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authorKristian Lyngstol <kly@kly.no>2016-02-21 20:17:19 +0000
committerKristian Lyngstol <kly@kly.no>2016-02-21 20:17:19 +0000
commit80f546c3c62a629367a8f48bf1d7b881948eda5a (patch)
tree97c1578895657fd6fa22a4e767b5d95c31627dc6 /web/nms.gathering.org/nms2/js/nms.js
parentde4d88c56d4044b440614237dae69ed0a4b630cb (diff)
nms: Make NMS great again
Or: Move nms2 to root
Diffstat (limited to 'web/nms.gathering.org/nms2/js/nms.js')
-rw-r--r--web/nms.gathering.org/nms2/js/nms.js1704
1 files changed, 0 insertions, 1704 deletions
diff --git a/web/nms.gathering.org/nms2/js/nms.js b/web/nms.gathering.org/nms2/js/nms.js
deleted file mode 100644
index 27e4684..0000000
--- a/web/nms.gathering.org/nms2/js/nms.js
+++ /dev/null
@@ -1,1704 +0,0 @@
-var nms = {
- updater:undefined, // Active updater
- update_time:0, // Client side timestamp for last update
- switches_now:undefined, // Most recent data
- switches_then:undefined, // 2 minutes old
- speed:0, // Current aggregated speed
- ping_data:undefined, // JSON data for ping history.
- drawn:false, // Set to 'true' when switches are drawn
- switch_showing:"", // Which switch we are displaying (if any).
- switchInfo:{},
- switchInfoDrawn:{},
- repop_switch:false, // True if we need to repopulate the switch info when port state updates (e.g.: added comments);
- repop_time:false, // Timestamp in case we get a cached result
- nightMode:false,
- /*
- * Switch-specific variables. These are currently separate from
- * "switches_now" because switches_now is reset every time we get
- * new data.
- */
- nightBlur:{}, // Have we blurred this switch or not?
- shadowBlur:10,
- shadowColor:"#EEEEEE",
- switch_color:{}, // Color for switch
- linknet_color:{}, // color for linknet
- textDrawn:{}, // Have we drawn text for this switch?
- now:false, // Date we are looking at (false for current date).
- fontSize:16, // This is scaled too, but 16 seems to make sense.
- fontFace:"Verdana",
- fontLineFactor:3,
- /*
- * This is used to track outbound AJAX requests and skip updates if
- * we have too many outstanding requests. The ajaxOverflow is a
- * counter that tracks how many times this has happened.
- *
- * It's a cheap way to be nice to the server.
- */
- outstandingAjaxRequests:0,
- ajaxOverflow:0,
- /*
- * Set to 'true' after we've done some basic updating. Used to
- * bootstrap the map quickly as soon as we have enough data, then
- * ignored.
- */
- did_update:false,
- /*
- * Various setInterval() handlers. See nmsTimer() for how they are
- * used.
- *
- * Cool fact: Adding one here adds it to the 'debug timers'
- * drop-down.
- */
- timers: {
- replay:false,
- ports:false,
- ping:false
- },
- menuShowing:true,
- /*
- * This is a list of nms[x] variables that we store in our
- * settings-cookie when altered and restore on load.
- */
- settingsList:[
- 'shadowBlur',
- 'shadowColor',
- 'nightMode',
- 'menuShowing',
- 'layerVisibility'
- ],
- layerVisibility:{},
- keyBindings:{
- '?':toggleMenu,
- 'n':toggleNightMode,
- '1':setMapModeFromN,
- '2':setMapModeFromN,
- '3':setMapModeFromN,
- '4':setMapModeFromN,
- '5':setMapModeFromN,
- '6':setMapModeFromN,
- '7':setMapModeFromN,
- 'h':moveTimeFromKey,
- 'j':moveTimeFromKey,
- 'k':moveTimeFromKey,
- 'l':moveTimeFromKey,
- 'p':moveTimeFromKey,
- 'r':moveTimeFromKey,
- 'not-default':keyDebug
- }
-};
-
-/*
- * Returns a handler object.
- *
- * This might seem a bit much for 'setInterval()' etc, but it's really more
- * about self-documentation and predictable ways of configuring timers.
- */
-function nmsTimer(handler, interval, name, description) {
- this.handler = handler;
- this.handle = false;
- this.interval = parseInt(interval);
- this.name = name;
- this.description = description;
- this.start = function() {
- if (this.handle) {
- this.stop();
- }
- this.handle = setInterval(this.handler,this.interval);
- };
- this.stop = function() {
- if (this.handle)
- clearInterval(this.handle);
- this.handle = false;
- };
-
- this.setInterval = function(interval) {
- var started = this.handle == false ? false : true;
- this.stop();
- this.interval = parseInt(interval);
- if (started)
- this.start();
- };
-}
-
-
-/*
- * Drawing primitives.
- *
- * This contains both canvas and context for drawing layers. It's on a
- * top-level namespace to reduce SLIGHTLY the ridiculously long names
- * (e.g.: dr.bg.ctx.drawImage() is long enough....).
- *
- * Only initialized once (for now).
- */
-var dr = {};
-
-/*
- * Original scale. This is just used to define the coordinate system.
- * 1920x1032 was chosen for tg15 by coincidence: We scaled the underlying
- * map down to "full hd" and these are the bounds we got. There's no
- * particular reason this couldn't change, except it means re-aligning all
- * switches.
- */
-var orig = {
- width:1920,
- height:1032
- };
-
-/*
- * Canvas dimensions, and scale factor.
- *
- * We could derive scale factor from canvas.width / orig.width, but it's
- * used so frequently that this makes much more sense.
- *
- * Width and height are rarely used.
- */
-var canvas = {
- width:0,
- height:0,
- scale:1
-};
-
-/*
- * Various margins at the sides.
- *
- * Not really used much, except for "text", which is really more of a
- * padding than margin...
- */
-var margin = {
- x:10,
- y:20,
- text:3
-};
-
-/*
- * All of these should be moved into nms.*
- *
- * tgStart/tgEnd are "constants".
- * replayTime is the current time as far as the replay-function is. This
- * should be merged with nms.now.
- *
- * replayIncrement is how many seconds to add for each replay timer tick
- * (e.g.: 30 minutes added for every 1 second display-time).
- */
-var tgStart = stringToEpoch('2015-04-01T09:00:00');
-var tgEnd = stringToEpoch('2015-04-05T12:00:00');
-var replayTime = 0;
-var replayIncrement = 60 * 60;
-
-/*
- * Convenience-function to populate the 'dr' structure.
- *
- * Only run once.
- */
-function initDrawing() {
- dr['bg'] = {};
- dr['bg']['c'] = document.getElementById("bgCanvas");
- dr['bg']['ctx'] = dr['bg']['c'].getContext('2d');
- dr['link'] = {};
- dr['link']['c'] = document.getElementById("linkCanvas");
- dr['link']['ctx'] = dr['link']['c'].getContext('2d');
- dr['blur'] = {};
- dr['blur']['c'] = document.getElementById("blurCanvas");
- dr['blur']['ctx'] = dr['blur']['c'].getContext('2d');
- dr['switch'] = {};
- dr['switch']['c'] = document.getElementById("switchCanvas");
- dr['switch']['ctx'] = dr['switch']['c'].getContext('2d');
- dr['text'] = {};
- dr['text']['c'] = document.getElementById("textCanvas");
- dr['text']['ctx'] = dr['text']['c'].getContext('2d');
- dr['textInfo'] = {};
- dr['textInfo']['c'] = document.getElementById("textInfoCanvas");
- dr['textInfo']['ctx'] = dr['textInfo']['c'].getContext('2d');
- dr['top'] = {};
- dr['top']['c'] = document.getElementById("topCanvas");
- dr['top']['ctx'] = dr['top']['c'].getContext('2d');
- dr['input'] = {};
- dr['input']['c'] = document.getElementById("inputCanvas");
- dr['input']['ctx'] = dr['top']['c'].getContext('2d');
- dr['hidden'] = {};
- dr['hidden']['c'] = document.getElementById("hiddenCanvas");
- dr['hidden']['ctx'] = dr['hidden']['c'].getContext('2d');
-}
-
-/*
- * Convenience function that doesn't support huge numbers, and it's easier
- * to comment than to fix. But not really, but I'm not fixing it anyway.
- */
-function byteCount(bytes) {
- var units = ['', 'K', 'M', 'G', 'T', 'P'];
- i = 0;
- while (bytes > 1024) {
- bytes = bytes / 1024;
- i++;
- }
- return bytes.toFixed(1) + units[i];
-}
-
-/*
- * Definitely not a way to toggle night mode. Does something COMPLETELY
- * DIFFERENT.
- */
-function toggleNightMode()
-{
- setNightMode(!nms.nightMode);
- saveSettings();
-}
-
-/*
- * Parse 'now' from user-input.
- *
- * Should probably just use stringToEpoch() instead, but alas, not yet.
- */
-function checkNow(now)
-{
- if (Date.parse(now)) {
- var d = new Date(Date.parse(now));
- var str = d.getFullYear() + "-" + (parseInt(d.getMonth())+1) + "-" + d.getDate() + "T";
- str += d.getHours() + ":" + d.getMinutes() + ":" + d.getSeconds();
- return str;
-
- }
- if (now == "")
- return "";
- return false;
-}
-
-/*
- * Convert back and forth between epoch.
- *
- * There's no particular reason why I use seconds instead of javascript
- * microseconds, except to leave the mark of a C coder on this javascript
- * project.
- */
-function stringToEpoch(t)
-{
- var foo = t.toString();
-// foo = foo.replace('T',' ');
- var ret = new Date(Date.parse(foo));
- return parseInt(parseInt(ret.valueOf()) / 1000);
-}
-
-/*
- * Have to pad with zeroes to avoid "17:5:0" instead of the conventional
- * and more readable "17:05:00". I'm sure there's a better way, but this
- * works just fine.
- */
-function epochToString(t)
-{
- var d = new Date(parseInt(t) * parseInt(1000));
- var str = d.getFullYear() + "-";
- if (parseInt(d.getMonth()) < 9)
- str += "0";
- str += (parseInt(d.getMonth())+1) + "-";
- if (d.getDate() < 10)
- str += "0";
- str += d.getDate() + "T";
- if (d.getHours() < 10)
- str += "0";
- str += d.getHours() + ":";
- if (d.getMinutes() < 10)
- str += "0";
- str += d.getMinutes() + ":";
- if (d.getSeconds() < 10)
- str += "0";
- str += d.getSeconds();
-
- return str;
-}
-
-/*
- * Move 'nms.now' forward in time, unless we're at the end of the event.
- *
- * This is run on a timer (nms.timers.replay) every second when we are
- * replaying.
- */
-function timeReplay()
-{
- replayTime = stringToEpoch(nms.now);
- if (replayTime >= tgEnd) {
- nms.timers.replay.stop();
- return;
- }
- replayTime = parseInt(replayTime) + parseInt(replayIncrement);
- nms.now = epochToString(replayTime);
- updatePorts();
- updatePing();
-}
-
-/*
- * Start replaying the event.
- *
- * I want this to be more generic:
- * - Set time
- * - Set end-time
- * - Start/stop/pause
- * - Set speed increment
- *
- * Once the lib supports this, I can move 'tgStart' and 'tgEnd' to the GUI
- * and just provide them as default values or templates.
- */
-function startReplay() {
- nms.timers.replay.stop();
- resetColors();
- nms.now = epochToString(tgStart);
- timeReplay();
- nms.timers.replay.start();;
- nms.timers.ping.stop();;
- nms.timers.ports.stop();;
-}
-
-/*
- * Used to move to a specific time, but not replay.
- */
-function changeNow() {
- var newnow = checkNow(document.getElementById("nowPicker").value);
- if (!newnow) {
- alert('Bad date-field in time travel field');
- return;
- }
- if (newnow == "")
- newnow = false;
-
- nms.now = newnow;
- if (newnow) {
- nms.timers.ping.stop();;
- nms.timers.ports.stop();;
- }
- updatePorts();
- updatePing();
- var boxHide = document.getElementById("nowPickerBox");
- if (boxHide) {
- boxHide.style.display = "none";
- }
-}
-
-function stepTime(n)
-{
- var now;
- nms.timers.replay.stop();
- nms.timers.ping.stop();;
- nms.timers.ports.stop();;
- if (nms.now && nms.now != 0)
- now = parseInt(stringToEpoch(nms.now));
- else if (nms.switches_now)
- now = parseInt(stringToEpoch(/^[^.]*/.exec(nms.switches_now.time)));
- else
- return;
- newtime = parseInt(now) + parseInt(n);
- nms.now = epochToString(parseInt(newtime));
- updatePorts();
- updatePing();
-}
-
-/*
- * Hide switch info-box
- */
-function hideSwitch()
-{
- var swtop = document.getElementById("info-switch-parent");
- var switchele = document.getElementById("info-switch-table");
- var comments = document.getElementById("info-switch-comments-table");
- if (switchele != undefined)
- switchele.parentNode.removeChild(switchele);
- if (comments != undefined)
- comments.parentNode.removeChild(comments);
- commentbox = document.getElementById("commentbox");
- if (commentbox != undefined)
- commentbox.parentNode.removeChild(commentbox);
- swtop.style.display = 'none';
- nms.switch_showing = "";
-}
-/*
- * Display info on switch "x" in the info-box
- */
-function showSwitch(x)
-{
- var sw = nms.switches_now["switches"][x];
- var swtop = document.getElementById("info-switch-parent");
- var swpanel = document.getElementById("info-switch-panel-body");
- var swtitle = document.getElementById("info-switch-title");
- var tr;
- var td1;
- var td2;
-
- hideSwitch();
- nms.switch_showing = x;
- document.getElementById("aboutBox").style.display = "none";
- var switchele = document.createElement("table");
- switchele.id = "info-switch-table";
- switchele.className = "table";
- switchele.classList.add("table");
- switchele.classList.add("table-condensed");
-
- swtitle.innerHTML = x + '<button type="button" class="close" aria-labe="Close" onclick="hideSwitch();" style="float: right;"><span aria-hidden="true">&times;</span></button>';
- var speed = 0;
- var speed2 = 0;
- for (port in nms.switches_now["switches"][x]["ports"]) {
- if (nms.switches_now["switches"][x]["ports"] == undefined ||
- nms.switches_then["switches"][x]["ports"] == undefined) {
- continue;
- }
- if (/ge-0\/0\/44$/.exec(port) ||
- /ge-0\/0\/45$/.exec(port) ||
- /ge-0\/0\/46$/.exec(port) ||
- /ge-0\/0\/47$/.exec(port))
- {
- var t = nms.switches_then["switches"][x]["ports"][port];
- var n = nms.switches_now["switches"][x]["ports"][port];
- speed += (parseInt(t["ifhcoutoctets"]) - parseInt(n["ifhcoutoctets"])) / (parseInt(t["time"] - n["time"]));
- speed2 += (parseInt(t["ifhcinoctets"]) - parseInt(n["ifhcinoctets"])) / (parseInt(t["time"] - n["time"]));
- }
- }
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Uplink speed (out , port 44-47)";
- td2.innerHTML = byteCount(8 * speed) + "b/s";
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.title = "Port 44, 45, 46 and 47 are used as uplinks.";
- td1.innerHTML = "Uplink speed (in , port 44-47)";
- td2.innerHTML = byteCount(8 * speed2) + "b/s";
-
- speed = 0;
- for (port in nms.switches_now["switches"][x]["ports"]) {
- if (nms.switches_now["switches"][x]["ports"] == undefined ||
- nms.switches_then["switches"][x]["ports"] == undefined) {
- continue;
- }
- var t = nms.switches_then["switches"][x]["ports"][port];
- var n = nms.switches_now["switches"][x]["ports"][port];
- speed += (parseInt(t["ifhcinoctets"]) -parseInt(n["ifhcinoctets"])) / (parseInt(t["time"] - n["time"]));
- }
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Total speed (in)";
- td2.innerHTML = byteCount(8 * speed) + "b/s";
-
- speed = 0;
- for (port in nms.switches_now["switches"][x]["ports"]) {
- if (nms.switches_now["switches"][x]["ports"] == undefined ||
- nms.switches_then["switches"][x]["ports"] == undefined) {
- continue;
- }
- var t = nms.switches_then["switches"][x]["ports"][port];
- var n = nms.switches_now["switches"][x]["ports"][port];
- speed += (parseInt(t["ifhcoutoctets"]) -parseInt(n["ifhcoutoctets"])) / (parseInt(t["time"] - n["time"]));
- }
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Total speed (out)";
- td2.innerHTML = byteCount(8 * speed) + "b/s";
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Management IP";
- td2.innerHTML = sw["management"]["ip"];
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Latency";
- if (nms.ping_data && nms.ping_data["switches"] && nms.ping_data["switches"][x]) {
- td2.innerHTML = nms.ping_data["switches"][x]["latency"];
- } else {
- td2.innerHTML = "N/A";
- }
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Temperature";
- td2.innerHTML = sw["temp"];
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Temperature age";
- td2.innerHTML = sw["temp_time"];
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Type";
- td2.innerHTML = sw["switchtype"];
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Last Updated";
- td2.innerHTML = sw["management"]["last_updated"];
-
- tr = switchele.insertRow(-1);
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.innerHTML = "Poll frequency";
- td2.innerHTML = sw["management"]["poll_frequency"];
-
-
- comments = document.createElement("table");
- comments.id = "info-switch-comments-table";
- comments.className = "table table-condensed";
- var cap = document.createElement("caption");
- cap.textContent = "Comments";
- comments.appendChild(cap);
-
- var has_comment = false;
- for (var c in sw["comments"]) {
- var comment = sw["comments"][c];
- has_comment = true;
- if (comment["state"] == "active" || comment["state"] == "persist" || comment["state"] == "inactive") {
- tr = comments.insertRow(-1);
- var col;
- if (comment["state"] == "active")
- col = "danger";
- else if (comment["state"] == "inactive")
- col = false;
- else
- col = "info";
- tr.className = col;
- tr.id = "commentRow" + comment["id"];
- td1 = tr.insertCell(0);
- td2 = tr.insertCell(1);
- td1.style.whiteSpace = "nowrap";
- td1.style.width = "8em";
- var txt = '<div class="btn-group" role="group" aria-label="..."><button type="button" class="btn btn-xs btn-default" data-trigger="focus" data-toggle="popover" title="Info" data-content="Comment added ' + epochToString(comment["time"]) + " by user " + comment["username"] + ' and listed as ' + comment["state"] + '"><span class="glyphicon glyphicon-info-sign" aria-hidden="true"></span></button>';
- txt += '<button type="button" class="btn btn-xs btn-danger" data-trigger="focus" data-toggle="tooltip" title="Mark as deleted" onclick="commentDelete(' + comment["id"] + ');"><span class="glyphicon glyphicon-remove" aria-hidden="true"></span></button>';
- txt += '<button type="button" class="btn btn-xs btn-success" data-trigger="focus" data-toggle="tooltip" title="Mark as inactive/fixed" onclick="commentInactive(' + comment["id"] + ');"><span class="glyphicon glyphicon-ok" aria-hidden="true"></span></button>';
- txt += '<button type="button" class="btn btn-xs btn-info" data-trigger="focus" data-toggle="tooltip" title="Mark as persistent" onclick="commentPersist(' + comment["id"] + ');"><span class="glyphicon glyphicon-star" aria-hidden="true"></span></button></div>';
- td1.innerHTML = txt;
- td2.textContent = comment['comment'];
- }
- }
-
- swtop.appendChild(switchele);
- if (has_comment) {
- swtop.appendChild(comments);
- $(function () { $('[data-toggle="popover"]').popover({placement:"top",continer:'body'}) })
- }
- var commentbox = document.createElement("div");
- commentbox.id = "commentbox";
- commentbox.className = "panel-body";
- commentbox.style.width = "100%";
- commentbox.innerHTML = '<div class="input-group"><input type="text" class="form-control" placeholder="Comment" id="' + x + '-comment"><span class=\"input-group-btn\"><button class="btn btn-default" onclick="addComment(\'' + x + '\',document.getElementById(\'' + x + '-comment\').value); document.getElementById(\'' + x + '-comment\').value = \'\'; document.getElementById(\'' + x + '-comment\').placeholder = \'Comment added. Wait for next refresh.\';">Add comment</button></span></div>';
- swtop.appendChild(commentbox);
- swtop.style.display = 'block';
-}
-
-/*
- * There are 4 legend-bars. This is a helper-function to set the color and
- * description/name for each one. Used from handler init-functions.
- *
- * FIXME: Should be smarter, possibly use a canvas-writer so we can get
- * proper text (e.g.: not black text on dark blue).
- */
-function setLegend(x,color,name)
-{
- var el = document.getElementById("legend-" + x);
- el.style.background = color;
- el.title = name;
- el.textContent = name;
-}
-
-function updateAjaxInfo()
-{
- var out = document.getElementById('outstandingAJAX');
- var of = document.getElementById('overflowAJAX');
- out.textContent = nms.outstandingAjaxRequests;
- of.textContent = nms.ajaxOverflow;
-}
-/*
- * Run periodically to trigger map updates when a handler is active
- */
-function updateMap()
-{
- /*
- * XXX: This a bit hacky: There are a bunch of links that use
- * href="#foo" but probably shouldn't. This breaks refresh since we
- * base this on the location hash. To circumvent that issue
- * somewhat, we just update the location hash if it's not
- * "correct".
- */
- if (nms.updater) {
- if (document.location.hash != ('#' + nms.updater.tag)) {
- document.location.hash = nms.updater.tag;
- }
- }
- if (!newerSwitches())
- return;
- if (!nms.drawn)
- setScale();
- if (!nms.drawn)
- return;
- if (!nms.ping_data)
- return;
- nms.update_time = Date.now();
-
- if (nms.updater != undefined && nms.switches_now && nms.switches_then) {
- nms.updater.updater();
- }
- drawNow();
-}
-
-/*
- * Change map handler (e.g., change from uplink map to ping map)
- */
-function setUpdater(fo)
-{
- nms.updater = undefined;
- resetColors();
- resetTextInfo();
- fo.init();
- nms.updater = fo;
- var foo = document.getElementById("updater_name");
- foo.innerHTML = fo.name + " ";
- document.location.hash = fo.tag;
- initialUpdate();
- if (nms.ping_data && nms.switches_then && nms.switches_now) {
- nms.updater.updater();
- }
-}
-
-
-/*
- * Convenience function to avoid waiting for pollers when data is available
- * for the first time.
- */
-function initialUpdate()
-{
- return;
- if (nms.ping_data && nms.switches_then && nms.switches_now && nms.updater != undefined && nms.did_update == false ) {
- resizeEvent();
- if (!nms.drawn) {
- drawSwitches();
- drawLinknets();
- }
- nms.updater.updater();
- nms.did_update = true;
- }
-}
-
-function resetBlur()
-{
- nms.nightBlur = {};
- dr.blur.ctx.clearRect(0,0,canvas.width,canvas.height);
- drawSwitches();
-}
-
-function applyBlur()
-{
- var blur = document.getElementById("shadowBlur");
- var col = document.getElementById("shadowColor");
- nms.shadowBlur = blur.value;
- nms.shadowColor = col.value;
- resetBlur();
- saveSettings();
-}
-
-function showBlurBox()
-{
- var blur = document.getElementById("shadowBlur");
- var col = document.getElementById("shadowColor");
- blur.value = nms.shadowBlur;
- col.value = nms.shadowColor;
- document.getElementById("blurManic").style.display = '';
-}
-/*
- * Update nms.ping_data
- */
-function updatePing()
-{
- var now = nms.now ? ("?now=" + nms.now) : "";
- if (nms.outstandingAjaxRequests > 5) {
- nms.ajaxOverflow++;
- updateAjaxInfo();
- return;
- }
- nms.outstandingAjaxRequests++;
- $.ajax({
- type: "GET",
- url: "/ping-json2.pl" + now,
- dataType: "text",
- success: function (data, textStatus, jqXHR) {
- nms.ping_data = JSON.parse(data);
- initialUpdate();
- updateMap();
- },
- complete: function(jqXHR, textStatus) {
- nms.outstandingAjaxRequests--;
- updateAjaxInfo();
- }
- });
-}
-
-function commentInactive(id)
-{
- commentChange(id,"inactive");
-}
-
-function commentPersist(id)
-{
- commentChange(id,"persist");
-}
-
-function commentDelete(id)
-{
- var r = confirm("Really delete comment? (Delted comments are still stored in the database, but never displayed)");
- if (r == true) {
- commentChange(id,"delete");
- }
-}
-
-/*
- * FIXME: Neither of these two handle failures in any way, shape or form.
- * Nor do they really give user-feedback. They work, but only by magic.
- */
-function commentChange(id,state)
-{
- var myData = {
- comment:id,
- state:state
- };
- var foo = document.getElementById("commentRow" + id);
- if (foo) {
- foo.className = '';
- foo.style.backgroundColor = "silver";
- }
- $.ajax({
- type: "POST",
- url: "/comment-change.pl",
- dataType: "text",
- data:myData,
- success: function (data, textStatus, jqXHR) {
- nms.repop_switch = true;
- }
- });
-}
-
-function addComment(sw,comment)
-{
- var myData = {
- switch:sw,
- comment:comment
- };
- $.ajax({
- type: "POST",
- url: "/switch-comment.pl",
- dataType: "text",
- data:myData,
- success: function (data, textStatus, jqXHR) {
- nms.repop_switch = true;
- }
- });
-}
-/*
- * Update nms.switches_now and nms.switches_then
- */
-function updatePorts()
-{
- var now = "";
- if (nms.outstandingAjaxRequests > 5) {
- nms.ajaxOverflow++;
- updateAjaxInfo();
- return;
- }
- nms.outstandingAjaxRequests++;
- if (nms.now != false)
- now = "?now=" + nms.now;
- $.ajax({
- type: "GET",
- url: "/port-state.pl"+ now ,
- dataType: "text",
- success: function (data, textStatus, jqXHR) {
- var switchdata = JSON.parse(data);
- nms.switches_now = switchdata;
- parseIntPlacements();
- initialUpdate();
- updateSpeed();
- updateMap();
- if (nms.repop_time == false && nms.repop_switch)
- nms.repop_time = nms.switches_now.time;
- else if (nms.repop_switch && nms.switch_showing && nms.repop_time != nms.switches_now.time) {
- showSwitch(nms.switch_showing,true);
- nms.repop_switch = false;
- nms.repop_time = false;
- }
- },
- complete: function(jqXHR, textStatus) {
- nms.outstandingAjaxRequests--;
- updateAjaxInfo();
- }
- });
- now="";
- if (nms.now != false)
- now = "&now=" + nms.now;
- nms.outstandingAjaxRequests++;
- updateAjaxInfo();
- $.ajax({
- type: "GET",
- url: "/port-state.pl?time=5m" + now,
- dataType: "text",
- success: function (data, textStatus, jqXHR) {
- var switchdata = JSON.parse(data);
- nms.switches_then = switchdata;
- initialUpdate();
- updateSpeed();
- updateMap();
- },
- complete: function(jqXHR, textStatus) {
- nms.outstandingAjaxRequests--;
- updateAjaxInfo();
- }
- })
-}
-
-/*
- * Returns true if we have now and then-data for switches and that the
- * "now" is actually newer. Useful for basic sanity and avoiding negative
- * values when rewinding time.
- */
-function newerSwitches()
-{
- if (!nms.switches_now || !nms.switches_then)
- return false;
- var now_timestamp = stringToEpoch(nms.switches_now.time);
- var then_timestamp = stringToEpoch(nms.switches_then.time);
- if (now_timestamp == 0 || then_timestamp == 0 || then_timestamp >= now_timestamp)
- return false;
- return true;
-}
-/*
- * Use nms.switches_now and nms.switches_then to update 'nms.speed'.
- *
- * nms.speed is a total of ifHCInOctets across all client-interfaces
- * nms.speed_full is a total of for /all/ interfaces.
- *
- * This is run separate of updatePorts mainly for historic reasons, but
- * if it was added to the tail end of updatePorts, there'd have to be some
- * logic to ensure it was run after both requests. Right now, it's just
- * equally wrong for both scenarios, not consistently wrong (or something).
- *
- * FIXME: Err, yeah, add this to the tail-end of updatePorts instead :D
- *
- */
-
-function updateSpeed()
-{
- var speed_in = parseInt(0);
- var speed_full = parseInt(0);
- var counter=0;
- var sw;
- var speedele = document.getElementById("speed");
- if (!newerSwitches())
- return;
- for (sw in nms.switches_now["switches"]) {
- for (port in nms.switches_now["switches"][sw]["ports"]) {
- if (!nms.switches_now["switches"][sw]["ports"][port]) {
- console.log("ops");
- continue;
- }
- if (!nms.switches_then || !nms.switches_then["switches"] || !nms.switches_then["switches"][sw] || !nms.switches_then["switches"][sw]["ports"]) {
- continue;
- }
- if (!nms.switches_now || !nms.switches_now["switches"] || !nms.switches_now["switches"][sw] || !nms.switches_now["switches"][sw]["ports"]) {
- continue;
- }
-
- if (!nms.switches_then["switches"][sw]["ports"][port]) {
- console.log("ops");
- continue;
- }
- var diff = parseInt(parseInt(nms.switches_now["switches"][sw]["ports"][port]["time"]) - parseInt(nms.switches_then["switches"][sw]["ports"][port]["time"]));
- var then = parseInt(nms.switches_then["switches"][sw]["ports"][port]["ifhcinoctets"]) ;
- var now = parseInt(nms.switches_now["switches"][sw]["ports"][port]["ifhcinoctets"]) ;
- var diffval = (now - then);
- if (then == 0 || now == 0 || diffval == 0 || diffval == NaN) {
- continue;
- }
- speed_full += parseInt(diffval/diff);
- if (( /e\d-\d/.exec(sw) || /e\d\d-\d/.exec(sw)) && ( /ge-\d\/\d\/\d$/.exec(port) || /ge-\d\/\d\/\d\d$/.exec(port))) {
- if (!(
- /ge-0\/0\/44$/.exec(port) ||
- /ge-0\/0\/45$/.exec(port) ||
- /ge-0\/0\/46$/.exec(port) ||
- /ge-0\/0\/47$/.exec(port))) {
- speed_in += parseInt(diffval/diff) ;
- counter++;
- }
- }
- }
- }
- nms.speed = speed_in;
- nms.speed_full = speed_full;
- if (speedele) {
- speedele.innerHTML = byteCount(8 * parseInt(nms.speed)) + "b/s";
- speedele.innerHTML += " / " + byteCount(8 * parseInt(nms.speed_full)) + "b/s";
-
- }
-}
-
-/*
- * Draw a linknet with index i.
- *
- * XXX: Might have to change the index here to match backend
- */
-function drawLinknet(i)
-{
- var c1 = nms.linknet_color[i] && nms.linknet_color[i].c1 ? nms.linknet_color[i].c1 : blue;
- var c2 = nms.linknet_color[i] && nms.linknet_color[i].c2 ? nms.linknet_color[i].c2 : blue;
- if (nms.switches_now.switches[nms.switches_now.linknets[i].sysname1] && nms.switches_now.switches[nms.switches_now.linknets[i].sysname2]) {
- connectSwitches(nms.switches_now.linknets[i].sysname1,nms.switches_now.linknets[i].sysname2, c1, c2);
- }
-}
-
-/*
- * Draw all linknets
- */
-function drawLinknets()
-{
- if (nms.switches_now && nms.switches_now.linknets) {
- for (var i in nms.switches_now.linknets) {
- drawLinknet(i);
- }
- }
-}
-
-/*
- * Change both colors of a linknet.
- *
- * XXX: Probably have to change this to better match the backend data
- */
-function setLinknetColors(i,c1,c2)
-{
- if (!nms.linknet_color[i] ||
- nms.linknet_color[i].c1 != c1 ||
- nms.linknet_color[i].c2 != c2) {
- if (!nms.linknet_color[i])
- nms.linknet_color[i] = {};
- nms.linknet_color[i]['c1'] = c1;
- nms.linknet_color[i]['c2'] = c2;
- drawLinknet(i);
- }
-}
-
-/*
- * (Re)draw a switch 'sw'.
- *
- * Color defaults to 'blue' if it's not set in the data structure.
- */
-function drawSwitch(sw)
-{
- var box = nms.switches_now['switches'][sw]['placement'];
- var color = nms.switch_color[sw];
- if (color == undefined) {
- color = blue;
- }
- dr.switch.ctx.fillStyle = color;
- /*
- * XXX: This is a left-over from before NMS did separate
- * canvases, and might be done better elsewhere.
- */
- if (nms.nightMode && nms.nightBlur[sw] != true) {
- dr.blur.ctx.shadowBlur = nms.shadowBlur;
- dr.blur.ctx.shadowColor = nms.shadowColor;
- drawBoxBlur(box['x'],box['y'],box['width'],box['height']);
- nms.nightBlur[sw] = true;
- }
- drawBox(box['x'],box['y'],box['width'],box['height']);
- dr.switch.ctx.shadowBlur = 0;
- if (!nms.textDrawn[sw]) {
- if ((box['width'] + 10 )< box['height']) {
- drawSideways(dr.text.ctx, sw,box['x'],box['y'],box['width'],box['height']);
- } else {
- drawRegular(dr.text.ctx,sw,box['x'],box['y'],box['width'],box['height']);
- }
-
- nms.textDrawn[sw] = true;
- }
-}
-
-/*
- * Make sure all placements of switches are parsed as integers so we don't
- * have to pollute the code with pasreInt() every time we use it.
- */
-function parseIntPlacements() {
- for (var sw in nms.switches_now.switches) {
- nms.switches_now.switches[sw]['placement']['x'] =
- parseInt(nms.switches_now.switches[sw]['placement']['x']);
- nms.switches_now.switches[sw]['placement']['y'] =
- parseInt(nms.switches_now.switches[sw]['placement']['y']);
- nms.switches_now.switches[sw]['placement']['width'] =
- parseInt(nms.switches_now.switches[sw]['placement']['width']);
- nms.switches_now.switches[sw]['placement']['height'] =
- parseInt(nms.switches_now.switches[sw]['placement']['height']);
- }
-}
-
-/*
- * Draw all switches
- */
-function drawSwitches()
-{
- if (!nms.switches_now || !nms.switches_now.switches)
- return;
- for (var sw in nms.switches_now.switches) {
- drawSwitch(sw);
- }
- nms.drawn = true;
-}
-function drawSwitchInfo()
-{
- if (!nms.switches_now || !nms.switches_now.switches)
- return;
- for (var sw in nms.switchInfo) {
- switchInfoText(sw, nms.switchInfo[sw]);
- }
- nms.drawn = true;
-}
-
-/*
- * Draw current time-window
- *
- * FIXME: The math here is just wild approximation and guesswork because
- * I'm lazy.
- */
-function drawNow()
-{
- if (!nms.switches_now)
- return;
- // XXX: Get rid of microseconds that we get from the backend.
- var now = /^[^.]*/.exec(nms.switches_now.time);
- dr.top.ctx.font = Math.round(2 * nms.fontSize * canvas.scale) + "px " + nms.fontFace;
- dr.top.ctx.clearRect(0,0,Math.floor(800 * canvas.scale),Math.floor(100 * canvas.scale));
- dr.top.ctx.fillStyle = "white";
- dr.top.ctx.strokeStyle = "black";
- dr.top.ctx.lineWidth = Math.floor(nms.fontLineFactor * canvas.scale);
- if (dr.top.ctx.lineWidth == 0) {
- dr.top.ctx.lineWidth = Math.round(nms.fontLineFactor * canvas.scale);
- }
- dr.top.ctx.strokeText(now, 0 + margin.text, 25 * canvas.scale);
- dr.top.ctx.fillText(now, 0 + margin.text, 25 * canvas.scale);
-}
-/*
- * Draw foreground/scene.
- *
- * FIXME: Review this! This was made before linknets and switches were
- * split apart.
- *
- * This is used so linknets are drawn before switches. If a switch is all
- * that has changed, we just need to re-draw that, but linknets require
- * scene-redrawing.
- */
-function drawScene()
-{
- dr.text.ctx.font = Math.floor(nms.fontSize * canvas.scale) + "px " + nms.fontFace;
- dr.textInfo.ctx.font = Math.floor(nms.fontSize * canvas.scale) + "px " + nms.fontFace;
- drawLinknets();
- drawSwitches();
- drawSwitchInfo();
-}
-
-/*
- * Set the scale factor and (re)draw the scene and background.
- * Uses canvas.scale and updates canvas.height and canvas.width.
- */
-function setScale()
-{
- canvas.height = orig.height * canvas.scale ;
- canvas.width = orig.width * canvas.scale ;
- for (var a in dr) {
- /*
- * Resizing this to a too small size breaks gradients on smaller screens.
- */
- if (a == 'hidden')
- continue;
- dr[a].c.height = canvas.height;
- dr[a].c.width = canvas.width;
- }
- nms.nightBlur = {};
- nms.textDrawn = {};
- nms.switchInfoDrawn = {};
- if (nms.gradients)
- drawGradient(nms.gradients);
- drawBG();
- drawScene();
- drawNow();
-
- document.getElementById("scaler").value = canvas.scale;
- document.getElementById("scaler-text").innerHTML = (parseFloat(canvas.scale)).toPrecision(3);
-}
-
-/*
- * Returns true if the coordinates (x,y) is inside the box defined by
- * box.{x,y,w.h} (e.g.: placement of a switch).
- */
-function isIn(box, x, y)
-{
- if ((x >= box.x) && (x <= (box.x + box.width)) && (y >= box.y) && (y <= (box.y + box.height))) {
- return true;
- }
- return false;
-
-}
-
-/*
- * Return the name of the switch found at coordinates (x,y), or 'undefined'
- * if none is found.
- */
-function findSwitch(x,y) {
- x = parseInt(parseInt(x) / canvas.scale);
- y = parseInt(parseInt(y) / canvas.scale);
-
- for (var v in nms.switches_now.switches) {
- if(isIn(nms.switches_now.switches[v]['placement'],x,y)) {
- return v;
- }
- }
- return undefined;
-}
-
-/*
- * Set switch color of 'sw' to 'c', then re-draw the switch.
- */
-function setSwitchColor(sw, c)
-{
- if(!nms.switch_color || !nms.switch_color[sw] || nms.switch_color[sw] != c) {
- nms.switch_color[sw] = c;
- drawSwitch(sw);
- }
-}
-
-/*
- * Event handler for the front-end drag bar to change scale
- */
-function scaleChange()
-{
- var scaler = document.getElementById("scaler").value;
- canvas.scale = scaler;
- setScale();
-}
-
-/*
- * Called when a switch is clicked
- */
-function switchClick(sw)
-{
- if (nms.switch_showing == sw)
- hideSwitch();
- else
- showSwitch(sw);
-}
-
-/*
- * Resets the colors of linknets and switches.
- *
- * Useful when mode changes so we don't re-use colors from previous modes
- * due to lack of data or bugs.
- */
-function resetColors()
-{
- if (!nms.switches_now)
- return;
- if (nms.switches_now.linknets) {
- for (var i in nms.switches_now.linknets) {
- setLinknetColors(i, blue,blue);
- }
- }
- for (var sw in nms.switches_now.switches) {
- setSwitchColor(sw, blue);
- }
-}
-
-function resetTextInfo()
-{
- if (!nms.switches_now)
- return;
- for (var sw in nms.switches_now.switches) {
- switchInfoText(sw, undefined);
- }
-
-}
-/*
- * onclick handler for the canvas.
- *
- * Currently just shows info for a switch.
- */
-function canvasClick(e)
-{
- var sw = findSwitch(e.pageX - e.target.offsetLeft, e.pageY - e.target.offsetTop);
- if (sw != undefined) {
- switchClick(sw);
- }
-}
-
-/*
- * Resize event-handler.
- *
- * Recomputes the scale and applies it.
- *
- * Has to use c.offset* since we are just scaling the canvas, not
- * everything else.
- *
- */
-function resizeEvent()
-{
- var width = window.innerWidth - dr.bg.c.offsetLeft;
- var height = window.innerHeight - dr.bg.c.offsetTop;
- if (width / (orig.width + margin.x) > height / (orig.height + margin.y)) {
- canvas.scale = height / (orig.height + margin.y);
- } else {
- canvas.scale = width / (orig.width + margin.x);
- }
- setScale();
-}
-
-/*
- * Draws the background image (scaled).
- */
-function drawBG()
-{
- if (nms.nightMode) {
- invertCanvas();
- } else {
- var image = document.getElementById('source');
- dr.bg.ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
- }
-}
-
-/*
- * Set night mode to whatever 'toggle' is.
- *
- * XXX: setScale() is a bit of a hack, but it really is the same stuff we
- * need to do: Redraw "everything" (not really).
- */
-function setNightMode(toggle) {
- nms.nightMode = toggle;
- var body = document.getElementById("body");
- body.style.background = toggle ? "black" : "white";
- var nav = document.getElementsByTagName("nav")[0];
- if (toggle) {
- dr.blur.c.style.display = '';
- nav.classList.add('navbar-inverse');
- } else {
- dr.blur.c.style.display = 'none';
- nav.classList.remove('navbar-inverse');
- }
- setScale();
-}
-
-function switchInfoText(sw, text)
-{
- var box = nms.switches_now['switches'][sw]['placement'];
- var c = canvas.scale;
- if (nms.switchInfo[sw] == text && nms.switchInfoDrawn[sw]) {
- return;
- }
- nms.switchInfo[sw] = text;
- nms.switchInfoDrawn[sw] = true;
- dr.textInfo.ctx.clearRect(c* box['x'], c*box['y'], c*box['width'], c*box['height']);
- if (text != undefined && text != "") {
- if ((box['width'] + 10 )< box['height']) {
- drawSideways(dr.textInfo.ctx, text,box['x'],box['y'],box['width'],box['height'],"end");
- } else {
- drawRegular(dr.textInfo.ctx, text,box['x'],box['y'],box['width'],box['height'],"end");
- }
- }
-}
-
-/*
- * Draw a box (e.g.: switch).
- */
-function drawBox(x,y,boxw,boxh)
-{
- var myX = Math.floor(x * canvas.scale);
- var myY = Math.floor(y * canvas.scale);
- var myX2 = Math.floor((boxw) * canvas.scale);
- var myY2 = Math.floor((boxh) * canvas.scale);
- dr.switch.ctx.fillRect(myX,myY, myX2, myY2);
- dr.switch.ctx.lineWidth = Math.floor(1.0 * canvas.scale);
- if (canvas.scale < 1.0) {
- dr.switch.ctx.lineWidth = 1.0;
- }
- dr.switch.ctx.strokeStyle = "#000000";
- dr.switch.ctx.strokeRect(myX,myY, myX2, myY2);
-}
-
-/*
- * Draw the blur for a box.
- */
-function drawBoxBlur(x,y,boxw,boxh)
-{
- var myX = Math.floor(x * canvas.scale);
- var myY = Math.floor(y * canvas.scale);
- var myX2 = Math.floor((boxw) * canvas.scale);
- var myY2 = Math.floor((boxh) * canvas.scale);
- dr.blur.ctx.fillRect(myX,myY, myX2, myY2);
-}
-/*
- * Draw text on a box - sideways!
- *
- * XXX: This is pretty nasty and should also probably take a box as input.
- */
-function drawSideways(ctx,text,x,y,w,h,align)
-{
- ctx.rotate(Math.PI * 3 / 2);
- ctx.fillStyle = "white";
- ctx.strokeStyle = "black";
- if (align == "end") {
- ctx.textAlign = align;
- y = y-h + margin.text*2;
- } else {
- ctx.textAlign = "start";
- }
- ctx.lineWidth = Math.floor(nms.fontLineFactor * canvas.scale);
- if (ctx.lineWidth == 0) {
- ctx.lineWidth = Math.round(nms.fontLineFactor * canvas.scale);
- }
- ctx.strokeText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
- ctx.fillText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
-
- ctx.rotate(Math.PI / 2);
-}
-
-/*
- * Draw background inverted (wooo)
- *
- * XXX: This is broken for chromium on local file system (e.g.: file:///)
- * Seems like a chromium bug?
- */
-function invertCanvas() {
- var imageObj = document.getElementById('source');
- dr.bg.ctx.drawImage(imageObj, 0, 0, canvas.width, canvas.height);
-
- var imageData = dr.bg.ctx.getImageData(0, 0, canvas.width, canvas.height);
- var data = imageData.data;
-
- for(var i = 0; i < data.length; i += 4) {
- data[i] = 255 - data[i];
- data[i + 1] = 255 - data[i + 1];
- data[i + 2] = 255 - data[i + 2];
- }
- dr.bg.ctx.putImageData(imageData, 0, 0);
-}
-
-/*
- * Draw regular text on a box.
- *
- * Should take the same format as drawSideways()
- *
- * XXX: Both should be renamed to have 'text' or something in them
- */
-function drawRegular(ctx,text,x,y,w,h,align) {
-
- ctx.fillStyle = "white";
- ctx.strokeStyle = "black";
- ctx.lineWidth = Math.floor(nms.fontLineFactor * canvas.scale);
- if (align == "end") {
- ctx.textAlign = align;
- x = x+w - margin.text*2;
- } else {
- ctx.textAlign = "start";
- }
- if (ctx.lineWidth == 0) {
- ctx.lineWidth = Math.round(nms.fontLineFactor * canvas.scale);
- }
- ctx.strokeText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
- ctx.fillText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
-}
-
-/*
- * Draw a line between switch "insw1" and "insw2", using a gradiant going
- * from color1 to color2.
- *
- * XXX: beginPath() and closePath() is needed to avoid re-using the
- * gradient/color
- */
-function connectSwitches(insw1, insw2,color1, color2) {
- var sw1 = nms.switches_now.switches[insw1].placement;
- var sw2 = nms.switches_now.switches[insw2].placement;
- if (color1 == undefined)
- color1 = blue;
- if (color2 == undefined)
- color2 = blue;
- var x0 = Math.floor((sw1.x + sw1.width/2) * canvas.scale);
- var y0 = Math.floor((sw1.y + sw1.height/2) * canvas.scale);
- var x1 = Math.floor((sw2.x + sw2.width/2) * canvas.scale);
- var y1 = Math.floor((sw2.y + sw2.height/2) * canvas.scale);
- var gradient = dr.link.ctx.createLinearGradient(x1,y1,x0,y0);
- gradient.addColorStop(0, color1);
- gradient.addColorStop(1, color2);
- dr.link.ctx.beginPath();
- dr.link.ctx.strokeStyle = gradient;
- dr.link.ctx.moveTo(x0,y0);
- dr.link.ctx.lineTo(x1,y1);
- dr.link.ctx.lineWidth = Math.floor(5 * canvas.scale);
- dr.link.ctx.closePath();
- dr.link.ctx.stroke();
- dr.link.ctx.moveTo(0,0);
-}
-
-/*
- * Boot up "fully fledged" NMS.
- *
- * If you only want parts of the functionality, then re-implement this
- * (e.g., just add and start the handlers you want, don't worry about
- * drawing, etc).
- */
-function initNMS() {
- initDrawing();
- window.addEventListener('resize',resizeEvent,true);
- document.addEventListener('load',resizeEvent,true);
-
- nms.timers.ports = new nmsTimer(updatePorts, 1000, "Port updater", "AJAX request to update port data (traffic, etc)");
- nms.timers.ports.start();
-
- nms.timers.ping = new nmsTimer(updatePing, 1000, "Ping updater", "AJAX request to update ping data");
- nms.timers.ping.start();
-
- nms.timers.replay = new nmsTimer(timeReplay, 1000, "Time machine", "Handler used to change time");
- detectHandler();
- updatePorts();
- updatePing();
- setupKeyhandler();
- restoreSettings();
-}
-
-function detectHandler() {
- var url = document.URL;
- for (var i in handlers) {
- if (('#' + handlers[i].tag) == document.location.hash) {
- setUpdater(handlers[i]);
- return;
- }
- }
- setUpdater(handler_ping);
-}
-
-/*
- * Display and populate the dialog box for debugging timers.
- *
- * Could probably be cleaned up.
- */
-function showTimerDebug() {
- var tableTop = document.getElementById('debugTimers');
- var table = document.getElementById('timerTable');
- var tr, td1, td2;
- if (table)
- tableTop.removeChild(table);
- table = document.createElement("table");
- table.id = "timerTable";
- table.style.zIndex = 100;
- table.className = "table";
- table.classList.add("table");
- table.classList.add("table-default");
- var header = table.createTHead();
- tr = header.insertRow(0);
- td = tr.insertCell(0);
- td.innerHTML = "Handler";
- td = tr.insertCell(1);
- td.innerHTML = "Interval (ms)";
- td = tr.insertCell(2);
- td.innerHTML = "Name";
- td = tr.insertCell(3);
- td.innerHTML = "Description";
- for (var v in nms.timers) {
- tr = table.insertRow(-1);
- td = tr.insertCell(0);
- td.textContent = nms.timers[v].handle;
- td = tr.insertCell(1);
- td.style.width = "15em";
- var tmp = "<div class=\"input-group\"><input type=\"text\" id='handlerValue" + v + "' value='" + nms.timers[v].interval + "' class=\"form-control\"></input>";
- tmp += "<span class=\"input-group-btn\"><button type=\"button\" class=\"btn btn-default\" onclick=\"nms.timers['" + v + "'].setInterval(document.getElementById('handlerValue" + v + "').value);\">Apply</button></span></div>";
- td.innerHTML = tmp;
- td = tr.insertCell(2);
- td.textContent = nms.timers[v].name;
- td = tr.insertCell(3);
- td.textContent = nms.timers[v].description;
- }
- tableTop.appendChild(table);
- document.getElementById('debugTimers').style.display = 'block';
-}
-
-function hideLayer(layer) {
- var l = document.getElementById(layer);
- l.style.display = "none";
- if (layer != "layerVisibility")
- nms.layerVisibility[layer] = false;
- saveSettings();
-}
-
-function showLayer(layer) {
- var l = document.getElementById(layer);
- l.style.display = "";
- if (layer != "layerVisibility")
- nms.layerVisibility[layer] = true;
- saveSettings();
-}
-
-function toggleLayer(layer) {
- var l = document.getElementById(layer);
- if (l.style.display == 'none')
- l.style.display = '';
- else
- l.style.display = 'none';
-}
-
-function applyLayerVis()
-{
- for (var l in nms.layerVisibility) {
- var layer = document.getElementById(l);
- if (layer)
- layer.style.display = nms.layerVisibility[l] ? '' : 'none';
- }
-}
-
-function setMenu()
-{
- var nav = document.getElementsByTagName("nav")[0];
- nav.style.display = nms.menuShowing ? '' : 'none';
- resizeEvent();
-
-}
-function toggleMenu()
-{
- nms.menuShowing = ! nms.menuShowing;
- setMenu();
- saveSettings();
-}
-
-function setMapModeFromN(e,key)
-{
- switch(key) {
- case '1':
- setUpdater(handler_ping);
- break;
- case '2':
- setUpdater(handler_uplinks);
- break;
- case '3':
- setUpdater(handler_temp);
- break;
- case '4':
- setUpdater(handler_traffic);
- break;
- case '5':
- setUpdater(handler_comment);
- break;
- case '6':
- setUpdater(handler_traffic_tot);
- break;
- case '7':
- setUpdater(handler_disco);
- break;
- }
- return true;
-}
-
-function moveTimeFromKey(e,key)
-{
- switch(key) {
- case 'h':
- stepTime(-3600);
- break;
- case 'j':
- stepTime(-300);
- break;
- case 'k':
- stepTime(300);
- break;
- case 'l':
- stepTime(3600);
- break;
- case 'p':
- if(nms.timers.replay.handle)
- nms.timers.replay.stop();
- else {
- timeReplay();
- nms.timers.replay.start();
- }
- break;
- case 'r':
- nms.timers.replay.stop();
- nms.now = false;
- nms.timers.ping.start();;
- nms.timers.ports.start();;
- updatePorts();
- updatePing();
- break;
- }
- return true;
-}
-
-var debugEvent;
-function keyDebug(e)
-{
- console.log(e);
- debugEvent = e;
-}
-
-function keyPressed(e)
-{
- if (e.target.nodeName == "INPUT") {
- return false;
- }
- var key = String.fromCharCode(e.keyCode);
- if (nms.keyBindings[key])
- return nms.keyBindings[key](e,key);
- if (nms.keyBindings['default'])
- return nms.keyBindings['default'](e,key);
- return false;
-}
-
-function setupKeyhandler()
-{
- var b = document.getElementsByTagName("body")[0];
- b.onkeypress = function(e){keyPressed(e);};
-}
-
-
-function getCookie(cname) {
- var name = cname + "=";
- var ca = document.cookie.split(';');
- for(var i=0; i<ca.length; i++) {
- var c = ca[i];
- while (c.charAt(0)==' ')
- c = c.substring(1);
- if (c.indexOf(name) == 0)
- return c.substring(name.length,c.length);
- }
- return "";
-}
-
-function saveSettings()
-{
- var foo={};
- for (var v in nms.settingsList) {
- foo[nms.settingsList[v]] = nms[nms.settingsList[v]];
- }
- document.cookie = 'nms='+btoa(JSON.stringify(foo));
-}
-
-function restoreSettings()
-{
- var retrieve = JSON.parse(atob(getCookie("nms")));
- for (var v in retrieve) {
- nms[v] = retrieve[v];
- }
- setScale();
- setMenu();
- setNightMode(nms.nightMode);
- applyLayerVis();
-}
-
-function forgetSettings()
-{
- document.cookie = 'nms=' + btoa('{}');
-}