diff options
author | francis <francis> | 2008-01-23 01:57:59 +0000 |
---|---|---|
committer | francis <francis> | 2008-01-23 01:57:59 +0000 |
commit | 6d1733e8a0b5f404326cfbd78b7139c87ecbffa3 (patch) | |
tree | c86561445b9ec5179020f8f56afb7b9174b390c5 /vendor/plugins/rspec/examples/stories | |
parent | 8bd6667c7885870af45522315f501a2b87340b1a (diff) |
Add files new to new rspec
Diffstat (limited to 'vendor/plugins/rspec/examples/stories')
26 files changed, 658 insertions, 0 deletions
diff --git a/vendor/plugins/rspec/examples/stories/adder.rb b/vendor/plugins/rspec/examples/stories/adder.rb new file mode 100644 index 000000000..0b027b0ff --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/adder.rb @@ -0,0 +1,13 @@ +class Adder + def initialize + @addends = [] + end + + def <<(val) + @addends << val + end + + def sum + @addends.inject(0) { |sum_so_far, val| sum_so_far + val } + end +end
\ No newline at end of file diff --git a/vendor/plugins/rspec/examples/stories/addition b/vendor/plugins/rspec/examples/stories/addition new file mode 100644 index 000000000..58f092990 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/addition @@ -0,0 +1,34 @@ +This is a story about a calculator. The text up here above the Story: declaration +won't be processed, so you can write whatever you wish! + +Story: simple addition + + As an accountant + I want to add numbers + So that I can count beans + + Scenario: add one plus one + Given an addend of 1 + And an addend of 1 + + When the addends are addeds + + Then the sum should be 3 + And the corks should be popped + + Scenario: add two plus five + Given an addend of 2 + And an addend of 5 + + When the addends are added + + Then the sum should be 7 + Then it should snow + + Scenario: add three more + GivenScenario add two plus five + And an addend of 3 + + When the addends are added + + Then the sum should be 10 diff --git a/vendor/plugins/rspec/examples/stories/addition.rb b/vendor/plugins/rspec/examples/stories/addition.rb new file mode 100644 index 000000000..e43f5cf39 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/addition.rb @@ -0,0 +1,9 @@ +require File.join(File.dirname(__FILE__), "helper") +require File.join(File.dirname(__FILE__), "adder") + +# with_steps_for :addition, :more_addition do +with_steps_for :addition, :more_addition do + # Then("the corks should be popped") { } + run File.expand_path(__FILE__).gsub(".rb","") +end + diff --git a/vendor/plugins/rspec/examples/stories/calculator.rb b/vendor/plugins/rspec/examples/stories/calculator.rb new file mode 100644 index 000000000..390437c55 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/calculator.rb @@ -0,0 +1,65 @@ +$:.push File.join(File.dirname(__FILE__), *%w[.. .. lib]) +require 'spec' + +class AdditionMatchers < Spec::Story::StepGroup + steps do |add| + add.given("an addend of $addend") do |addend| + @adder ||= Adder.new + @adder << addend.to_i + end + end +end + +steps = AdditionMatchers.new do |add| + add.then("the sum should be $sum") do |sum| + @sum.should == sum.to_i + end +end + +steps.when("they are added") do + @sum = @adder.sum +end + +# This Story uses steps (see above) instead of blocks +# passed to Given, When and Then + +Story "addition", %{ + As an accountant + I want to add numbers + So that I can count some beans +}, :steps => steps do + Scenario "2 + 3" do + Given "an addend of 2" + And "an addend of 3" + When "they are added" + Then "the sum should be 5" + end + + # This scenario uses GivenScenario, which silently runs + # all the steps in a previous scenario. + + Scenario "add 4 more" do + GivenScenario "2 + 3" + Given "an addend of 4" + When "they are added" + Then "the sum should be 9" + end +end + +# And the class that makes the story pass + +class Adder + def << addend + addends << addend + end + + def sum + @addends.inject(0) do |result, addend| + result + addend.to_i + end + end + + def addends + @addends ||= [] + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/README.txt b/vendor/plugins/rspec/examples/stories/game-of-life/README.txt new file mode 100644 index 000000000..9624ad411 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/README.txt @@ -0,0 +1,21 @@ +John Conway's Game of Life + +The Rules +--------- +The Game of Life was invented by John Conway (as you might have gathered). +The game is played on a field of cells, each of which has eight neighbors (adjacent cells). +A cell is either occupied (by an organism) or not. +The rules for deriving a generation from the previous one are these: + +Survival +-------- +If an occupied cell has 2 or 3 neighbors, the organism survives to the next generation. + +Death +----- +If an occupied cell has 0, 1, 4, 5, 6, 7, or 8 occupied neighbors, the organism dies +(0, 1: of loneliness; 4 thru 8: of overcrowding). + +Birth +----- +If an unoccupied cell has 3 occupied neighbors, it becomes occupied. diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/everything.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/everything.rb new file mode 100644 index 000000000..90a281da5 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/everything.rb @@ -0,0 +1,6 @@ +$:.unshift File.join(File.dirname(__FILE__), '..', '..', '..', '..', 'lib') +$:.unshift File.join(File.dirname(__FILE__), '..') + +require 'spec' +require 'behaviour/examples/examples' +require 'behaviour/stories/stories' diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/examples.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/examples.rb new file mode 100644 index 000000000..1cadfb3c1 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/examples.rb @@ -0,0 +1,3 @@ +require 'spec' +require 'behaviour/examples/game_behaviour' +require 'behaviour/examples/grid_behaviour' diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/game_behaviour.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/game_behaviour.rb new file mode 100644 index 000000000..ff5b357f0 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/game_behaviour.rb @@ -0,0 +1,35 @@ +require 'life' + +describe Game do + it 'should have a grid' do + # given + game = Game.new(5, 5) + + # then + game.grid.should be_kind_of(Grid) + end + + it 'should create a cell' do + # given + game = Game.new(2, 2) + expected_grid = Grid.from_string( 'X. ..' ) + + # when + game.create_at(0, 0) + + # then + game.grid.should == expected_grid + end + + it 'should destroy a cell' do + # given + game = Game.new(2,2) + game.grid = Grid.from_string('X. ..') + + # when + game.destroy_at(0,0) + + # then + game.grid.should == Grid.from_string('.. ..') + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/grid_behaviour.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/grid_behaviour.rb new file mode 100644 index 000000000..5be3af519 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/examples/grid_behaviour.rb @@ -0,0 +1,66 @@ +describe Grid do + it 'should be empty when created' do + # given + expected_contents = [ + [0, 0, 0], + [0, 0, 0] + ] + grid = Grid.new(2, 3) + + # when + contents = grid.contents + + # then + contents.should == expected_contents + end + + it 'should compare equal based on its contents' do + # given + grid1 = Grid.new(2, 3) + grid2 = Grid.new(2, 3) + + # then + grid1.should == grid2 + end + + it 'should be able to replace its contents' do + # given + grid = Grid.new(2,2) + new_contents = [[0,1,0], [1,0,1]] + + # when + grid.contents = new_contents + + # then + grid.contents.should == new_contents + grid.rows.should == 2 + grid.columns.should == 3 + end + + it 'should add an organism' do + # given + grid = Grid.new(2, 2) + expected = Grid.new(2, 2) + expected.contents = [[1,0],[0,0]] + + # when + grid.create_at(0,0) + + # then + grid.should == expected + end + + it 'should create itself from a string' do + # given + expected = Grid.new 3, 3 + expected.create_at(0,0) + expected.create_at(1,0) + expected.create_at(2,2) + + # when + actual = Grid.from_string "X.. X.. ..X" + + # then + actual.should == expected + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithLessThanTwoNeighboursDie.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithLessThanTwoNeighboursDie.story new file mode 100644 index 000000000..8374e86c5 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithLessThanTwoNeighboursDie.story @@ -0,0 +1,21 @@ +Story: cells with less than two neighbours die
+
+As a game producer
+I want cells with less than two neighbours to die
+So that I can illustrate how the game works to people with money
+
+Scenario: cells with zero or one neighbour die
+
+Given the grid looks like
+........
+.XX.XX..
+.XX.....
+....X...
+........
+When the next step occurs
+Then the grid should look like
+........
+.XX.....
+.XX.....
+........
+........
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithMoreThanThreeNeighboursDie.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithMoreThanThreeNeighboursDie.story new file mode 100644 index 000000000..0d30b59be --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/CellsWithMoreThanThreeNeighboursDie.story @@ -0,0 +1,21 @@ +Story: cells with more than three neighbours die
+
+As a game producer
+I want cells with more than three neighbours to die
+So that I can show the people with money how we are getting on
+
+Scenario: blink
+
+Given the grid looks like
+.....
+...XX
+...XX
+.XX..
+.XX..
+When the next step occurs
+Then the grid should look like
+.....
+...XX
+....X
+.X...
+.XX..
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/EmptySpacesWithThreeNeighboursCreateACell.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/EmptySpacesWithThreeNeighboursCreateACell.story new file mode 100644 index 000000000..cbc248e73 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/EmptySpacesWithThreeNeighboursCreateACell.story @@ -0,0 +1,42 @@ +Story: Empty spaces with three neighbours create a cell
+
+As a game producer
+I want empty cells with three neighbours to die
+So that I have a minimum feature set to ship
+
+Scenario: the glider
+
+Given the grid looks like
+...X..
+..X...
+..XXX.
+......
+......
+When the next step occurs
+Then the grid should look like
+......
+..X.X.
+..XX..
+...X..
+......
+When the next step occurs
+Then the grid should look like
+......
+..X...
+..X.X.
+..XX..
+......
+When the next step occurs
+Then the grid should look like
+......
+...X..
+.XX...
+..XX..
+......
+When the next step occurs
+Then the grid should look like
+......
+..X...
+.X....
+.XXX..
+......
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanCreateACell.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanCreateACell.story new file mode 100644 index 000000000..88895cb69 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanCreateACell.story @@ -0,0 +1,42 @@ +Story: I can create a cell
+
+As a game producer
+I want to create a cell
+So that I can show the grid to people
+
+Scenario: nothing to see here
+
+Given a 3 x 3 game
+Then the grid should look like
+...
+...
+...
+
+Scenario: all on its lonesome
+
+Given a 3 x 3 game
+When I create a cell at 1, 1
+Then the grid should look like
+...
+.X.
+...
+
+Scenario: the grid has three cells
+
+Given a 3 x 3 game
+When I create a cell at 0, 0
+and I create a cell at 0, 1
+and I create a cell at 2, 2
+Then the grid should look like
+XX.
+...
+..X
+
+Scenario: more cells more more
+
+Given the grid has three cells
+When I create a celll at 3, 1
+Then the grid should look like
+XX.
+..X
+..X
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanKillACell.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanKillACell.story new file mode 100644 index 000000000..a9cf1ac64 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/ICanKillACell.story @@ -0,0 +1,17 @@ +Story: I can kill a cell
+
+As a game producer
+I want to kill a cell
+So that when I make a mistake I dont have to start again
+
+Scenario: bang youre dead
+
+Given the grid looks like
+XX.
+.X.
+..X
+When I destroy the cell at 0, 1
+Then the grid should look like
+X..
+.X.
+..X
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/TheGridWraps.story b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/TheGridWraps.story new file mode 100644 index 000000000..aeeede77d --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/TheGridWraps.story @@ -0,0 +1,53 @@ +Story: The grid wraps
+
+As a game player
+I want the grid to wrap
+So that untidy stuff at the edges is avoided
+
+Scenario: crowded in the corners
+
+Given the grid looks like
+X.X
+...
+X.X
+When the next step is taken
+Then the grid should look like
+X.X
+...
+X.X
+
+
+Scenario: the glider returns
+
+Given the glider
+......
+..X...
+.X....
+.XXX..
+......
+When the next step is taken
+and the next step is taken
+and the next step is taken
+and the next step is taken
+Then the grid should look like
+......
+......
+.X....
+X.....
+XXX...
+When the next step is taken
+Then the grid should look like
+.X....
+......
+......
+X.X...
+XX....
+When the next step is taken
+Then the grid should look like
+XX....
+......
+......
+X.....
+X.X...
+
+
diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/create_a_cell.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/create_a_cell.rb new file mode 100644 index 000000000..81f86baba --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/create_a_cell.rb @@ -0,0 +1,52 @@ +require File.join(File.dirname(__FILE__), *%w[helper]) + +Story "I can create a cell", + %(As a game producer + I want to create a cell + So that I can show the grid to people), :steps_for => :life do + + Scenario "nothing to see here" do + Given "a game with dimensions", 3, 3 do |rows,cols| + @game = Game.new(rows,cols) + end + + Then "the grid should look like", %( + ... + ... + ... + ) + end + + Scenario "all on its lonesome" do + Given "a game with dimensions", 2, 2 + When "I create a cell at", 1, 1 do |row,col| + @game.create_at(row,col) + end + Then "the grid should look like", %( + .. + .X + ) + end + + Scenario "the grid has three cells" do + Given "a game with dimensions", 3, 3 + When "I create a cell at", 0, 0 + When "I create a cell at", 0, 1 + When "I create a cell at", 2, 2 + Then "the grid should look like", %( + XX. + ... + ..X + ) + end + + Scenario "more cells more more" do + GivenScenario "the grid has three cells" + When "I create a cell at", 2, 0 + Then "the grid should look like", %( + XX. + ... + X.X + ) + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/helper.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/helper.rb new file mode 100644 index 000000000..70ed21ec5 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/helper.rb @@ -0,0 +1,6 @@ +dir = File.dirname(__FILE__) +$LOAD_PATH.unshift(File.expand_path("#{dir}/../../../../../../rspec/lib")) +require 'spec' +$LOAD_PATH.unshift(File.expand_path("#{dir}/../../")) +require "#{dir}/../../life" +require File.join(File.dirname(__FILE__), *%w[steps])
\ No newline at end of file diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/kill_a_cell.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/kill_a_cell.rb new file mode 100644 index 000000000..7ae2d912d --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/kill_a_cell.rb @@ -0,0 +1,26 @@ +require File.join(File.dirname(__FILE__), *%w[helper]) + +Story 'I can kill a cell', + %(As a game producer + I want to kill a cell + So that when I make a mistake I don't have to start again), :steps_for => :life do + + Scenario "bang, you're dead" do + + Given 'a game that looks like', %( + XX. + .X. + ..X + ) do |dots| + @game = Game.from_string dots + end + When 'I destroy the cell at', 0, 1 do |row,col| + @game.destroy_at(row,col) + end + Then 'the grid should look like', %( + X.. + .X. + ..X + ) + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/steps.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/steps.rb new file mode 100644 index 000000000..793590d70 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/steps.rb @@ -0,0 +1,5 @@ +steps_for :life do + Then "the grid should look like" do |dots| + @game.grid.should == Grid.from_string(dots) + end +end
\ No newline at end of file diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.rb b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.rb new file mode 100644 index 000000000..e60fe01de --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.rb @@ -0,0 +1,3 @@ +require File.join(File.dirname(__FILE__), *%w[helper]) +require 'behaviour/stories/create_a_cell' +require 'behaviour/stories/kill_a_cell' diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.txt b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.txt new file mode 100644 index 000000000..d8f809be3 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/behaviour/stories/stories.txt @@ -0,0 +1,22 @@ +Story: Show the game field + As a game player + I want to see the field + so that I can observe the progress of the organisms + +Scenario: an empty field + Given a new game starts + When the game displays the field + Then the field should be empty + + + + + +StoryBuilder story = stories.createStory().called("a story") + .asA("person") + .iWant("to do something") + .soThat("I can rule the world"); +story.addScenario().called("happy path").as() + .given("some context") + .when("some event happens") + .then("expect some outcome"); diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/life.rb b/vendor/plugins/rspec/examples/stories/game-of-life/life.rb new file mode 100644 index 000000000..88263bd00 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/life.rb @@ -0,0 +1,3 @@ +$: << File.dirname(__FILE__) +require 'life/game' +require 'life/grid' diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/life/game.rb b/vendor/plugins/rspec/examples/stories/game-of-life/life/game.rb new file mode 100644 index 000000000..5411b01bf --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/life/game.rb @@ -0,0 +1,23 @@ +class Game + attr_accessor :grid + def initialize(rows,cols) + @grid = Grid.new(rows, cols) + end + + def create_at(row,col) + @grid.create_at(row,col) + end + + def destroy_at(row,col) + @grid.destroy_at(row, col) + end + + def self.from_string(dots) + grid = Grid.from_string(dots) + game = new(grid.rows, grid.columns) + game.instance_eval do + @grid = grid + end + return game + end +end diff --git a/vendor/plugins/rspec/examples/stories/game-of-life/life/grid.rb b/vendor/plugins/rspec/examples/stories/game-of-life/life/grid.rb new file mode 100644 index 000000000..aca23087c --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/game-of-life/life/grid.rb @@ -0,0 +1,43 @@ +class Grid + + attr_accessor :contents + + def initialize(rows, cols) + @contents = [] + rows.times do @contents << [0] * cols end + end + + def rows + @contents.size + end + + def columns + @contents[0].size + end + + def ==(other) + self.contents == other.contents + end + + def create_at(row,col) + @contents[row][col] = 1 + end + + def destroy_at(row,col) + @contents[row][col] = 0 + end + + def self.from_string(str) + row_strings = str.split(' ') + grid = new(row_strings.size, row_strings[0].size) + + row_strings.each_with_index do |row, row_index| + row_chars = row.split(//) + row_chars.each_with_index do |col_char, col_index| + grid.create_at(row_index, col_index) if col_char == 'X' + end + end + return grid + end + +end diff --git a/vendor/plugins/rspec/examples/stories/helper.rb b/vendor/plugins/rspec/examples/stories/helper.rb new file mode 100644 index 000000000..2e825b278 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/helper.rb @@ -0,0 +1,9 @@ +$:.unshift File.join(File.dirname(__FILE__), '..', '..', 'lib') +require 'spec/story' + +# won't have to do this once plain_text_story_runner is moved into the library +# require File.join(File.dirname(__FILE__), "plain_text_story_runner") + +Dir[File.join(File.dirname(__FILE__), "steps/*.rb")].each do |file| + require file +end
\ No newline at end of file diff --git a/vendor/plugins/rspec/examples/stories/steps/addition_steps.rb b/vendor/plugins/rspec/examples/stories/steps/addition_steps.rb new file mode 100644 index 000000000..3f27095a9 --- /dev/null +++ b/vendor/plugins/rspec/examples/stories/steps/addition_steps.rb @@ -0,0 +1,18 @@ +require File.expand_path("#{File.dirname(__FILE__)}/../helper") + +# This creates steps for :addition +steps_for(:addition) do + Given("an addend of $addend") do |addend| + @adder ||= Adder.new + @adder << addend.to_i + end +end + +# This appends to them +steps_for(:addition) do + When("the addends are added") { @sum = @adder.sum } +end + +steps_for(:more_addition) do + Then("the sum should be $sum") { |sum| @sum.should == sum.to_i } +end |