a8bff9f4e80fc39c5 (patch)
tree3750adc70886e3f3179bcbd973ace46076c57c3e
parentb9683ee1f26c36c7c02317b7606e172ace1a0ddd (diff)
Remove target density thing, it's too small. initial-scale=1 on its own seems to work better than width=device-width, but I'm sure I must be missing something given most people seem to use width=device-width...
-rw-r--r--templates/web/default/header.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/templates/web/default/header.html b/templates/web/default/header.html
index f9df75f8f..1aa8ce159 100644
--- a/templates/web/default/header.html
+++ b/templates/web/default/header.html
@@ -5,7 +5,7 @@
<!--[if gt IE 8]><!--><html class="no-js" lang="[% lang_code %]"><!--<![endif]-->
<head>
- <meta name="viewport" content="initial-scale=1.0; target-densitydpi=device-dpi">
+ <meta name="viewport" content="initial-scale=1.0">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta http-equiv="X-UA-Compatible" content="IE=Edge,chrome=1">