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* Create TilMa service (for mapping tiles).francis2006-09-22-583/+0
| | | | | | Move map tile stuff to appropriate places: - pnmtilesplit into its own project, as is standalone - tileserver and maketiles into TilMa
* D'oh!chris2006-09-20-2/+2
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* Ho-hum.chris2006-09-20-0/+26
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* D'oh. Actually process the subtiles in the right order.chris2006-09-20-3/+3
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* D'oh. tiles/ subdir.chris2006-09-20-7/+8
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* D'oh.chris2006-09-20-1/+2
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* Pack tile images into a more efficient structure.chris2006-09-20-0/+155
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* Oops. Actually use the proper coordinates for the in-area test.chris2006-09-19-11/+13
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* Actually print the area of interest before beginning.chris2006-09-19-1/+3
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* Permit tile generation for a fixed area, rather than everything at once.chris2006-09-19-3/+32
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* Generate half-resolution tiles from the full-resolution tiles. Actually thischris2006-09-14-0/+180
| | | | | | isn't specific to the 1:10,000 tiles at all -- should generalise it for other sizes of tiles. Also it's a bit slow, because of the vast number of calls to the netpbm tools it makes.
* Description of how we store this stuff.chris2006-09-14-0/+28
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* Script to generate the full-resolution 1:10,000 254-by-254 pixel tiles from thechris2006-09-14-0/+159
original 7874-by-7874 pixel tiles from OS.