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diff --git a/web/nms.gathering.org/nms2/js/nms.js b/web/nms.gathering.org/nms2/js/nms.js
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+++ b/web/nms.gathering.org/nms2/js/nms.js
@@ -0,0 +1,1363 @@
+var nms = {
+ updater:undefined, // Active updater
+ switches_now:undefined, // Most recent data
+ switches_then:undefined, // 2 minutes old
+ speed:0, // Current aggregated speed
+ full_speed:false, // Set to 'true' to include ALL interfaces
+ ping_data:undefined, // JSON data for ping history.
+ drawn:false, // Set to 'true' when switches are drawn
+ switch_showing:"", // Which switch we are displaying (if any).
+ nightMode:false,
+ /*
+ * Switch-specific variables. These are currently separate from
+ * "switches_now" because switches_now is reset every time we get
+ * new data.
+ */
+ nightBlur:{}, // Have we blurred this switch or not?
+ switch_color:{}, // Color for switch
+ linknet_color:{}, // color for linknet
+ textDrawn:{}, // Have we drawn text for this switch?
+ now:false, // Date we are looking at (false for current date).
+ fontSize:14, // This is scaled too, but 14 seems to make sense.
+ fontFace:"Arial Black",
+ outstandingAjaxRequests:0,
+ ajaxOverflow:0,
+ /*
+ * Set to 'true' after we've done some basic updating. Used to
+ * bootstrap the map quickly as soon as we have enough data, then
+ * ignored.
+ */
+ did_update:false,
+ /*
+ * Various setInterval() handlers.
+ */
+ handlers: {
+ replay:false,
+ ports:false,
+ info:false,
+ ping:false,
+ map:false,
+ speed:false
+ }
+};
+
+
+/*
+ * Returns a handler object.
+ *
+ * This might seem a bit much for 'setInterval()' etc, but it's really more
+ * about self-documentation and predictable ways of configuring timers.
+ */
+function nmsTimer(handler, interval, name, description) {
+ this.handler = handler;
+ this.handle = false;
+ this.interval = parseInt(interval);
+ this.name = name;
+ this.description = description;
+ this.start = function() {
+ if (this.handle) {
+ this.stop();
+ }
+ this.handle = setInterval(this.handler,this.interval);
+ };
+ this.stop = function() {
+ if (this.handle)
+ clearInterval(this.handle);
+ this.handle = false;
+ };
+
+ this.setInterval = function(interval) {
+ var started = this.handle == false ? false : true;
+ this.stop();
+ this.interval = parseInt(interval);
+ if (started)
+ this.start();
+ };
+}
+
+/*
+ * Drawing primitives.
+ *
+ * This contains both canvas and context for drawing layers. It's on a
+ * top-level namespace to reduce SLIGHTLY the ridiculously long names
+ * (e.g.: dr.bg.ctx.drawImage() is long enough....).
+ *
+ * Only initialized once (for now).
+ */
+var dr = {};
+
+/*
+ * Original scale. This is just used to define the coordinate system.
+ * 1920x1032 was chosen for tg15 by coincidence: We scaled the underlying
+ * map down to "full hd" and these are the bounds we got. There's no
+ * particular reason this couldn't change, except it means re-aligning all
+ * switches.
+ */
+var orig = {
+ width:1920,
+ height:1032
+ };
+
+/*
+ * Canvas dimensions, and scale factor.
+ *
+ * We could derive scale factor from canvas.width / orig.width, but it's
+ * used so frequently that this makes much more sense.
+ *
+ * Width and height are rarely used.
+ */
+var canvas = {
+ width:0,
+ height:0,
+ scale:1
+};
+
+/*
+ * Various margins at the sides.
+ *
+ * Not really used much, except for "text", which is really more of a
+ * padding than margin...
+ */
+var margin = {
+ x:10,
+ y:20,
+ text:3
+};
+
+var tgStart = stringToEpoch('2015-04-01T09:00:00');
+var tgEnd = stringToEpoch('2015-04-05T12:00:00');
+var replayTime = 0;
+var replayIncrement = 30 * 60;
+
+/*
+ * Handlers. "updater" is run periodically when the handler is active, and
+ * "init" is run once when it's activated.
+ */
+
+var handler_uplinks = {
+ updater:uplinkUpdater,
+ init:uplinkInit,
+ name:"Uplink map"
+};
+
+var handler_temp = {
+ updater:tempUpdater,
+ init:tempInit,
+ name:"Temperature map"
+};
+
+var handler_ping = {
+ updater:pingUpdater,
+ init:pingInit,
+ name:"IPv4 Ping map"
+};
+
+var handler_traffic = {
+ updater:trafficUpdater,
+ init:trafficInit,
+ name:"Uplink traffic map"
+};
+
+var handler_disco = {
+ updater:randomizeColors,
+ init:discoInit,
+ name:"Disco fever"
+};
+
+/*
+ * Convenience-function to populate the 'dr' structure.
+ *
+ * Only run once.
+ */
+function initDrawing() {
+ dr['bg'] = {};
+ dr['bg']['c'] = document.getElementById("bgCanvas");
+ dr['bg']['ctx'] = dr['bg']['c'].getContext('2d');
+ dr['link'] = {};
+ dr['link']['c'] = document.getElementById("linkCanvas");
+ dr['link']['ctx'] = dr['link']['c'].getContext('2d');
+ dr['blur'] = {};
+ dr['blur']['c'] = document.getElementById("blurCanvas");
+ dr['blur']['ctx'] = dr['blur']['c'].getContext('2d');
+ dr['switch'] = {};
+ dr['switch']['c'] = document.getElementById("switchCanvas");
+ dr['switch']['ctx'] = dr['switch']['c'].getContext('2d');
+ dr['text'] = {};
+ dr['text']['c'] = document.getElementById("textCanvas");
+ dr['text']['ctx'] = dr['text']['c'].getContext('2d');
+ dr['top'] = {};
+ dr['top']['c'] = document.getElementById("topCanvas");
+ dr['top']['ctx'] = dr['top']['c'].getContext('2d');
+}
+
+function byteCount(bytes) {
+ var units = ['', 'K', 'M', 'G', 'T', 'P'];
+ i = 0;
+ while (bytes > 1024) {
+ bytes = bytes / 1024;
+ i++;
+ }
+ return bytes.toFixed(1) + units[i];
+}
+
+function toggleNightMode()
+{
+ setNightMode(!nms.nightMode);
+}
+
+function checkNow(now)
+{
+ if (Date.parse(now)) {
+ var d = new Date(Date.parse(now));
+ var str = d.getFullYear() + "-" + (parseInt(d.getMonth())+1) + "-" + d.getDate() + " ";
+ str += d.getHours() + ":" + d.getMinutes() + ":" + d.getSeconds();
+ return str;
+
+ }
+ if (now == "")
+ return "";
+ return false;
+}
+
+
+function stringToEpoch(t)
+{
+ var ret = new Date(Date.parse(t));
+ return parseInt(parseInt(ret.valueOf()) / 1000);
+}
+
+function epochToString(t)
+{
+ var d = new Date(parseInt(t) * parseInt(1000));
+ var str = d.getFullYear() + "-" + (parseInt(d.getMonth())+1) + "-" + d.getDate() + "T";
+ str += d.getHours() + ":" + d.getMinutes() + ":" + d.getSeconds();
+ return str;
+}
+
+
+function timeReplay()
+{
+ if (replayTime >= tgEnd) {
+ nms.handlers.replay.stop();
+ return;
+ }
+ replayTime = parseInt(replayTime) + parseInt(replayIncrement);
+ nms.now = epochToString(replayTime);
+ drawNow();
+}
+
+function startReplay() {
+ nms.handlers.replay.stop();
+ resetColors();
+ replayTime = tgStart;
+ timeReplay();
+ nms.handlers.replay.start();;
+}
+
+function changeNow() {
+ var newnow = checkNow(document.getElementById("nowPicker").value);
+ if (!newnow) {
+ alert('Bad date-field in time travel field');
+ return;
+ }
+ if (newnow == "")
+ newnow = false;
+
+ nms.now = newnow;
+ updatePorts();
+ var boxHide = document.getElementById("nowPickerBox");
+ if (boxHide) {
+ boxHide.style.display = "none";
+ }
+}
+
+/*
+ * Hide switch info-box
+ */
+function hideSwitch()
+{
+ var swtop = document.getElementById("info-switch-parent");
+ var swpanel = document.getElementById("info-switch-panel-body");
+ var switchele = document.getElementById("info-switch-table");
+ if (switchele != undefined)
+ swpanel.removeChild(switchele);
+ swtop.style.display = 'none';
+ nms.switch_showing = "";
+}
+/*
+ * Display info on switch "x" in the info-box
+ */
+function switchInfo(x)
+{
+ var switchele = document.getElementById("info-switch-table");
+ var sw = nms.switches_now["switches"][x];
+ var swtop = document.getElementById("info-switch-parent");
+ var swpanel = document.getElementById("info-switch-panel-body");
+ var swtitle = document.getElementById("info-switch-title");
+ var tr;
+ var td1;
+ var td2;
+
+ if (nms.switch_showing == x) {
+ hideSwitch();
+ return;
+ } else {
+ hideSwitch();
+ nms.switch_showing = x;
+ }
+ document.getElementById("aboutBox").style.display = "none";
+ switchele = document.createElement("table");
+ switchele.id = "info-switch-table";
+ switchele.style.zIndex = 100;
+ switchele.className = "table";
+
+ swtitle.innerHTML = x + '<button type="button" class="close" aria-labe="Close" onclick="hideSwitch();" style="float: right;"><span aria-hidden="true">&times;</span></button>';
+ var speed = 0;
+ var speed2 = 0;
+ for (port in nms.switches_now["switches"][x]["ports"]) {
+ if (nms.switches_now["switches"][x]["ports"] == undefined ||
+ nms.switches_then["switches"][x]["ports"] == undefined) {
+ continue;
+ }
+ if (/ge-0\/0\/44$/.exec(port) ||
+ /ge-0\/0\/45$/.exec(port) ||
+ /ge-0\/0\/46$/.exec(port) ||
+ /ge-0\/0\/47$/.exec(port))
+ {
+ var t = nms.switches_then["switches"][x]["ports"][port];
+ var n = nms.switches_now["switches"][x]["ports"][port];
+ speed += (parseInt(t["ifhcoutoctets"]) - parseInt(n["ifhcoutoctets"])) / (parseInt(t["time"] - n["time"]));
+ speed2 += (parseInt(t["ifhcinoctets"]) - parseInt(n["ifhcinoctets"])) / (parseInt(t["time"] - n["time"]));
+ }
+ }
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Uplink speed (out , port 44,45,46,47)";
+ td2.innerHTML = byteCount(8 * speed) + "b/s";
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1['data-toggle'] = "popover";
+ td1.title = "Port 44, 45, 46 and 47 are used as uplinks.";
+ td1.innerHTML = "Uplink speed (in , port 44,45,46,47)";
+ td2.innerHTML = byteCount(8 * speed2) + "b/s";
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ speed = 0;
+ for (port in nms.switches_now["switches"][x]["ports"]) {
+ if (nms.switches_now["switches"][x]["ports"] == undefined ||
+ nms.switches_then["switches"][x]["ports"] == undefined) {
+ continue;
+ }
+ var t = nms.switches_then["switches"][x]["ports"][port];
+ var n = nms.switches_now["switches"][x]["ports"][port];
+ speed += (parseInt(t["ifhcinoctets"]) -parseInt(n["ifhcinoctets"])) / (parseInt(t["time"] - n["time"]));
+ }
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Total speed (in)";
+ td2.innerHTML = byteCount(8 * speed) + "b/s";
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ speed = 0;
+ for (port in nms.switches_now["switches"][x]["ports"]) {
+ if (nms.switches_now["switches"][x]["ports"] == undefined ||
+ nms.switches_then["switches"][x]["ports"] == undefined) {
+ continue;
+ }
+ var t = nms.switches_then["switches"][x]["ports"][port];
+ var n = nms.switches_now["switches"][x]["ports"][port];
+ speed += (parseInt(t["ifhcoutoctets"]) -parseInt(n["ifhcoutoctets"])) / (parseInt(t["time"] - n["time"]));
+ }
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Total speed (out)";
+ td2.innerHTML = byteCount(8 * speed) + "b/s";
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Management IP";
+ td2.innerHTML = sw["management"]["ip"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Latency";
+ if (nms.ping_data && nms.ping_data["switches"] && nms.ping_data["switches"][x]) {
+ td2.innerHTML = nms.ping_data["switches"][x]["latency"];
+ } else {
+ td2.innerHTML = "N/A";
+ }
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Temperature";
+ td2.innerHTML = sw["temp"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Temperature age";
+ td2.innerHTML = sw["temp_time"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Type";
+ td2.innerHTML = sw["switchtype"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Last Updated";
+ td2.innerHTML = sw["management"]["last_updated"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+ tr = document.createElement("tr"); td1 = document.createElement("td"); td2 = document.createElement("td");
+ td1.innerHTML = "Poll frequency";
+ td2.innerHTML = sw["management"]["poll_frequency"];
+ tr.appendChild(td1); tr.appendChild(td2); switchele.appendChild(tr);
+
+
+ swpanel.appendChild(switchele);
+ swtop.style.display = 'block';
+}
+
+/*
+ * Update various info elements periodically.
+ */
+function updateInfo()
+{
+ if (!nms.drawn && nms.switches_now != undefined) {
+ drawSwitches();
+ nms.drawn = true;
+ }
+ var speedele = document.getElementById("speed");
+ speedele.innerHTML = (8 * parseInt(nms.speed) / 1024 / 1024 / 1024 ).toPrecision(5) + " Gbit/s";
+}
+
+/*
+ * Update function for uplink map
+ * Run periodically when uplink map is active.
+ */
+function uplinkUpdater()
+{
+ if (!nms.switches_now["switches"])
+ return;
+ for (sw in nms.switches_now["switches"]) {
+ var uplinks=0;
+ for (port in nms.switches_now["switches"][sw]["ports"]) {
+ if (!nms.switches_then["switches"][sw]["ports"] ||
+ !nms.switches_now["switches"][sw]["ports"])
+ continue;
+ if (/ge-0\/0\/44$/.exec(port) ||
+ /ge-0\/0\/45$/.exec(port) ||
+ /ge-0\/0\/46$/.exec(port) ||
+ /ge-0\/0\/47$/.exec(port))
+ {
+ if (parseInt(nms.switches_then["switches"][sw]["ports"][port]["ifhcoutoctets"]) != parseInt(nms.switches_now["switches"][sw]["ports"][port]["ifhcoutoctets"])) {
+ uplinks += 1;
+ }
+ }
+ }
+ if (uplinks == 0) {
+ setSwitchColor(sw,"blue");
+ } else if (uplinks == 1) {
+ setSwitchColor(sw,"red");
+ } else if (uplinks == 2) {
+ setSwitchColor(sw, "yellow");
+ } else if (uplinks == 3) {
+ setSwitchColor(sw, "green");
+ } else if (uplinks > 3) {
+ setSwitchColor(sw, "white");
+ }
+ }
+}
+
+/*
+ * Init-function for uplink map
+ */
+function trafficInit()
+{
+ setLegend(1,"blue","0 uplink utilization");
+ setLegend(5,"red", "1000Mb/s or more uplink utilization");
+ setLegend(4,"yellow","100Mb/s to 800Mb/s uplink utilization");
+ setLegend(3,"green", "5Mb/s to 100Mb/s uplink utilization");
+ setLegend(2,"white","0 to 5Mb/s uplink utilization");
+}
+
+function trafficUpdater()
+{
+ if (!nms.switches_now["switches"])
+ return;
+ for (sw in nms.switches_now["switches"]) {
+ var speed = 0;
+ for (port in nms.switches_now["switches"][sw]["ports"]) {
+ if (/ge-0\/0\/44$/.exec(port) ||
+ /ge-0\/0\/45$/.exec(port) ||
+ /ge-0\/0\/46$/.exec(port) ||
+ /ge-0\/0\/47$/.exec(port))
+ {
+ var t = nms.switches_then["switches"][sw]["ports"][port];
+ var n = nms.switches_now["switches"][sw]["ports"][port];
+ speed += (parseInt(t["ifhcoutoctets"]) -parseInt(n["ifhcoutoctets"])) / (parseInt(t["time"] - n["time"]));
+ speed += (parseInt(t["ifhcinoctets"]) -parseInt(n["ifhcinoctets"])) / (parseInt(t["time"] - n["time"]));
+ }
+ }
+ var m = 1024 * 1024 / 8;
+ if (speed == 0) {
+ setSwitchColor(sw,"blue");
+ } else if (speed > (1000 * m)) {
+ setSwitchColor(sw,"red");
+ } else if (speed > (800 * m)) {
+ setSwitchColor(sw, "yellow");
+ } else if (speed > (5 * m)) {
+ setSwitchColor(sw, "green");
+ } else {
+ setSwitchColor(sw, "white");
+ }
+ }
+}
+
+/*
+ * Init-function for uplink map
+ */
+function uplinkInit()
+{
+ setLegend(1,"blue","0 uplinks");
+ setLegend(2,"red","1 uplink");
+ setLegend(3,"yellow","2 uplinks");
+ setLegend(4,"green","3 uplinks");
+ setLegend(5,"white","4 uplinks");
+}
+
+/*
+ * Give us a color from blue (0) to red (100).
+ */
+function rgb_from_max(x)
+{
+ x = x/100;
+ var colorred = 255 * x;
+ var colorblue = 255 - colorred;
+
+ return 'rgb(' + Math.floor(colorred) + ", 0, " + Math.floor(colorblue) + ')';
+}
+
+/*
+ * Tweaked this to scale from roughly 20C to 35C. Hence the -20 and /15
+ * thing (e.g., "0" is 20 and "15" is 35 by the time we pass it to
+ * rgb_from_max());
+ */
+function temp_color(t)
+{
+ if (t == undefined) {
+ console.log("Temp_color, but temp is undefined");
+ return "blue";
+ }
+ t = parseInt(t) - 20;
+ t = Math.floor((t / 15) * 100);
+ return rgb_from_max(t);
+}
+
+/*
+ * There are 4 legend-bars. This is a helper-function to set the color and
+ * description/name for each one. Used from handler init-functions.
+ *
+ * FIXME: Should be smarter, possibly use a canvas-writer so we can get
+ * proper text (e.g.: not black text on dark blue).
+ */
+function setLegend(x,color,name)
+{
+ var el = document.getElementById("legend-" + x);
+ el.style.background = color;
+ el.innerHTML = name;
+}
+
+function tempUpdater()
+{
+ for (sw in nms.switches_now["switches"]) {
+ var t = "white";
+ if (nms.switches_now["switches"][sw]["temp"]) {
+ t = temp_color(nms.switches_now["switches"][sw]["temp"]);
+ }
+
+ setSwitchColor(sw, t);
+ }
+}
+
+function tempInit()
+{
+ setLegend(1,temp_color(20),"20 °C");
+ setLegend(2,temp_color(22),"22 °C");
+ setLegend(3,temp_color(27),"27 °C");
+ setLegend(4,temp_color(31),"31 °C");
+ setLegend(5,temp_color(35),"35 °C");
+}
+
+function gradient_from_latency(latency_ms, latency_secondary_ms)
+{
+ if (latency_secondary_ms === undefined) {
+ return rgb_from_latency(latency_ms);
+ }
+ return 'linear-gradient(' +
+ rgb_from_latency(latency_ms) + ', ' +
+ rgb_from_latency(latency_secondary_ms) + ')';
+}
+
+function rgb_from_latency(latency_ms)
+{
+ if (latency_ms === null || latency_ms === undefined) {
+ return '#0000ff';
+ }
+
+ var l = latency_ms / 40.0;
+ if (l >= 2.0) {
+ return 'rgb(255, 0, 0)';
+ } else if (l >= 1.0) {
+ l = 2.0 - l;
+ l = Math.pow(l, 1.0/2.2);
+ l = Math.floor(l * 255.0);
+ return 'rgb(255, ' + l + ', 0)';
+ } else {
+ l = Math.pow(l, 1.0/2.2);
+ l = Math.floor(l * 255.0);
+ return 'rgb(' + l + ', 255, 0)';
+ }
+}
+
+function pingUpdater()
+{
+ for (var sw in nms.switches_now["switches"]) {
+ var c = "blue";
+ if (nms.ping_data['switches'] && nms.ping_data['switches'][sw])
+ c = gradient_from_latency(nms.ping_data["switches"][sw]["latency"]);
+ setSwitchColor(sw, c);
+ }
+ for (var ln in nms.switches_now["linknets"]) {
+ var c1 = "blue";
+ var c2 = c1;
+ if (nms.ping_data['linknets'] && nms.ping_data['linknets'][ln]) {
+ c1 = gradient_from_latency(nms.ping_data["linknets"][ln][0]);
+ c2 = gradient_from_latency(nms.ping_data["linknets"][ln][1]);
+ }
+ setLinknetColors(ln, c1, c2);
+ }
+}
+
+function pingInit()
+{
+ setLegend(1,gradient_from_latency(1),"1ms");
+ setLegend(2,gradient_from_latency(30),"30ms");
+ setLegend(3,gradient_from_latency(60),"60ms");
+ setLegend(4,gradient_from_latency(80),"80ms");
+ setLegend(5,"#0000ff" ,"No response");
+}
+
+/*
+ * Run periodically to trigger map updates when a handler is active
+ */
+function updateMap()
+{
+ if (nms.updater != undefined && nms.switches_now && nms.switches_then) {
+ nms.updater();
+ }
+}
+
+/*
+ * Change map handler (e.g., change from uplink map to ping map)
+ */
+function setUpdater(fo)
+{
+ nms.updater = undefined;
+ resetColors();
+ fo.init();
+ nms.updater = fo.updater;
+ var foo = document.getElementById("updater_name");
+ foo.innerHTML = fo.name + " ";
+ initialUpdate();
+ if (nms.ping_data && nms.switches_then && nms.switches_now) {
+ nms.updater();
+ }
+}
+
+
+/*
+ * Convenience function to avoid waiting for pollers when data is available
+ * for the first time.
+ */
+function initialUpdate()
+{
+ if (nms.ping_data && nms.switches_then && nms.switches_now && nms.updater != undefined && nms.did_update == false ) {
+ resizeEvent();
+ if (!nms.drawn) {
+ drawSwitches();
+ drawLinknets();
+ }
+ nms.updater();
+ nms.did_update = true;
+ }
+}
+
+/*
+ * Update nms.ping_data
+ */
+function updatePing()
+{
+ var now = nms.now ? ("?now=" + nms.now) : "";
+ if (nms.outstandingAjaxRequests > 5) {
+ nms.ajaxOverflow++;
+ return;
+ }
+ nms.outstandingAjaxRequests++;
+ $.ajax({
+ type: "GET",
+ url: "/ping-json2.pl" + now,
+ dataType: "text",
+ success: function (data, textStatus, jqXHR) {
+ nms.ping_data = JSON.parse(data);
+ initialUpdate();
+ },
+ complete: function(jqXHR, textStatus) {
+ nms.outstandingAjaxRequests--;
+ }
+ });
+}
+
+/*
+ * Update nms.switches_now and nms.switches_then
+ */
+function updatePorts()
+{
+ var now = "";
+ if (nms.outstandingAjaxRequests > 5) {
+ nms.ajaxOverflow++;
+ return;
+ }
+ nms.outstandingAjaxRequests++;
+ if (nms.now != false)
+ now = "?now=" + nms.now;
+ $.ajax({
+ type: "GET",
+ url: "/port-state.pl"+ now ,
+ dataType: "text",
+ success: function (data, textStatus, jqXHR) {
+ var switchdata = JSON.parse(data);
+ nms.switches_now = switchdata;
+ parseIntPlacements();
+ initialUpdate();
+ },
+ complete: function(jqXHR, textStatus) {
+ nms.outstandingAjaxRequests--;
+ }
+ });
+ now="";
+ if (nms.now != false)
+ now = "&now=" + nms.now;
+ nms.outstandingAjaxRequests++;
+ $.ajax({
+ type: "GET",
+ url: "/port-state.pl?time=5m" + now,
+ dataType: "text",
+ success: function (data, textStatus, jqXHR) {
+ var switchdata = JSON.parse(data);
+ nms.switches_then = switchdata;
+ initialUpdate();
+ },
+ complete: function(jqXHR, textStatus) {
+ nms.outstandingAjaxRequests--;
+ }
+ })
+}
+
+/*
+ * Use nms.switches_now and nms.switches_then to update 'nms.speed'.
+ *
+ * nms.speed is a total of ifHCInOctets across all interfaces.
+ *
+ * if nms.full_speed is true: Include ALL interfaces
+ * if nms.full_speed is false: Include only e* switches and exclude
+ * uplinks.
+ */
+function updateSpeed()
+{
+ var speed_in = parseInt(0);
+ var speed_kant = parseInt(0);
+ var counter=0;
+ var sw;
+ for (sw in nms.switches_now["switches"]) {
+ for (port in nms.switches_now["switches"][sw]["ports"]) {
+ if (!nms.switches_now["switches"][sw]["ports"][port]) {
+ console.log("ops");
+ continue;
+ }
+ if (!nms.switches_then || !nms.switches_then["switches"] || !nms.switches_then["switches"][sw] || !nms.switches_then["switches"][sw]["ports"]) {
+ continue;
+ }
+ if (!nms.switches_now || !nms.switches_now["switches"] || !nms.switches_now["switches"][sw] || !nms.switches_now["switches"][sw]["ports"]) {
+ continue;
+ }
+
+ if (!nms.switches_then["switches"][sw]["ports"][port]) {
+ console.log("ops");
+ continue;
+ }
+ var diff = parseInt(parseInt(nms.switches_now["switches"][sw]["ports"][port]["time"]) - parseInt(nms.switches_then["switches"][sw]["ports"][port]["time"]));
+ var then = parseInt(nms.switches_then["switches"][sw]["ports"][port]["ifhcinoctets"]) ;
+ var now = parseInt(nms.switches_now["switches"][sw]["ports"][port]["ifhcinoctets"]) ;
+ var diffval = (now - then);
+ if (then == 0 || now == 0 || diffval == 0 || diffval == NaN) {
+ continue;
+ }
+ if (nms.full_speed || (( /e\d-\d/.exec(sw) || /e\d\d-\d/.exec(sw)) && ( /ge-\d\/\d\/\d$/.exec(port) || /ge-\d\/\d\/\d\d$/.exec(port)))) {
+ if (nms.full_speed || !(
+ /ge-0\/0\/44$/.exec(port) ||
+ /ge-0\/0\/45$/.exec(port) ||
+ /ge-0\/0\/46$/.exec(port) ||
+ /ge-0\/0\/47$/.exec(port))) {
+ speed_in += parseInt(diffval/diff) ;
+ counter++;
+ }
+ }
+ //speed_in += parseInt(diffval/diff) / 1024 ;
+ }
+ }
+ nms.speed = speed_in;
+}
+
+/*
+ * Draw a linknet with index i.
+ *
+ * XXX: Might have to change the index here to match backend
+ */
+function drawLinknet(i)
+{
+ var c1 = nms.linknet_color[i] && nms.linknet_color[i].c1 ? nms.linknet_color[i].c1 : "blue";
+ var c2 = nms.linknet_color[i] && nms.linknet_color[i].c2 ? nms.linknet_color[i].c2 : "blue";
+ if (nms.switches_now.switches[nms.switches_now.linknets[i].sysname1] && nms.switches_now.switches[nms.switches_now.linknets[i].sysname2]) {
+ connectSwitches(nms.switches_now.linknets[i].sysname1,nms.switches_now.linknets[i].sysname2, c1, c2);
+ }
+}
+
+/*
+ * Draw all linknets
+ */
+function drawLinknets()
+{
+ if (nms.switches_now && nms.switches_now.linknets) {
+ for (var i in nms.switches_now.linknets) {
+ drawLinknet(i);
+ }
+ }
+}
+
+/*
+ * Change both colors of a linknet.
+ *
+ * XXX: Probably have to change this to better match the backend data
+ */
+function setLinknetColors(i,c1,c2)
+{
+ if (!nms.linknet_color[i] ||
+ nms.linknet_color[i].c1 != c1 ||
+ nms.linknet_color[i].c2 != c2) {
+ if (!nms.linknet_color[i])
+ nms.linknet_color[i] = {};
+ nms.linknet_color[i]['c1'] = c1;
+ nms.linknet_color[i]['c2'] = c2;
+ drawLinknet(i);
+ }
+}
+
+/*
+ * (Re)draw a switch 'sw'.
+ *
+ * Color defaults to 'blue' if it's not set in the data structure.
+ */
+function drawSwitch(sw)
+{
+ var box = nms.switches_now['switches'][sw]['placement'];
+ var color = nms.switch_color[sw];
+ if (color == undefined) {
+ color = "blue";
+ }
+ dr.switch.ctx.fillStyle = color;
+ if (nms.nightMode && nms.nightBlur[sw] != true) {
+ dr.switch.ctx.shadowBlur = 10;
+ dr.switch.ctx.shadowColor = "#00EE00";
+ nms.nightBlur[sw] = true;
+ } else {
+ dr.switch.ctx.shadowBlur = 0;
+ dr.switch.ctx.shadowColor = "#000000";
+ }
+ drawBox(box['x'],box['y'],box['width'],box['height']);
+ dr.switch.ctx.shadowBlur = 0;
+ if (!nms.textDrawn[sw]) {
+ if ((box['width'] + 10 )< box['height'])
+ drawSideways(sw,box['x'],box['y'],box['width'],box['height']);
+ else
+ drawRegular(sw,box['x'],box['y'],box['width'],box['height']);
+
+ nms.textDrawn[sw] = true;
+ }
+}
+
+/*
+ * Make sure all placements of switches are parsed as integers so we don't
+ * have to pollute the code with pasreInt() every time we use it.
+ */
+function parseIntPlacements() {
+ for (var sw in nms.switches_now.switches) {
+ nms.switches_now.switches[sw]['placement']['x'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['x']);
+ nms.switches_now.switches[sw]['placement']['y'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['y']);
+ nms.switches_now.switches[sw]['placement']['width'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['width']);
+ nms.switches_now.switches[sw]['placement']['height'] =
+ parseInt(nms.switches_now.switches[sw]['placement']['height']);
+ }
+}
+
+/*
+ * Draw all switches
+ */
+function drawSwitches()
+{
+ if (!nms.switches_now || !nms.switches_now.switches)
+ return;
+ for (var sw in nms.switches_now.switches) {
+ drawSwitch(sw);
+ }
+ nms.drawn = true;
+}
+
+/*
+ * Draw current time-window
+ */
+function drawNow()
+{
+ if (nms.now != false) {
+ dr.top.ctx.font = Math.round(2 * nms.fontSize * canvas.scale) + "px " + nms.fontFace;
+ dr.top.ctx.clearRect(0,0,Math.floor(400 * canvas.scale),Math.floor(60 * canvas.scale));
+ dr.top.ctx.fillStyle = "white";
+ dr.top.ctx.strokeStyle = "black";
+ dr.top.ctx.lineWidth = Math.round(2 * canvas.scale);
+ if (canvas.scale < 0.7) {
+ dr.top.ctx.lineWidth = 2;
+ }
+ dr.top.ctx.strokeText("Now: " + nms.now, 0 + margin.text, 30 * canvas.scale);
+ dr.top.ctx.fillText("Now: " + nms.now, 0 + margin.text, 30 * canvas.scale);
+ }
+}
+/*
+ * Draw foreground/scene.
+ *
+ * FIXME: Review this! This was made before linknets and switches were
+ * split apart.
+ *
+ * This is used so linknets are drawn before switches. If a switch is all
+ * that has changed, we just need to re-draw that, but linknets require
+ * scene-redrawing.
+ */
+function drawScene()
+{
+ dr.text.ctx.font = Math.floor(nms.fontSize * canvas.scale) + "px " + nms.fontFace;
+ drawLinknets();
+ drawSwitches();
+}
+
+/*
+ * Set the scale factor and (re)draw the scene and background.
+ * Uses canvas.scale and updates canvas.height and canvas.width.
+ */
+function setScale()
+{
+
+ canvas.height = orig.height * canvas.scale ;
+ canvas.width = orig.width * canvas.scale ;
+ for (var a in dr) {
+ dr[a].c.height = canvas.height;
+ dr[a].c.width = canvas.width;
+ }
+ nms.nightBlur = {};
+ nms.textDrawn = {};
+ drawBG();
+ drawScene();
+
+ document.getElementById("scaler").value = canvas.scale;
+ document.getElementById("scaler-text").innerHTML = (parseFloat(canvas.scale)).toPrecision(3);
+}
+
+/*
+ * Returns true if the coordinates (x,y) is inside the box defined by
+ * box.{x,y,w.h} (e.g.: placement of a switch).
+ */
+function isIn(box, x, y)
+{
+ if ((x >= box.x) && (x <= (box.x + box.width)) && (y >= box.y) && (y <= (box.y + box.height))) {
+ return true;
+ }
+ return false;
+
+}
+
+/*
+ * Return the name of the switch found at coordinates (x,y), or 'undefined'
+ * if none is found.
+ */
+function findSwitch(x,y) {
+ x = parseInt(parseInt(x) / canvas.scale);
+ y = parseInt(parseInt(y) / canvas.scale);
+
+ for (var v in nms.switches_now.switches) {
+ if(isIn(nms.switches_now.switches[v]['placement'],x,y)) {
+ return v;
+ }
+ }
+ return undefined;
+}
+
+/*
+ * Set switch color of 'sw' to 'c', then re-draw the switch.
+ */
+function setSwitchColor(sw, c)
+{
+ if(!nms.switch_color || !nms.switch_color[sw] || nms.switch_color[sw] != c) {
+ nms.switch_color[sw] = c;
+ drawSwitch(sw);
+ }
+}
+
+/*
+ * Return a random-ish color (for testing)
+ */
+function getRandomColor()
+{
+ var i = Math.round(Math.random() * 5);
+ var colors = [ "white", "red", "pink", "yellow", "orange", "green" ];
+ return colors[i];
+}
+
+/*
+ * Event handler for the front-end drag bar to change scale
+ */
+function scaleChange()
+{
+ var scaler = document.getElementById("scaler").value;
+ canvas.scale = scaler;
+ setScale();
+}
+
+/*
+ * Called when a switch is clicked
+ */
+function switchClick(sw)
+{
+ switchInfo(sw);
+}
+
+/*
+ * Testing-function to randomize colors of linknets and switches
+ */
+function randomizeColors()
+{
+ for (var i in nms.switches_now.linknets) {
+ setLinknetColors(i, getRandomColor(), getRandomColor());
+ }
+ for (var sw in nms.switches_now.switches) {
+ setSwitchColor(sw, getRandomColor());
+ }
+}
+
+function discoInit()
+{
+ setNightMode(true);
+ setLegend(1,"blue","0");
+ setLegend(5,"red", "1");
+ setLegend(4,"yellow","2");
+ setLegend(3,"green", "3");
+ setLegend(2,"white","4");
+}
+
+/*
+ * Resets the colors of linknets and switches.
+ *
+ * Useful when mode changes so we don't re-use colors from previous modes
+ * due to lack of data or bugs.
+ */
+function resetColors()
+{
+ if (!nms.switches_now)
+ return;
+ if (nms.switches_now.linknets) {
+ for (var i in nms.switches_now.linknets) {
+ setLinknetColors(i, "blue","blue");
+ }
+ }
+ for (var sw in nms.switches_now.switches) {
+ setSwitchColor(sw, "blue");
+ }
+}
+
+/*
+ * onclick handler for the canvas.
+ *
+ * Currently just shows info for a switch.
+ */
+function canvasClick(e)
+{
+ var sw = findSwitch(e.pageX - e.target.offsetLeft, e.pageY - e.target.offsetTop);
+ if (sw != undefined) {
+ switchClick(sw);
+ }
+}
+
+/*
+ * Resize event-handler.
+ *
+ * Recomputes the scale and applies it.
+ *
+ * Has to use c.offset* since we are just scaling the canvas, not
+ * everything else.
+ *
+ */
+function resizeEvent()
+{
+ var width = window.innerWidth - dr.bg.c.offsetLeft;
+ var height = window.innerHeight - dr.bg.c.offsetTop;
+ if (width / (orig.width + margin.x) > height / (orig.height + margin.y)) {
+ canvas.scale = height / (orig.height + margin.y);
+ } else {
+ canvas.scale = width / (orig.width + margin.x);
+ }
+ setScale();
+}
+
+/*
+ * Draws the background image (scaled).
+ */
+function drawBG()
+{
+ if (nms.nightMode) {
+ invertCanvas();
+ } else {
+ var image = document.getElementById('source');
+ dr.bg.ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
+ }
+}
+
+/*
+ * Set night mode to whatever 'toggle' is.
+ *
+ * XXX: setScale() is a bit of a hack, but it really is the same stuff we
+ * need to do: Redraw "everything" (not really).
+ */
+function setNightMode(toggle) {
+ nms.nightMode = toggle;
+ var body = document.getElementById("body");
+ body.style.background = toggle ? "black" : "white";
+ setScale();
+}
+/*
+ * Draw a box (e.g.: switch).
+ */
+function drawBox(x,y,boxw,boxh)
+{
+ var myX = Math.floor(x * canvas.scale);
+ var myY = Math.floor(y * canvas.scale);
+ var myX2 = Math.floor((boxw) * canvas.scale);
+ var myY2 = Math.floor((boxh) * canvas.scale);
+ dr.switch.ctx.fillRect(myX,myY, myX2, myY2);
+ dr.switch.ctx.lineWidth = Math.floor(0.5 * canvas.scale);
+ if (canvas.scale < 1.0) {
+ dr.switch.ctx.lineWidth = 0.5;
+ }
+ dr.switch.ctx.strokeStyle = "#000000";
+ dr.switch.ctx.strokeRect(myX,myY, myX2, myY2);
+}
+
+/*
+ * Draw text on a box - sideways!
+ *
+ * XXX: This is pretty nasty and should also probably take a box as input.
+ */
+function drawSideways(text,x,y,w,h)
+{
+ dr.text.ctx.rotate(Math.PI * 3 / 2);
+ dr.text.ctx.fillStyle = "white";
+ dr.text.ctx.strokeStyle = "black";
+ dr.text.ctx.lineWidth = Math.floor(1 * canvas.scale);
+ if (canvas.scale < 0.7) {
+ dr.text.ctx.lineWidth = 0.5;
+ }
+ dr.text.ctx.strokeText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
+ dr.text.ctx.fillText(text, - canvas.scale * (y + h - margin.text),canvas.scale * (x + w - margin.text) );
+
+ dr.text.ctx.rotate(Math.PI / 2);
+}
+
+/*
+ * Draw background inverted (wooo)
+ *
+ * XXX: This is broken for chromium on local file system (e.g.: file:///)
+ * Seems like a chromium bug?
+ */
+function invertCanvas() {
+ var imageObj = document.getElementById('source');
+ dr.bg.ctx.drawImage(imageObj, 0, 0, canvas.width, canvas.height);
+
+ var imageData = dr.bg.ctx.getImageData(0, 0, canvas.width, canvas.height);
+ var data = imageData.data;
+
+ for(var i = 0; i < data.length; i += 4) {
+ data[i] = 255 - data[i];
+ data[i + 1] = 255 - data[i + 1];
+ data[i + 2] = 255 - data[i + 2];
+ }
+ dr.bg.ctx.putImageData(imageData, 0, 0);
+}
+
+/*
+ * Draw regular text on a box.
+ *
+ * Should take the same format as drawSideways()
+ *
+ * XXX: Both should be renamed to have 'text' or something in them
+ */
+function drawRegular(text,x,y,w,h) {
+
+ dr.text.ctx.fillStyle = "white";
+ dr.text.ctx.strokeStyle = "black";
+ dr.text.ctx.lineWidth = Math.floor(1 * canvas.scale);
+ if (canvas.scale < 0.7) {
+ dr.text.ctx.lineWidth = 0.5;
+ }
+ dr.text.ctx.strokeText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
+ dr.text.ctx.fillText(text, (x + margin.text) * canvas.scale, (y + h - margin.text) * canvas.scale);
+}
+
+/*
+ * Draw a line between switch "insw1" and "insw2", using a gradiant going
+ * from color1 to color2.
+ *
+ * XXX: beginPath() and closePath() is needed to avoid re-using the
+ * gradient/color
+ */
+function connectSwitches(insw1, insw2,color1, color2) {
+ var sw1 = nms.switches_now.switches[insw1].placement;
+ var sw2 = nms.switches_now.switches[insw2].placement;
+ if (color1 == undefined)
+ color1 = "blue";
+ if (color2 == undefined)
+ color2 = "blue";
+ var x0 = Math.floor((sw1.x + sw1.width/2) * canvas.scale);
+ var y0 = Math.floor((sw1.y + sw1.height/2) * canvas.scale);
+ var x1 = Math.floor((sw2.x + sw2.width/2) * canvas.scale);
+ var y1 = Math.floor((sw2.y + sw2.height/2) * canvas.scale);
+ var gradient = dr.link.ctx.createLinearGradient(x1,y1,x0,y0);
+ gradient.addColorStop(0, color1);
+ gradient.addColorStop(1, color2);
+ dr.link.ctx.beginPath();
+ dr.link.ctx.strokeStyle = gradient;
+ dr.link.ctx.moveTo(x0,y0);
+ dr.link.ctx.lineTo(x1,y1);
+ dr.link.ctx.lineWidth = Math.floor(5 * canvas.scale);
+ dr.link.ctx.closePath();
+ dr.link.ctx.stroke();
+ dr.link.ctx.moveTo(0,0);
+}
+
+
+function initNMS() {
+ var url;
+ initDrawing();
+ updatePorts();
+ updatePing();
+ window.addEventListener('resize',resizeEvent,true);
+ document.addEventListener('load',resizeEvent,true);
+
+ nms.handlers.ports = new nmsTimer(updatePorts, 1000, "Port updater", "AJAX request to update port data (traffic, etc)");
+ nms.handlers.ports.start();
+
+ nms.handlers.info = new nmsTimer(updateInfo, 5000, "Info updater", "Updates info-box about client speed (fast - no backend requests)");
+ nms.handlers.info.start();
+
+ nms.handlers.ping = new nmsTimer(updatePing, 1000, "Ping updater", "AJAX request to update ping data");
+ nms.handlers.ping.start();
+
+ nms.handlers.map = new nmsTimer(updateMap, 1000, "Map handler", "Updates the map using the chosen map handler (ping, uplink, traffic, etc)");
+ nms.handlers.map.start();
+
+ nms.handlers.speed = new nmsTimer(updateSpeed, 3000, "Speed updater", "Recompute total speed (no backend requests)");
+ nms.handlers.speed.start();
+
+ nms.handlers.replay = new nmsTimer(timeReplay, 1000, "Time machine", "Handler used to change time");
+
+ url = document.URL;
+ if (/#ping/.exec(url)) {
+ setUpdater(handler_ping);
+ }else if (/#uplink/.exec(url)) {
+ setUpdater(handler_uplinks);
+ } else if (/#temp/.exec(url)) {
+ setUpdater(handler_temp);
+ } else if (/#traffic/.exec(url)) {
+ setUpdater(handler_traffic);
+ } else if (/#disco/.exec(url)) {
+ setUpdater(handler_disco);
+ } else {
+ setUpdater(handler_ping);
+ }
+ if (/nightMode/.exec(url)) {
+ toggleNightMode();
+ }
+}
+
+function showTimerDebug() {
+ var tableTop = document.getElementById('timerTableTop');
+ var table = document.getElementById('timerTable');
+ var tr, td1, td2;
+ if (table)
+ tableTop.removeChild(table);
+ table = document.createElement("table");
+ table.id = "timerTable";
+ table.style.zIndex = 100;
+ table.className = "table";
+ table.classList.add("table");
+ table.classList.add("table-default");
+ table.border = "1";
+ tr = document.createElement("tr");
+ td = document.createElement("th");
+ td.innerHTML = "Handler";
+ tr.appendChild(td);
+ td = document.createElement("th");
+ td.innerHTML = "Interval (ms)";
+ tr.appendChild(td);
+ td = document.createElement("th");
+ td.innerHTML = "Name";
+ tr.appendChild(td);
+ td = document.createElement("th");
+ td.innerHTML = "Description";
+ tr.appendChild(td);
+ table.appendChild(tr);
+ for (var v in nms.handlers) {
+ tr = document.createElement("tr");
+ td = document.createElement("td");
+ td.innerHTML = nms.handlers[v].handle;
+ tr.appendChild(td);
+ td = document.createElement("td");
+ td.innerHTML = "<input type=\"text\" id='handlerValue" + v + "' value='" + nms.handlers[v].interval + "'>";
+ td.innerHTML += "<button type=\"button\" class=\"btn btn-default\" onclick=\"nms.handlers['" + v + "'].setInterval(document.getElementById('handlerValue" + v + "').value);\">Apply</button>";
+ tr.appendChild(td);
+ td = document.createElement("td");
+ td.innerHTML = nms.handlers[v].name;
+ tr.appendChild(td);
+ td = document.createElement("td");
+ td.innerHTML = nms.handlers[v].description;
+ tr.appendChild(td);
+ table.appendChild(tr);
+ }
+ tableTop.appendChild(table);
+ document.getElementById('debugTimers').style.display = 'block';
+}
+
+function debugHandlers() {
+ for (var v in nms.handlers) {
+ console.log(nms.handlers[v]);
+ }
+}